Player Matchup

Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 258
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
Aruanthien
Gilgamesh
Silver III
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 29L
1,278 MMR
Solo
Kali
Kali
Silver I
Goink_
Kali
Silver I
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
251W - 259L
1,303 MMR
Solo
Ganesha
Ganesha
Bronze III
Ukiyo_RL
Ganesha
Bronze III
Level 48
God Stats
0W - 1L
1,658 SR
Queue Stats
3W - 13L
1,357 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
pyrite_Games
Kukulkan
Bronze III
Level 78
God Stats
0W - 3L
1,502 SR
Queue Stats
8W - 21L
1,280 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,532 SR
1,343 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 155
1,545 SR
1,341 MMR
Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver IV
Inquisitør
Anubis
Silver IV
Level 159
God Stats
12W - 6L
1,632 SR
Queue Stats
147W - 155L
1,272 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
JxvxxrQxxnzx
Kuzenbo
Silver I
Level 159
God Stats
75W - 64L
1,554 SR
Queue Stats
430W - 462L
1,309 MMR
Solo
Thor
Thor
Bronze IV
NGSBOOST
Thor
Bronze IV
Level 124
God Stats
2W - 1L
1,750 SR
Queue Stats
10W - 14L
1,315 MMR
Solo
Surtr
Surtr
Gold V
prozz38
Surtr
Gold V
Level 143
God Stats
7W - 13L
1,290 SR
Queue Stats
55W - 57L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 0 / 1
5,341
534
3,507
4,083
1,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Aruanthien
Gilgamesh
8
0 / 3 / 0
4,871
487
2,143
8,574
5,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
Goink_
Kali
10
2 / 1 / 0
5,459
546
3,301
9,825
3,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Ukiyo_RL
Ganesha
9
0 / 2 / 2
5,139
514
3,161
7,306
5,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
pyrite_Games
Kukulkan
8
0 / 4 / 0
4,718
472
2,302
5,853
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
Maman BrigitteAo KuangThanatosVamana

VS

Bans
JanusOsirisBake KujiraThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 1 / 1
6,408
641
2,752
6,378
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
10
3 / 1 / 2
6,198
620
5,832
4,436
2,011
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kuzenbo
JxvxxrQxxnzx
Kuzenbo
10
2 / 0 / 4
6,244
624
2,154
6,079
5,401
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
11
3 / 0 / 3
6,060
606
3,169
7,129
2,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
prozz38
Surtr
11
2 / 0 / 3
6,929
693
7,683
7,348
4,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
10
10
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
0
1
0.5
W
Danzaburou
 
Danzaburou
0
1
1
0.5
L
Gilgamesh
Aruanthien
Gilgamesh
0
3
0
0
L
Kali
Goink_
Kali
2
1
0
2
W
Anubis
3
1
2
4
W
Kuzenbo
JxvxxrQxxnzx
Kuzenbo
2
0
4
4
W
Thor
3
0
3
4.5
L
Ganesha
Ukiyo_RL
Ganesha
0
2
2
0.5
W
Surtr
prozz38
Surtr
2
0
3
3.5
L
Kukulkan
pyrite_Games
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,414
Damage
21,590
35,641
Taken
31,370
17,468
Mitigated
17,048
11,608
Healing
10,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,507
1,465
0
1,877
4,083
1,324
0
575
3,508
0
41,810
W
Danzaburou
 
Danzaburou
2,752
992
0
2,573
6,378
2,299
0
1,175
5,203
0
56,683
L
Gilgamesh
Aruanthien
Gilgamesh
2,143
806
0
1,569
8,574
5,955
0
616
7,375
0
28,984
L
Kali
Goink_
Kali
3,301
1,371
0
6,454
9,825
3,584
0
2,515
7,265
0
32,829
W
Anubis
5,832
125
0
1,464
4,436
2,011
333
820
3,616
44,978
0
W
Kuzenbo
JxvxxrQxxnzx
Kuzenbo
2,154
1,009
0
1,947
6,079
5,401
251
1,680
4,399
12,820
0
W
Thor
3,169
942
0
990
7,129
2,979
0
1,125
6,004
0
43,622
L
Ganesha
Ukiyo_RL
Ganesha
3,161
504
0
1,447
7,306
5,223
0
1,246
5,970
17,169
0
W
Surtr
prozz38
Surtr
7,683
3,270
0
3,634
7,348
4,358
71
663
6,685
1,630
49,267
L
Kukulkan
pyrite_Games
Kukulkan
2,302
195
0
261
5,853
1,382
0
3,525
2,283
26,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,528
Gold Earned
31,839
295
Minions Killed
349
0
Camps Cleared
0
916,731
Distance Traveled
1,007,632
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,341
534
102
10
0
184,891
1
W
Danzaburou
6,408
641
101
10
0
196,417
2
L
Gilgamesh
4,871
487
62
6
0
144,263
0
L
Kali
5,459
546
75
8
0
202,043
0
W
Anubis
6,198
620
73
7
0
175,167
2
W
Kuzenbo
6,244
624
25
3
0
210,517
1
W
Thor
6,060
606
63
6
0
222,780
1
L
Ganesha
5,139
514
7
1
0
197,117
4
W
Surtr
6,929
693
87
9
0
202,751
1
L
Kukulkan
4,718
472
49
5
0
188,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role