Player Matchup

Geb
Geb
Bronze III
SpartanxWolfx
Geb
Bronze III
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,530 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 47
1,500 SR
1,530 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 158
1,786 SR
1,503 MMR
Merlin
Merlin
Silver I
CinGrandKing
Merlin
Silver I
Level 158
God Stats
3W - 4L
1,786 SR
Queue Stats
233W - 280L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 0
7,824
1,118
4,575
5,926
3,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ao KuangChernobogDanzaburouHeraVamana

VS

Bans
Nu WaBake KujiraZhong KuiThothBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 3 / 0
6,296
899
1,721
6,961
3,017
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,575
Damage
1,721
5,926
Taken
6,961
3,484
Mitigated
3,017
500
Healing
1,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
1,721
141
0
1,000
6,961
3,017
0
4,531
2,430
27,204
1,219
W
4,575
809
0
500
5,926
3,484
0
2,301
3,625
32,394
3,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,824
Gold Earned
6,296
84
Minions Killed
64
5
Camps Cleared
2
153,398
Distance Traveled
130,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,296
899
64
9
2
130,688
0
W
Geb
7,824
1,118
84
12
5
153,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role