Player Matchup

Jing Wei
Jing Wei
Optimize Havoc
Jing Wei
Level 125
God Stats
6W - 5L
1,500 SR
Queue Stats
16W - 16L
1,580 Elo+
Solo
Erlang Shen
Erlang Shen
PR0ZE0N
Erlang Shen
Level 125
God Stats
2W - 1L
1,720 SR
Queue Stats
128W - 117L
1,618 Elo+
Solo
Ares
Ares
RedShambles
Ares
Level 153
God Stats
11W - 8L
1,337 SR
Queue Stats
97W - 86L
1,553 Elo+
Party 1
Merlin
Merlin
dementdd
Merlin
Level 157
God Stats
1W - 1L
1,629 SR
Queue Stats
96W - 69L
1,574 Elo+
Party 1
Ullr
Ullr
papa-smurf_lv
Ullr
Level 153
God Stats
14W - 12L
1,630 SR
Queue Stats
165W - 157L
1,509 Elo+
Solo
Team Averages
Level 143
1,563 SR
1,567 Elo+

VS

Team Averages
Level 132
1,607 SR
1,528 Elo+
Persephone
Persephone
EscapedApe
Persephone
Level 84
God Stats
8W - 5L
1,751 SR
Queue Stats
135W - 55L
1,675 Elo+
Solo
Apollo
Apollo
LelouchvB013
Apollo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Chaac
Chaac
azqwsxcderfvbgty
Chaac
Level 219
God Stats
17W - 8L
1,785 SR
Queue Stats
509W - 481L
1,491 Elo+
Solo
Maui
Maui
elsmosh2001
Maui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,519 Elo+
Solo
Kali
Kali
mOs_DatsJuju
Kali
Level 146
God Stats
1W - 4L
1,500 SR
Queue Stats
132W - 135L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
2 / 0 / 1
6,356
706
4,173
4,929
1,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
PR0ZE0N
Erlang Shen
11
1 / 3 / 1
6,224
692
5,266
7,518
4,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 3
5,791
643
4,787
7,052
4,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
dementdd
Merlin
10
0 / 1 / 2
5,338
593
1,793
3,396
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
2 / 1 / 3
5,734
637
2,463
7,272
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EscapedApe
Persephone
6
0 / 0 / 1
4,780
531
1,219
2,087
582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apollo
9
0 / 1 / 0
4,747
527
3,411
6,065
2,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 2 / 0
6,119
680
6,102
9,684
6,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 2 / 0
5,233
581
1,595
8,545
4,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 1 / 1
4,905
545
1,465
8,124
3,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
6
Kills
5
6
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Persephone
EscapedApe
Persephone
0
0
1
0.5
L
Apollo
0
1
0
0
W
Jing Wei
2
0
1
2.5
W
Erlang Shen
PR0ZE0N
Erlang Shen
1
3
1
0.5
W
1
1
3
2.5
L
4
2
0
2
W
Merlin
dementdd
Merlin
0
1
2
1
L
1
2
0
0.5
L
0
1
1
0.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,482
Damage
13,792
30,167
Taken
34,505
14,640
Mitigated
17,756
12,395
Healing
8,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
EscapedApe
Persephone
1,219
119
0
812
2,087
582
0
872
1,215
20,803
1,135
L
Apollo
3,411
2,930
0
1,455
6,065
2,387
0
1,279
4,786
0
35,618
W
Jing Wei
4,173
3,452
0
2,048
4,929
1,747
0
512
4,417
0
50,023
W
Erlang Shen
PR0ZE0N
Erlang Shen
5,266
2,291
0
2,544
7,518
4,951
0
0
7,117
0
40,137
W
4,787
787
1,346
2,137
7,052
4,397
0
1,422
5,578
17,804
0
L
6,102
1,437
0
3,002
9,684
6,407
0
0
9,095
0
40,859
W
Merlin
dementdd
Merlin
1,793
255
0
431
3,396
1,047
0
500
2,838
41,297
1,681
L
1,595
403
866
1,292
8,545
4,676
0
3,658
4,887
23,398
2,726
L
1,465
508
0
1,463
8,124
3,704
0
759
7,320
0
40,913
W
2,463
1,233
0
3,889
7,272
2,498
0
222
6,977
0
33,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,443
Gold Earned
25,784
324
Minions Killed
284
0
Camps Cleared
0
959,066
Distance Traveled
852,050
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
4,780
531
43
5
0
111,961
0
L
Apollo
4,747
527
49
5
0
179,159
0
W
Jing Wei
6,356
706
98
11
0
197,951
1
W
Erlang Shen
6,224
692
73
8
0
177,061
5
W
Ares
5,791
643
17
2
0
193,916
1
L
Chaac
6,119
680
75
8
0
176,481
0
W
Merlin
5,338
593
73
8
0
198,105
0
L
Maui
5,233
581
49
5
0
176,303
0
L
Kali
4,905
545
68
8
0
208,146
0
W
Ullr
5,734
637
63
7
0
192,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role