Player Matchup

Xbalanque
Xbalanque
JackOldDaniels
Xbalanque
Level 123
God Stats
2W - 2L
1,563 SR
Queue Stats
217W - 211L
1,452 Elo+
Solo
Fafnir
Fafnir
JorgiitoGod
Fafnir
Level 121
God Stats
17W - 31L
1,419 SR
Queue Stats
188W - 248L
1,463 Elo+
Party 1
Fenrir
Fenrir
NatanaelOroo-_-
Fenrir
Level 64
God Stats
4W - 2L
1,500 SR
Queue Stats
137W - 180L
1,441 Elo+
Party 1
Ix Chel
Ix Chel
Tu_Mama914
Ix Chel
Level 128
God Stats
1W - 1L
1,734 SR
Queue Stats
404W - 424L
1,456 Elo+
Party 3
King Arthur
King Arthur
hawa11
King Arthur
Level 69
God Stats
8W - 6L
1,484 SR
Queue Stats
127W - 113L
1,462 Elo+
Party 3
Team Averages
Level 101
1,540 SR
1,455 Elo+

VS

Team Averages
Level 98
1,398 SR
1,431 Elo+
Hachiman
Hachiman
JuaniNacio
Hachiman
Level 138
God Stats
2W - 2L
1,292 SR
Queue Stats
53W - 53L
1,480 Elo+
Solo
Fenrir
Fenrir
MCKIKOLA
Fenrir
Level 87
God Stats
7W - 4L
1,500 SR
Queue Stats
72W - 77L
1,350 Elo+
Party 2
Hades
Hades
Tinkwinki
Hades
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
228W - 209L
1,629 Elo+
Solo
Chaac
Chaac
che1rak0
Chaac
Level 114
God Stats
9W - 12L
1,196 SR
Queue Stats
29W - 39L
1,354 Elo+
Party 2
Anubis
Anubis
xMattripzz
Anubis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 260L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JackOldDaniels
Xbalanque
17
2 / 3 / 4
10,121
562
9,720
13,861
5,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
15
1 / 0 / 9
9,416
523
5,057
13,125
14,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 3 / 4
9,218
512
8,062
15,890
7,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ix Chel
Tu_Mama914
Ix Chel
17
4 / 2 / 5
10,281
571
14,210
11,402
4,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
hawa11
King Arthur
12
0 / 5 / 1
7,719
429
9,142
12,351
13,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JuaniNacio
Hachiman
18
2 / 1 / 0
10,407
578
7,101
11,438
5,116
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
MCKIKOLA
Fenrir
16
4 / 2 / 3
9,158
509
9,687
14,754
7,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Tinkwinki
Hades
15
1 / 4 / 4
9,000
500
10,549
21,101
16,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
che1rak0
Chaac
16
5 / 2 / 1
10,562
587
10,967
18,148
12,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anubis
xMattripzz
Anubis
16
1 / 3 / 4
9,404
522
8,039
10,902
5,136
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
12
Kills
13
13
Deaths
12
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
JackOldDaniels
Xbalanque
2
3
4
1.33
L
Fafnir
1
0
9
5.5
W
Hachiman
JuaniNacio
Hachiman
2
1
0
2
W
Fenrir
MCKIKOLA
Fenrir
4
2
3
2.75
L
5
3
4
2.33
W
Hades
Tinkwinki
Hades
1
4
4
0.75
L
Ix Chel
Tu_Mama914
Ix Chel
4
2
5
3.25
W
Chaac
che1rak0
Chaac
5
2
1
2.75
L
King Arthur
hawa11
King Arthur
0
5
1
0.1
W
Anubis
xMattripzz
Anubis
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,191
Damage
46,343
66,629
Taken
76,343
45,209
Mitigated
45,796
12,218
Healing
24,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
JackOldDaniels
Xbalanque
9,720
5,458
0
750
13,861
5,102
761
3,167
10,694
0
96,220
L
Fafnir
5,057
1,520
0
3,751
13,125
14,890
67
4,892
8,233
19,634
0
W
Hachiman
JuaniNacio
Hachiman
7,101
3,792
0
5,636
11,438
5,116
1,755
633
10,805
0
98,366
W
Fenrir
MCKIKOLA
Fenrir
9,687
1,928
0
1,466
14,754
7,041
0
5,236
9,268
0
74,753
L
8,062
1,864
0
1,531
15,890
7,576
25
5,454
10,436
0
74,221
W
Hades
Tinkwinki
Hades
10,549
653
917
7,279
21,101
16,156
0
4,394
16,707
65,614
0
L
Ix Chel
Tu_Mama914
Ix Chel
14,210
1,859
1,638
3,156
11,402
4,431
69
4,179
7,223
99,372
1,166
W
Chaac
che1rak0
Chaac
10,967
1,530
0
4,877
18,148
12,347
321
3,572
13,832
0
72,304
L
King Arthur
hawa11
King Arthur
9,142
1,225
0
1,392
12,351
13,210
0
832
11,519
1,323
47,111
W
Anubis
xMattripzz
Anubis
8,039
131
0
3,996
10,902
5,136
0
5,712
5,190
68,569
509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,755
Gold Earned
48,531
517
Minions Killed
572
0
Camps Cleared
0
1,655,363
Distance Traveled
1,708,551
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,121
562
158
9
0
319,441
0
L
Fafnir
9,416
523
20
1
0
382,154
7
W
Hachiman
10,407
578
160
9
0
324,972
2
W
Fenrir
9,158
509
90
5
0
399,822
0
L
Fenrir
9,218
512
99
6
0
368,316
0
W
Hades
9,000
500
87
5
0
327,862
0
L
Ix Chel
10,281
571
156
9
0
340,001
6
W
Chaac
10,562
587
112
6
0
320,498
1
L
King Arthur
7,719
429
84
5
0
245,451
5
W
Anubis
9,404
522
123
7
0
335,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role