Player Matchup

Kukulkan
Kukulkan
Bronze III
BloodKingBambi
Kukulkan
Bronze III
Level 108
God Stats
19W - 18L
1,405 SR
Queue Stats
221W - 229L
1,414 MMR
Solo
Fenrir
Fenrir
Silver I
Ganstermen
Fenrir
Silver I
Level 184
God Stats
19W - 16L
1,624 SR
Queue Stats
211W - 207L
1,406 MMR
Solo
Thor
Thor
Gold V
Holymuck
Thor
Gold V
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
502W - 506L
1,391 MMR
Solo
Bake Kujira
Bake Kujira
Gold III
SplashKinggg
Bake Kujira
Gold III
Level 158
God Stats
11W - 10L
1,133 SR
Queue Stats
509W - 507L
1,415 MMR
Solo
Izanami
Izanami
Gold V
nickharper813
Izanami
Gold V
Level 136
God Stats
3W - 2L
1,864 SR
Queue Stats
27W - 33L
1,391 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,505 SR
1,403 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,526 SR
1,404 MMR
Osiris
Osiris
Silver II
Mati2558
Osiris
Silver II
Level 158
God Stats
10W - 7L
1,311 SR
Queue Stats
126W - 134L
1,391 MMR
Solo
Fafnir
Fafnir
Bronze III
MedicalGradeTaco
Fafnir
Bronze III
Level 122
God Stats
8W - 15L
1,500 SR
Queue Stats
85W - 101L
1,408 MMR
Solo
Serqet
Serqet
Gold IV
OooSCYLLAooO
Serqet
Gold IV
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
149W - 155L
1,408 MMR
Solo
Hera
Hera
Bronze III
RonRicoFSU
Hera
Bronze III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,411 MMR
Solo
Neith
Neith
Silver III
SagaGem
Neith
Silver III
Level 149
God Stats
3W - 3L
1,817 SR
Queue Stats
19W - 22L
1,401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
8 / 1 / 5
11,315
629
12,998
6,039
2,833
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fenrir
Ganstermen
Fenrir
15
4 / 1 / 11
10,302
572
10,688
18,074
18,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
17
5 / 1 / 7
9,958
553
5,847
15,793
7,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bake Kujira
SplashKinggg
Bake Kujira
18
3 / 1 / 7
11,148
619
13,900
16,597
23,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
17
0 / 3 / 1
10,793
600
5,175
13,344
6,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SusanoAthenaVamanaThanatos

VS

Bans
TsukuyomiMartichorasNu WaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Mati2558
Osiris
14
0 / 4 / 1
8,723
485
6,287
18,470
14,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 3 / 1
8,041
447
4,706
14,117
17,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
13
2 / 3 / 1
7,835
435
8,044
15,750
6,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 7 / 1
8,513
473
6,395
11,513
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
SagaGem
Neith
16
3 / 3 / 0
9,439
524
11,552
11,796
4,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
20
Kills
7
7
Deaths
20
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
8
1
5
10.5
W
Fenrir
Ganstermen
Fenrir
4
1
11
9.5
W
Thor
5
1
7
8.5
L
Osiris
Mati2558
Osiris
0
4
1
0.13
L
1
3
1
0.5
L
Serqet
2
3
1
0.83
L
1
7
1
0.21
L
Neith
SagaGem
Neith
3
3
0
1
W
Bake Kujira
SplashKinggg
Bake Kujira
3
1
7
6.5
W
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,608
Damage
36,984
69,847
Taken
71,646
58,774
Mitigated
45,670
12,188
Healing
20,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
12,998
1,221
0
250
6,039
2,833
765
2,020
3,751
101,025
2,035
W
Fenrir
Ganstermen
Fenrir
10,688
2,072
0
3,870
18,074
18,042
418
5,091
12,983
0
28,752
W
Thor
5,847
883
0
2,975
15,793
7,691
135
2,002
13,023
0
85,805
L
Osiris
Mati2558
Osiris
6,287
2,913
0
4,899
18,470
14,137
582
9,999
7,681
0
70,620
L
4,706
1,396
0
3,133
14,117
17,008
0
4,946
9,064
22,137
0
L
Serqet
8,044
1,811
0
5,563
15,750
6,195
0
3,235
12,423
0
56,341
L
6,395
1,636
386
2,479
11,513
3,821
0
5,287
6,128
58,101
0
L
Neith
SagaGem
Neith
11,552
4,774
0
3,628
11,796
4,509
0
1,222
10,518
0
87,373
W
Bake Kujira
SplashKinggg
Bake Kujira
13,900
6,390
0
2,422
16,597
23,995
855
2,684
13,847
89,052
1,978
W
Izanami
5,175
3,793
0
2,671
13,344
6,213
4,033
9
13,335
0
103,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,516
Gold Earned
42,551
599
Minions Killed
484
0
Camps Cleared
0
1,777,399
Distance Traveled
1,717,662
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,315
629
136
8
0
355,084
2
W
Fenrir
10,302
572
22
1
0
405,988
4
W
Thor
9,958
553
107
6
0
400,168
7
L
Osiris
8,723
485
113
6
0
320,265
0
L
Fafnir
8,041
447
29
2
0
349,792
4
L
Serqet
7,835
435
89
5
0
424,402
1
L
Hera
8,513
473
111
6
0
313,356
9
L
Neith
9,439
524
142
8
0
309,847
4
W
Bake Kujira
11,148
619
138
8
0
317,072
6
W
Izanami
10,793
600
196
11
0
299,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role