Player Matchup

Athena
Athena
 
Athena
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
CheetoeDust
Anubis
Level 124
God Stats
20W - 13L
1,682 SR
Queue Stats
206W - 225L
1,456 Elo+
Solo
Neith
Neith
lmNotRay
Neith
Level 96
God Stats
30W - 12L
1,789 SR
Queue Stats
119W - 45L
1,735 Elo+
Party 1
Team Averages
Level 121
1,657 SR
1,564 Elo+

VS

Team Averages
Level 92
1,425 SR
1,353 Elo+
Fenrir
Fenrir
Lime 5280
Fenrir
Level 62
God Stats
2W - 4L
1,274 SR
Queue Stats
7W - 15L
1,253 Elo+
Party 2
Izanami
Izanami
llBuddahll
Izanami
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,596 Elo+
Solo
Charon
Charon
ohcesolute
Charon
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,208 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
2 / 0 / 8
8,389
763
9,041
11,649
10,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
13
3 / 1 / 7
8,613
783
5,059
5,871
3,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
lmNotRay
Neith
15
6 / 0 / 5
9,150
832
14,088
7,065
3,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lime 5280
Fenrir
11
1 / 5 / 0
6,909
628
5,044
12,343
5,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
llBuddahll
Izanami
12
0 / 5 / 1
7,239
658
6,842
9,891
3,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
ohcesolute
Charon
12
0 / 1 / 0
6,953
632
5,921
11,208
11,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
11
Kills
1
1
Deaths
11
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
0
8
6
W
Anubis
3
1
7
6.5
L
Fenrir
Lime 5280
Fenrir
1
5
0
0.2
L
Izanami
llBuddahll
Izanami
0
5
1
0.1
W
Neith
lmNotRay
Neith
6
0
5
8.5
L
Charon
ohcesolute
Charon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,188
Damage
17,807
24,585
Taken
33,442
18,034
Mitigated
20,367
7,947
Healing
4,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
9,041
1,141
0
1,175
11,649
10,858
0
2,432
9,189
17,238
1,801
W
Anubis
5,059
429
0
2,572
5,871
3,740
111
1,512
4,345
29,591
1
L
Fenrir
Lime 5280
Fenrir
5,044
1,435
0
1,314
12,343
5,107
0
4,753
7,281
0
15,591
L
Izanami
llBuddahll
Izanami
6,842
4,334
0
1,142
9,891
3,639
0
4,138
5,301
0
29,990
W
Neith
lmNotRay
Neith
14,088
8,320
0
4,200
7,065
3,436
1,035
1,860
5,205
0
48,876
L
Charon
ohcesolute
Charon
5,921
924
0
1,953
11,208
11,621
0
3,735
7,141
21,658
1,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,152
Gold Earned
21,101
149
Minions Killed
112
0
Camps Cleared
0
639,714
Distance Traveled
564,239
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,389
763
29
3
0
229,606
0
W
Anubis
8,613
783
58
5
0
199,055
3
L
Fenrir
6,909
628
21
2
0
201,868
0
L
Izanami
7,239
658
60
5
0
166,546
0
W
Neith
9,150
832
62
6
0
211,053
0
L
Charon
6,953
632
31
3
0
195,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role