Player Matchup

Merlin
Merlin
Alikzikzz
Merlin
Level 48
God Stats
4W - 5L
1,296 SR
Queue Stats
120W - 92L
1,563 Elo+
Solo
Skadi
Skadi
EZWNTJAX
Skadi
Level 81
God Stats
6W - 2L
1,696 SR
Queue Stats
57W - 56L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
ReaperCode1802
Baron Samedi
Level 171
God Stats
5W - 0L
1,153 SR
Queue Stats
100W - 101L
1,608 Elo+
Solo
Ares
Ares
Watchoutformyult
Ares
Level 167
God Stats
1W - 2L
1,536 SR
Queue Stats
92W - 98L
1,507 Elo+
Solo
Awilix
Awilix
xlejxndro20
Awilix
Level 161
God Stats
1W - 1L
1,248 SR
Queue Stats
19W - 18L
1,505 Elo+
Solo
Team Averages
Level 126
1,386 SR
1,541 Elo+

VS

Team Averages
Level 117
1,462 SR
1,524 Elo+
Tsukuyomi
Tsukuyomi
DigitalTherapy
Tsukuyomi
Level 128
God Stats
0W - 3L
1,308 SR
Queue Stats
82W - 44L
1,660 Elo+
Party 1
Ishtar
Ishtar
IntuitiveVIK
Ishtar
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,442 Elo+
Party 1
Agni
Agni
TheLynchpin
Agni
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,600 Elo+
Solo
Ymir
Ymir
Workbenchh
Ymir
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 68L
1,451 Elo+
Party 2
Hercules
Hercules
yonsam117
Hercules
Level 108
God Stats
8W - 13L
1,500 SR
Queue Stats
107W - 102L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alikzikzz
Merlin
15
5 / 2 / 3
9,493
593
8,713
8,334
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Skadi
EZWNTJAX
Skadi
14
1 / 2 / 5
8,450
528
8,803
8,238
3,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ReaperCode1802
Baron Samedi
11
4 / 2 / 3
8,184
512
4,788
11,308
10,104
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 8 / 0
7,696
481
3,037
15,356
8,865
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Awilix
18
6 / 1 / 5
9,952
622
8,197
10,085
5,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DigitalTherapy
Tsukuyomi
14
3 / 3 / 1
8,123
508
4,712
12,765
4,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
13
1 / 3 / 2
7,500
469
2,707
10,187
3,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
3 / 6 / 1
8,747
547
5,899
9,461
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 3
6,396
400
2,786
12,369
7,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
yonsam117
Hercules
15
8 / 1 / 3
10,090
631
11,797
12,493
11,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
16
Kills
15
15
Deaths
17
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
Alikzikzz
Merlin
5
2
3
3.25
L
Tsukuyomi
DigitalTherapy
Tsukuyomi
3
3
1
1.17
W
Skadi
EZWNTJAX
Skadi
1
2
5
1.75
L
Ishtar
1
3
2
0.67
W
Baron Samedi
ReaperCode1802
Baron Samedi
4
2
3
2.75
L
3
6
1
0.58
W
0
8
0
0
L
0
4
3
0.38
W
Awilix
6
1
5
8.5
L
Hercules
yonsam117
Hercules
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,538
Damage
27,901
53,321
Taken
57,275
30,927
Mitigated
30,818
9,879
Healing
15,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Alikzikzz
Merlin
8,713
271
0
1,640
8,334
3,247
195
2,887
5,396
71,828
0
L
Tsukuyomi
DigitalTherapy
Tsukuyomi
4,712
674
0
5,358
12,765
4,938
0
1,254
11,511
0
68,637
W
Skadi
EZWNTJAX
Skadi
8,803
4,170
0
706
8,238
3,419
2,224
1,547
6,591
0
64,182
L
Ishtar
2,707
1,412
0
1,639
10,187
3,897
0
579
9,608
0
36,285
W
Baron Samedi
ReaperCode1802
Baron Samedi
4,788
696
709
3,515
11,308
10,104
24
2,783
8,323
21,196
844
L
5,899
563
0
1,238
9,461
3,131
237
4,847
4,614
47,737
1,496
W
3,037
575
0
2,259
15,356
8,865
1,026
0
14,784
46,879
2,478
L
2,786
864
0
1,645
12,369
7,441
0
4,298
8,071
10,691
301
W
Awilix
8,197
3,606
0
1,050
10,085
5,292
624
1,146
8,888
0
104,542
L
Hercules
yonsam117
Hercules
11,797
3,850
0
6,054
12,493
11,411
0
5,184
7,297
0
68,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,775
Gold Earned
40,856
477
Minions Killed
393
0
Camps Cleared
0
1,526,511
Distance Traveled
1,647,145
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,493
593
120
8
0
315,965
2
L
Tsukuyomi
8,123
508
106
7
0
375,984
2
W
Skadi
8,450
528
114
7
0
285,547
0
L
Ishtar
7,500
469
69
4
0
296,423
5
W
Baron Samedi
8,184
512
23
1
0
286,715
4
L
Agni
8,747
547
83
5
0
306,306
4
W
Ares
7,696
481
69
4
0
243,516
5
L
Ymir
6,396
400
15
1
0
319,524
1
W
Awilix
9,952
622
151
9
0
394,768
0
L
Hercules
10,090
631
120
8
0
348,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role