Player Matchup

Aphrodite
Aphrodite
CEZAR51
Aphrodite
Level 80
God Stats
0W - 1L
1,123 SR
Queue Stats
61W - 57L
1,402 Elo+
Solo
Hun Batz
Hun Batz
DaraGaluska
Hun Batz
Level 49
God Stats
0W - 3L
1,146 SR
Queue Stats
65W - 70L
1,418 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KomissarMarvin
Ah Muzen Cab
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 21L
1,500 Elo+
Solo
Hachiman
Hachiman
MindlesMagician
Hachiman
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 48L
1,409 Elo+
Solo
Awilix
Awilix
fomik501693
Awilix
Level 129
God Stats
3W - 2L
1,677 SR
Queue Stats
82W - 100L
1,372 Elo+
Solo
Team Averages
Level 90
1,389 SR
1,420 Elo+

VS

Team Averages
Level 79
1,497 SR
1,474 Elo+
Sun Wukong
Sun Wukong
OnlyMaos
Sun Wukong
Level 120
God Stats
19W - 9L
1,618 SR
Queue Stats
156W - 147L
1,394 Elo+
Party 1
Yemoja
Yemoja
TgeRRain
Yemoja
Level 70
God Stats
2W - 2L
1,367 SR
Queue Stats
201W - 164L
1,428 Elo+
Solo
Hachiman
Hachiman
Van damme 55139
Hachiman
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 120L
1,399 Elo+
Party 1
Athena
Athena
Vloone
Athena
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,691 Elo+
Solo
Lancelot
Lancelot
bebcos
Lancelot
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CEZAR51
Aphrodite
8
1 / 1 / 2
7,606
475
1,003
2,538
1,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
DaraGaluska
Hun Batz
15
1 / 11 / 5
9,285
580
13,058
21,520
12,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Muzen Cab
KomissarMarvin
Ah Muzen Cab
20
7 / 2 / 7
14,809
926
39,393
18,495
10,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
19
7 / 8 / 5
11,947
747
25,631
19,586
10,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
16
1 / 9 / 9
10,303
644
6,433
18,843
9,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
OnlyMaos
Sun Wukong
19
8 / 3 / 19
12,076
755
24,695
24,620
46,446
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yemoja
TgeRRain
Yemoja
19
5 / 2 / 21
11,723
733
8,914
16,420
17,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
20
9 / 5 / 16
13,258
829
27,190
21,391
12,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Vloone
Athena
20
8 / 3 / 16
13,294
831
13,247
30,327
52,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lancelot
bebcos
Lancelot
16
1 / 4 / 13
9,873
617
3,023
18,643
18,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
116
17
Kills
31
31
Deaths
17
28
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CEZAR51
Aphrodite
1
1
2
2
L
Hun Batz
DaraGaluska
Hun Batz
1
11
5
0.32
L
Ah Muzen Cab
KomissarMarvin
Ah Muzen Cab
7
2
7
5.25
L
Hachiman
7
8
5
1.19
W
Sun Wukong
OnlyMaos
Sun Wukong
8
3
19
5.83
W
Yemoja
TgeRRain
Yemoja
5
2
21
7.75
W
Hachiman
9
5
16
3.4
W
Athena
Vloone
Athena
8
3
16
5.33
W
Lancelot
bebcos
Lancelot
1
4
13
1.88
L
Awilix
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,518
Damage
77,069
80,982
Taken
111,401
45,245
Mitigated
148,546
16,208
Healing
41,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CEZAR51
Aphrodite
1,003
416
1,462
1,086
2,538
1,298
33
358
2,180
2,940
0
L
Hun Batz
DaraGaluska
Hun Batz
13,058
1,601
662
1,860
21,520
12,758
0
7,187
14,333
0
21,876
L
Ah Muzen Cab
KomissarMarvin
Ah Muzen Cab
39,393
13,070
1,214
3,097
18,495
10,890
505
3,792
14,703
0
92,755
L
Hachiman
25,631
10,747
1,185
2,249
19,586
10,317
0
5,739
13,847
0
39,262
W
Sun Wukong
OnlyMaos
Sun Wukong
24,695
2,287
2,189
3,321
24,620
46,446
1,179
323
24,297
0
46,812
W
Yemoja
TgeRRain
Yemoja
8,914
1,467
9,962
3,528
16,420
17,907
1,792
0
16,420
19,305
1,506
W
Hachiman
27,190
14,211
4,045
6,458
21,391
12,772
2,849
381
21,010
0
58,006
W
Athena
Vloone
Athena
13,247
3,024
1,593
6,676
30,327
52,532
1,304
259
30,068
22,792
2,340
W
Lancelot
bebcos
Lancelot
3,023
923
2,703
1,096
18,643
18,889
1,973
40
18,603
0
6,516
L
Awilix
6,433
1,851
660
2,733
18,843
9,982
0
4,324
14,519
0
8,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,950
Gold Earned
60,224
168
Minions Killed
212
0
Camps Cleared
0
1,146,411
Distance Traveled
1,508,815
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,606
475
6
0
0
74,656
0
L
Hun Batz
9,285
580
11
1
0
253,094
0
L
Ah Muzen Cab
14,809
926
120
8
0
329,490
0
L
Hachiman
11,947
747
25
2
0
224,728
0
W
Sun Wukong
12,076
755
37
2
0
318,475
0
W
Yemoja
11,723
733
34
2
0
290,537
0
W
Hachiman
13,258
829
86
5
0
280,364
0
W
Athena
13,294
831
42
3
0
340,629
0
W
Lancelot
9,873
617
13
1
0
278,810
0
L
Awilix
10,303
644
6
0
0
264,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role