Player Matchup

Hou Yi
Hou Yi
I70666
Hou Yi
Level 126
God Stats
2W - 7L
1,500 SR
Queue Stats
286W - 326L
1,444 Elo+
Solo
King Arthur
King Arthur
Jaz6264
King Arthur
Level 126
God Stats
1W - 2L
1,445 SR
Queue Stats
96W - 110L
1,441 Elo+
Party 2
Discordia
Discordia
Just Iookin
Discordia
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 164L
1,408 Elo+
Party 1
Neith
Neith
gamergirl4255
Neith
Level 25
God Stats
17W - 20L
1,523 SR
Queue Stats
113W - 127L
1,498 Elo+
Party 1
Thanatos
Thanatos
ivanwolf22
Thanatos
Level 22
God Stats
10W - 10L
1,581 SR
Queue Stats
22W - 31L
1,413 Elo+
Party 2
Team Averages
Level 70
1,510 SR
1,441 Elo+

VS

Team Averages
Level 94
1,539 SR
1,478 Elo+
Gilgamesh
Gilgamesh
DHokage420
Gilgamesh
Level 97
God Stats
14W - 2L
1,462 SR
Queue Stats
213W - 125L
1,475 Elo+
Solo
Anubis
Anubis
NightBadger728
Anubis
Level 119
God Stats
2W - 8L
1,500 SR
Queue Stats
70W - 77L
1,564 Elo+
Solo
Neith
Neith
Red_Death32
Neith
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 59L
1,479 Elo+
Solo
Yemoja
Yemoja
albero in fiore
Yemoja
Level 61
God Stats
13W - 15L
1,748 SR
Queue Stats
73W - 86L
1,449 Elo+
Solo
Poseidon
Poseidon
iMeMeH
Poseidon
Level 123
God Stats
2W - 3L
1,487 SR
Queue Stats
38W - 41L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
I70666
Hou Yi
14
0 / 0 / 0
8,687
869
447
1,385
488
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Jaz6264
King Arthur
14
1 / 0 / 1
9,373
937
5,514
19,443
23,855
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Just Iookin
Discordia
15
0 / 3 / 2
9,338
934
10,240
10,267
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
1 / 4 / 1
9,472
947
11,127
14,448
5,139
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
ivanwolf22
Thanatos
14
0 / 7 / 0
8,970
897
6,997
17,212
6,691
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

162

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DHokage420
Gilgamesh
17
7 / 0 / 6
11,612
1,161
17,987
14,193
12,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 0 / 8
10,086
1,009
12,628
5,719
3,417
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 0 / 3
9,596
960
5,696
4,343
1,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 2 / 10
10,113
1,011
5,332
12,768
11,598
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
iMeMeH
Poseidon
16
5 / 0 / 4
11,133
1,113
14,598
4,339
1,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
2
Kills
14
14
Deaths
2
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DHokage420
Gilgamesh
7
0
6
10
L
Hou Yi
I70666
Hou Yi
0
0
0
0
L
King Arthur
Jaz6264
King Arthur
1
0
1
1.5
L
Discordia
Just Iookin
Discordia
0
3
2
0.33
W
1
0
8
5
W
1
0
3
2.5
W
0
2
10
2.5
L
1
4
1
0.38
W
Poseidon
iMeMeH
Poseidon
5
0
4
7
L
Thanatos
ivanwolf22
Thanatos
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,325
Damage
56,241
62,755
Taken
41,362
39,627
Mitigated
31,584
4,280
Healing
11,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DHokage420
Gilgamesh
17,987
5,888
0
2,177
14,193
12,696
0
1,989
12,204
0
40,410
L
Hou Yi
I70666
Hou Yi
447
95
0
2
1,385
488
0
676
709
0
2,578
L
King Arthur
Jaz6264
King Arthur
5,514
112
0
0
19,443
23,855
0
9,361
10,082
81
14,055
L
Discordia
Just Iookin
Discordia
10,240
172
0
69
10,267
3,454
0
5,509
4,758
27,668
0
W
12,628
122
0
590
5,719
3,417
0
2,242
3,477
22,829
800
W
5,696
1,450
0
477
4,343
1,943
0
1,857
2,486
0
19,265
W
5,332
983
4,655
3,775
12,768
11,598
0
2,261
10,507
10,525
0
L
11,127
5,973
170
1,227
14,448
5,139
0
8,300
6,148
0
34,046
W
Poseidon
iMeMeH
Poseidon
14,598
885
0
127
4,339
1,930
0
1,972
2,367
50,513
465
L
Thanatos
ivanwolf22
Thanatos
6,997
627
0
2,812
17,212
6,691
0
8,242
8,970
0
16,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,840
Gold Earned
52,540
121
Minions Killed
212
4
Camps Cleared
11
737,439
Distance Traveled
896,292
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,612
1,161
40
4
8
195,655
0
L
Hou Yi
8,687
869
6
1
0
31,634
0
L
King Arthur
9,373
937
22
2
1
189,839
0
L
Discordia
9,338
934
33
3
1
171,017
0
W
Anubis
10,086
1,009
35
4
1
176,130
0
W
Neith
9,596
960
27
3
1
160,701
0
W
Yemoja
10,113
1,011
14
1
1
159,068
4
L
Neith
9,472
947
38
4
1
171,028
0
W
Poseidon
11,133
1,113
96
10
0
204,738
0
L
Thanatos
8,970
897
22
2
1
173,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role