Player Matchup

Xing Tian
Xing Tian
GoldMaste
Xing Tian
Level 146
God Stats
5W - 2L
1,583 SR
Queue Stats
122W - 134L
1,438 Elo+
Party 1
Vulcan
Vulcan
ShaX_Xdow
Vulcan
Level 155
God Stats
6W - 1L
1,744 SR
Queue Stats
119W - 125L
1,438 Elo+
Party 1
Charybdis
Charybdis
StormGoldKing
Charybdis
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 19L
1,315 Elo+
Party 1
Team Averages
Level 106
1,609 SR
1,397 Elo+

VS

Team Averages
Level 122
1,561 SR
1,441 Elo+
Ares
Ares
Box95Chevy
Ares
Level 103
God Stats
100W - 94L
1,643 SR
Queue Stats
186W - 181L
1,389 Elo+
Solo
Zeus
Zeus
Lum1nou2G
Zeus
Level 140
God Stats
48W - 34L
1,079 SR
Queue Stats
954W - 976L
1,460 Elo+
Solo
Medusa
Medusa
Sir Noxxy
Medusa
Level 123
God Stats
117W - 88L
1,959 SR
Queue Stats
514W - 525L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GoldMaste
Xing Tian
17
2 / 0 / 6
11,416
672
7,201
16,264
22,307
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
ShaX_Xdow
Vulcan
18
6 / 3 / 2
13,050
768
14,332
10,371
4,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
StormGoldKing
Charybdis
17
0 / 1 / 6
11,186
658
7,142
13,124
5,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 1
10,511
618
6,436
18,209
21,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
12
0 / 3 / 2
9,426
554
6,985
7,351
2,544
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
Sir Noxxy
Medusa
17
2 / 2 / 2
11,545
679
11,818
9,828
4,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
8
Kills
4
4
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Xing Tian
GoldMaste
Xing Tian
2
0
6
5
L
Zeus
0
3
2
0.33
W
Vulcan
ShaX_Xdow
Vulcan
6
3
2
2.33
L
Medusa
Sir Noxxy
Medusa
2
2
2
1.5
W
Charybdis
StormGoldKing
Charybdis
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,675
Damage
25,239
39,759
Taken
35,388
32,821
Mitigated
28,937
5,420
Healing
789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,436
402
0
0
18,209
21,701
0
9,134
8,799
26,505
0
W
Xing Tian
GoldMaste
Xing Tian
7,201
541
0
675
16,264
22,307
238
4,896
11,368
19,364
5,420
L
Zeus
6,985
898
0
0
7,351
2,544
29
4,395
2,596
25,845
0
W
Vulcan
ShaX_Xdow
Vulcan
14,332
4,702
0
1,119
10,371
4,935
827
4,183
6,188
62,201
1,095
L
Medusa
Sir Noxxy
Medusa
11,818
3,649
0
789
9,828
4,692
0
5,378
4,083
0
59,940
W
Charybdis
StormGoldKing
Charybdis
7,142
3,437
0
3,626
13,124
5,579
693
4,435
8,689
0
58,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,652
Gold Earned
31,482
203
Minions Killed
166
0
Camps Cleared
0
860,346
Distance Traveled
778,803
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,511
618
28
2
0
281,079
10
W
Xing Tian
11,416
672
30
2
0
282,371
0
L
Zeus
9,426
554
43
3
0
179,947
3
W
Vulcan
13,050
768
95
6
0
305,248
1
L
Medusa
11,545
679
95
6
0
317,777
5
W
Charybdis
11,186
658
78
5
0
272,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role