Player Matchup

Achilles
Achilles
AlexUKz
Achilles
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 92L
1,524 Elo+
Party 3
Anubis
Anubis
PlzDontThrow
Anubis
Level 18
God Stats
2W - 0L
1,742 SR
Queue Stats
11W - 5L
1,523 Elo+
Party 2
Ishtar
Ishtar
iiikorpz
Ishtar
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,509 Elo+
Party 2
Anhur
Anhur
lGroovyl
Anhur
Level 123
God Stats
7W - 4L
1,500 SR
Queue Stats
214W - 198L
1,226 Elo+
Party 2
Charon
Charon
void_amyx
Charon
Level 2
God Stats
6W - 4L
1,500 SR
Queue Stats
24W - 21L
1,500 Elo+
Party 3
Team Averages
Level 78
1,548 SR
1,456 Elo+

VS

Team Averages
Level 74
1,593 SR
1,469 Elo+
Anubis
Anubis
GratifyingJeans
Anubis
Level 48
God Stats
10W - 8L
1,589 SR
Queue Stats
181W - 206L
1,498 Elo+
Party 1
Khepri
Khepri
KingIronfoot
Khepri
Level 162
God Stats
1W - 5L
1,266 SR
Queue Stats
274W - 299L
1,516 Elo+
Party 1
Thanatos
Thanatos
TheSimpleJack_97
Thanatos
Level 101
God Stats
33W - 32L
1,580 SR
Queue Stats
169W - 188L
1,531 Elo+
Party 1
Surtr
Surtr
XxBABABOOEY479xX
Surtr
Level 29
God Stats
18W - 19L
1,782 SR
Queue Stats
139W - 161L
1,487 Elo+
Party 1
Cupid
Cupid
lINotoriousll
Cupid
Level 31
God Stats
0W - 1L
1,746 SR
Queue Stats
5W - 7L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlexUKz
Achilles
9
2 / 0 / 4
5,766
577
4,947
4,864
3,919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
12
2 / 0 / 3
6,239
624
2,634
5,765
2,512
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ishtar
iiikorpz
Ishtar
11
2 / 0 / 2
6,167
617
4,291
5,181
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
lGroovyl
Anhur
10
2 / 2 / 3
5,852
585
5,348
5,030
1,835
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charon
void_amyx
Charon
11
1 / 1 / 1
6,397
640
3,594
5,524
2,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,195
520
2,846
6,587
2,968
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
7
0 / 2 / 0
4,595
460
1,456
6,102
2,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
3 / 2 / 0
5,513
551
3,656
8,611
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

10
0 / 0 / 1
5,143
514
2,405
7,356
4,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 3 / 0
4,563
456
1,181
5,800
1,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
9
Kills
3
3
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
AlexUKz
Achilles
2
0
4
4
L
0
2
1
0.25
L
Khepri
0
2
0
0
W
Anubis
2
0
3
3.5
L
3
2
0
1.5
L
0
0
1
0.5
W
Ishtar
iiikorpz
Ishtar
2
0
2
3
W
Anhur
lGroovyl
Anhur
2
2
3
1.75
L
0
3
0
0
W
Charon
void_amyx
Charon
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,814
Damage
11,544
26,364
Taken
34,456
12,433
Mitigated
14,555
9,474
Healing
16,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AlexUKz
Achilles
4,947
1,044
0
1,817
4,864
3,919
0
999
3,779
0
20,433
L
2,846
93
0
2,135
6,587
2,968
0
722
5,837
36,296
0
L
Khepri
1,456
229
825
1,641
6,102
2,915
0
349
5,735
12,626
0
W
Anubis
2,634
0
0
2,184
5,765
2,512
0
539
5,226
64,309
703
L
3,656
987
0
8,079
8,611
3,390
0
945
7,616
0
34,911
L
2,405
637
0
3,063
7,356
4,059
0
2,365
4,759
778
29,099
W
Ishtar
iiikorpz
Ishtar
4,291
2,276
0
2,250
5,181
1,656
0
1,679
3,502
0
36,938
W
Anhur
lGroovyl
Anhur
5,348
3,237
0
1,725
5,030
1,835
673
1,090
3,896
0
38,559
L
1,181
801
79
246
5,800
1,223
0
1,387
4,413
0
15,149
W
Charon
void_amyx
Charon
3,594
714
0
1,498
5,524
2,511
0
160
5,096
40,206
3,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,421
Gold Earned
25,009
353
Minions Killed
233
0
Camps Cleared
0
1,026,104
Distance Traveled
979,265
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,766
577
24
2
0
217,658
0
L
Anubis
5,195
520
72
7
0
194,703
3
L
Khepri
4,595
460
9
1
0
191,386
1
W
Anubis
6,239
624
109
11
0
229,082
0
L
Thanatos
5,513
551
71
7
0
231,720
0
L
Surtr
5,143
514
57
6
0
214,358
0
W
Ishtar
6,167
617
59
6
0
201,845
3
W
Anhur
5,852
585
70
7
0
184,592
0
L
Cupid
4,563
456
24
2
0
147,098
0
W
Charon
6,397
640
91
9
0
192,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role