Player Matchup

Zhong Kui
Zhong Kui
AirPersia
Zhong Kui
Level 128
God Stats
2W - 2L
1,727 SR
Queue Stats
193W - 180L
1,473 Elo+
Party 1
Vamana
Vamana
Aquaborg11
Vamana
Level 15
God Stats
2W - 1L
1,727 SR
Queue Stats
12W - 24L
1,262 Elo+
Party 1
Janus
Janus
Gatorgang11
Janus
Level 35
God Stats
2W - 1L
1,233 SR
Queue Stats
4W - 2L
1,647 Elo+
Party 1
Achilles
Achilles
SmiteR34Enjoyer
Achilles
Level 16
God Stats
2W - 3L
1,817 SR
Queue Stats
9W - 18L
1,462 Elo+
Party 1
Kali
Kali
treybay28722
Kali
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 181L
1,548 Elo+
Party 1
Team Averages
Level 65
1,601 SR
1,478 Elo+

VS

Team Averages
Level 146
1,547 SR
1,508 Elo+
Vulcan
Vulcan
Bussdownrolex1
Vulcan
Level 114
God Stats
1W - 3L
1,500 SR
Queue Stats
376W - 347L
1,518 Elo+
Solo
Thanatos
Thanatos
CooI Penguin
Thanatos
Level 153
God Stats
15W - 21L
1,406 SR
Queue Stats
125W - 121L
1,557 Elo+
Solo
Kuzenbo
Kuzenbo
LowFatDiet
Kuzenbo
Level 159
God Stats
4W - 2L
1,900 SR
Queue Stats
53W - 36L
1,407 Elo+
Solo
King Arthur
King Arthur
Pizlenut
King Arthur
Level 190
God Stats
0W - 3L
1,289 SR
Queue Stats
8W - 6L
1,602 Elo+
Solo
Freya
Freya
StrawbrySwisher3
Freya
Level 114
God Stats
2W - 4L
1,642 SR
Queue Stats
34W - 41L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AirPersia
Zhong Kui
15
4 / 0 / 4
9,043
603
10,914
9,173
6,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Vamana
Aquaborg11
Vamana
13
0 / 4 / 0
7,259
484
2,786
12,495
11,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 2 / 0
7,595
506
1,997
5,998
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
12
4 / 2 / 2
8,447
563
5,870
13,710
12,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 1 / 3
8,200
547
6,585
14,525
6,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
8,042
536
6,722
6,532
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
CooI Penguin
Thanatos
14
3 / 2 / 1
7,676
512
3,433
14,854
7,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
LowFatDiet
Kuzenbo
12
0 / 2 / 1
7,401
493
3,507
13,079
13,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Pizlenut
King Arthur
15
4 / 0 / 1
9,311
621
12,539
11,676
7,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
0 / 3 / 0
5,282
352
2,702
5,114
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
8
Kills
8
9
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AirPersia
Zhong Kui
4
0
4
6
W
Vamana
Aquaborg11
Vamana
0
4
0
0
L
1
1
1
1.5
L
Thanatos
CooI Penguin
Thanatos
3
2
1
1.75
W
0
2
0
0
L
Kuzenbo
LowFatDiet
Kuzenbo
0
2
1
0.25
L
King Arthur
Pizlenut
King Arthur
4
0
1
4.5
W
Achilles
4
2
2
2.5
L
0
3
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,152
Damage
28,903
55,901
Taken
51,255
39,593
Mitigated
33,419
20,095
Healing
16,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AirPersia
Zhong Kui
10,914
2,073
0
7,060
9,173
6,913
2,167
2,830
6,181
73,492
6,049
W
Vamana
Aquaborg11
Vamana
2,786
1,067
0
1,446
12,495
11,383
0
0
12,495
0
47,229
L
6,722
3,145
0
1,353
6,532
2,891
0
2,288
4,244
56,863
1,349
L
Thanatos
CooI Penguin
Thanatos
3,433
736
0
9,489
14,854
7,505
0
2,646
12,208
0
62,494
W
1,997
66
0
750
5,998
2,183
0
4,156
1,842
53,697
856
L
Kuzenbo
LowFatDiet
Kuzenbo
3,507
1,393
0
1,199
13,079
13,821
0
4,067
9,012
33,407
0
L
King Arthur
Pizlenut
King Arthur
12,539
1,414
0
3,301
11,676
7,395
0
920
10,272
0
75,663
W
Achilles
5,870
773
0
1,973
13,710
12,662
0
3,788
9,624
0
24,166
L
2,702
911
0
1,137
5,114
1,807
0
2,518
2,596
15,274
0
W
6,585
3,199
0
8,866
14,525
6,452
42
1,697
12,828
0
87,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,544
Gold Earned
37,712
481
Minions Killed
399
0
Camps Cleared
0
1,565,363
Distance Traveled
1,338,608
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,043
603
123
8
0
291,816
0
W
Vamana
7,259
484
83
6
0
309,562
2
L
Vulcan
8,042
536
101
7
0
270,874
2
L
Thanatos
7,676
512
101
7
0
345,572
0
W
Janus
7,595
506
101
7
0
275,016
0
L
Kuzenbo
7,401
493
42
3
0
287,276
2
L
King Arthur
9,311
621
117
8
0
289,924
0
W
Achilles
8,447
563
37
2
0
340,230
0
L
Freya
5,282
352
38
3
0
144,962
0
W
Kali
8,200
547
137
9
0
348,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role