Player Matchup

Atlas
Atlas
About7Mldgets
Atlas
Level 22
God Stats
7W - 8L
1,798 SR
Queue Stats
47W - 52L
1,448 Elo+
Party 2
Danzaburou
Danzaburou
HowAboutiSlapYa
Danzaburou
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,552 Elo+
Solo
Olorun
Olorun
donkadook
Olorun
Level 87
God Stats
9W - 12L
1,475 SR
Queue Stats
69W - 74L
1,446 Elo+
Party 2
Team Averages
Level 71
1,591 SR
1,482 Elo+

VS

Team Averages
Level 80
1,481 SR
1,505 Elo+
Gilgamesh
Gilgamesh
Kaneki341
Gilgamesh
Level 15
God Stats
2W - 3L
1,355 SR
Queue Stats
6W - 7L
1,415 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OhWowaWhat
Ah Muzen Cab
Level 157
God Stats
86W - 54L
1,786 SR
Queue Stats
492W - 484L
1,592 Elo+
Solo
Anubis
Anubis
ZapAttack01
Anubis
Level 68
God Stats
4W - 2L
1,303 SR
Queue Stats
33W - 28L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,860
624
2,818
9,821
7,162
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
HowAboutiSlapYa
Danzaburou
11
2 / 3 / 1
7,354
669
6,257
8,051
3,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
donkadook
Olorun
12
1 / 3 / 2
7,533
685
5,357
7,638
2,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kaneki341
Gilgamesh
11
0 / 1 / 6
7,393
672
3,116
6,191
3,148
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
OhWowaWhat
Ah Muzen Cab
13
7 / 0 / 2
9,427
857
11,140
6,773
2,966
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
12
2 / 2 / 7
8,307
755
8,476
5,510
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
9
9
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Danzaburou
HowAboutiSlapYa
Danzaburou
2
3
1
0.83
W
Gilgamesh
Kaneki341
Gilgamesh
0
1
6
3
W
Ah Muzen Cab
OhWowaWhat
Ah Muzen Cab
7
0
2
8
W
Anubis
2
2
7
2.75
L
Olorun
donkadook
Olorun
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,432
Damage
22,732
25,510
Taken
18,474
12,740
Mitigated
8,950
1,975
Healing
2,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,818
1,224
0
840
9,821
7,162
0
2,807
6,951
14,385
621
L
Danzaburou
HowAboutiSlapYa
Danzaburou
6,257
2,638
0
335
8,051
3,057
0
2,547
5,475
0
19,838
W
Gilgamesh
Kaneki341
Gilgamesh
3,116
831
0
500
6,191
3,148
72
2,452
3,739
0
6,352
W
Ah Muzen Cab
OhWowaWhat
Ah Muzen Cab
11,140
5,460
0
546
6,773
2,966
2,196
2,999
3,774
0
43,868
W
Anubis
8,476
320
213
1,376
5,510
2,836
245
2,316
3,194
23,356
0
L
Olorun
donkadook
Olorun
5,357
1,936
150
650
7,638
2,521
0
3,198
4,407
29,007
577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,747
Gold Earned
25,127
99
Minions Killed
110
0
Camps Cleared
0
530,104
Distance Traveled
592,386
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,860
624
18
2
0
193,196
0
L
Danzaburou
7,354
669
29
3
0
160,940
0
W
Gilgamesh
7,393
672
7
1
0
217,919
0
W
Ah Muzen Cab
9,427
857
69
6
0
182,845
0
W
Anubis
8,307
755
34
3
0
191,622
0
L
Olorun
7,533
685
52
5
0
175,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role