Player Matchup

Charon
Charon
 
Charon
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ArsonComitter
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,352 Elo+
Party 1
Chiron
Chiron
BabyCentaurs
Chiron
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 44L
1,410 Elo+
Party 1
Tyr
Tyr
Karmax_69
Tyr
Level 48
God Stats
6W - 14L
1,715 SR
Queue Stats
174W - 165L
1,434 Elo+
Solo
Thoth
Thoth
Viniluck
Thoth
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
314W - 435L
1,396 Elo+
Party 1
Team Averages
Level 72
1,543 SR
1,418 Elo+

VS

Team Averages
Level 60
1,390 SR
1,464 Elo+
Thanatos
Thanatos
PureTripps
Thanatos
Level 68
God Stats
4W - 0L
1,405 SR
Queue Stats
17W - 17L
1,477 Elo+
Party 2
Tyr
Tyr
SweetSieges
Tyr
Level 41
God Stats
7W - 6L
1,500 SR
Queue Stats
74W - 93L
1,376 Elo+
Solo
Janus
Janus
Vinixzzp
Janus
Level 37
God Stats
1W - 3L
1,299 SR
Queue Stats
100W - 108L
1,473 Elo+
Solo
Jing Wei
Jing Wei
pepoposso94
Jing Wei
Level 82
God Stats
2W - 3L
1,177 SR
Queue Stats
385W - 377L
1,501 Elo+
Solo
Geb
Geb
purifiedliquor
Geb
Level 70
God Stats
3W - 1L
1,572 SR
Queue Stats
21W - 20L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
7
0 / 0 / 2
4,449
556
2,670
5,133
3,618
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
8
3 / 1 / 1
4,696
587
1,400
6,272
2,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
7
0 / 1 / 2
3,914
489
3,697
4,360
1,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
2,982
373
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
Viniluck
Thoth
9
2 / 1 / 0
5,326
666
1,698
3,487
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
PureTripps
Thanatos
7
1 / 3 / 0
3,821
478
2,510
5,079
1,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 0 / 0
5,295
662
902
3,045
1,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Vinixzzp
Janus
10
0 / 0 / 1
4,694
587
1,879
2,671
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
pepoposso94
Jing Wei
8
1 / 2 / 1
4,424
553
2,711
4,609
1,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 0 / 1
4,170
521
2,480
5,317
2,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
5
Kills
3
3
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
0
2
1
L
Mercury
3
1
1
3.5
L
Chiron
0
1
2
1
L
0
0
0
0
W
Thanatos
PureTripps
Thanatos
1
3
0
0.33
W
1
0
0
1
L
Thoth
Viniluck
Thoth
2
1
0
2
W
Janus
Vinixzzp
Janus
0
0
1
0.5
W
Jing Wei
pepoposso94
Jing Wei
1
2
1
0.75
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,465
Damage
10,482
19,252
Taken
20,721
8,703
Mitigated
8,372
4,950
Healing
5,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,670
901
0
1,536
5,133
3,618
0
1,040
4,093
14,734
0
L
Mercury
1,400
286
0
1,160
6,272
2,350
0
557
5,715
0
24,288
L
Chiron
3,697
1,652
464
1,040
4,360
1,620
0
1,194
3,158
0
23,724
L
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
PureTripps
Thanatos
2,510
474
0
1,239
5,079
1,680
0
413
4,666
0
13,587
W
902
77
0
552
3,045
1,432
0
46
2,999
0
34,570
L
Thoth
Viniluck
Thoth
1,698
46
0
750
3,487
1,115
0
1,557
1,930
33,274
515
W
Janus
Vinixzzp
Janus
1,879
134
0
1,199
2,671
749
0
1,459
1,212
33,965
648
W
Jing Wei
pepoposso94
Jing Wei
2,711
2,018
0
1,340
4,609
1,577
0
1,829
2,780
0
28,827
W
2,480
222
0
1,482
5,317
2,934
0
621
4,696
10,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,367
Gold Earned
22,404
166
Minions Killed
207
0
Camps Cleared
0
672,882
Distance Traveled
792,936
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,449
556
21
3
0
159,575
0
L
Mercury
4,696
587
41
5
0
181,028
0
L
Chiron
3,914
489
40
5
0
155,825
0
L
Tyr
2,982
373
0
0
0
7,384
0
W
Thanatos
3,821
478
12
2
0
178,604
0
W
Tyr
5,295
662
64
8
0
156,721
0
L
Thoth
5,326
666
64
8
0
169,070
2
W
Janus
4,694
587
63
8
0
146,258
0
W
Jing Wei
4,424
553
50
6
0
140,492
0
W
Geb
4,170
521
18
2
0
170,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role