Player Matchup

Maui
Maui
BoOmEryMiR
Maui
Level 103
God Stats
2W - 6L
1,074 SR
Queue Stats
30W - 38L
1,471 Elo+
Party 2
Sun Wukong
Sun Wukong
OgiDarkBoy
Sun Wukong
Level 17
God Stats
4W - 1L
1,707 SR
Queue Stats
11W - 7L
1,624 Elo+
Solo
Hel
Hel
StopSpy46152446
Hel
Level 102
God Stats
2W - 3L
1,730 SR
Queue Stats
31W - 38L
1,485 Elo+
Party 2
Tiamat
Tiamat
WhiteBirdBrrrr
Tiamat
Level 175
God Stats
0W - 3L
1,255 SR
Queue Stats
34W - 47L
1,437 Elo+
Solo
Izanami
Izanami
inliketz
Izanami
Level 143
God Stats
2W - 2L
1,725 SR
Queue Stats
44W - 71L
1,361 Elo+
Solo
Team Averages
Level 108
1,498 SR
1,476 Elo+

VS

Team Averages
Level 72
1,342 SR
1,362 Elo+
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DIRTY_JAJAJA_GUY
Bacchus
Level 5
God Stats
3W - 2L
1,289 SR
Queue Stats
19W - 23L
1,039 Elo+
Party 1
Guan Yu
Guan Yu
FarrveI
Guan Yu
Level 25
God Stats
2W - 2L
1,429 SR
Queue Stats
41W - 31L
1,453 Elo+
Solo
Vamana
Vamana
P1agueDr3789
Vamana
Level 44
God Stats
1W - 6L
1,160 SR
Queue Stats
109W - 135L
1,503 Elo+
Solo
Kukulkan
Kukulkan
SappyLoveStick
Kukulkan
Level 127
God Stats
5W - 5L
1,330 SR
Queue Stats
185W - 230L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,285
729
2,955
10,283
9,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
OgiDarkBoy
Sun Wukong
12
0 / 2 / 1
6,998
700
6,123
13,453
9,476
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
0 / 3 / 0
7,443
744
3,709
7,238
3,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
0 / 4 / 0
7,178
718
4,559
8,054
5,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
inliketz
Izanami
12
0 / 5 / 1
6,982
698
3,579
8,609
3,419
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
3 / 0 / 4
8,686
869
9,987
7,736
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

14
4 / 0 / 6
8,341
834
7,219
5,328
5,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
FarrveI
Guan Yu
15
3 / 1 / 9
8,319
832
6,321
9,047
9,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vamana
16
5 / 0 / 4
9,027
903
10,814
8,745
8,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
14
0 / 0 / 7
8,005
801
8,234
5,954
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
15
15
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
0
4
5
L
1
1
0
1
W
4
0
6
7
W
Guan Yu
FarrveI
Guan Yu
3
1
9
7.5
L
Sun Wukong
OgiDarkBoy
Sun Wukong
0
2
1
0.25
W
Vamana
5
0
4
7
W
Kukulkan
0
0
7
3.5
L
0
3
0
0
L
0
4
0
0
L
Izanami
inliketz
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,925
Damage
42,575
47,637
Taken
36,810
31,669
Mitigated
29,765
6,186
Healing
8,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,987
4,356
0
2,831
7,736
3,317
1,166
2,134
5,405
0
38,445
L
2,955
661
0
808
10,283
9,601
0
3,274
6,730
10,558
543
W
7,219
362
0
1,535
5,328
5,202
0
1,753
3,340
16,767
0
W
Guan Yu
FarrveI
Guan Yu
6,321
760
512
1,628
9,047
9,901
158
1,577
7,378
0
18,694
L
Sun Wukong
OgiDarkBoy
Sun Wukong
6,123
1,723
153
799
13,453
9,476
0
4,132
8,748
0
13,749
W
Vamana
10,814
3,851
0
1,582
8,745
8,742
414
2,771
5,582
0
28,880
W
Kukulkan
8,234
855
0
185
5,954
2,603
1,033
1,220
4,648
30,112
0
L
3,709
35
1,117
1,782
7,238
3,809
0
2,934
3,975
16,963
1,761
L
4,559
203
0
918
8,054
5,364
0
2,551
5,220
20,162
0
L
Izanami
inliketz
Izanami
3,579
2,690
179
430
8,609
3,419
0
2,488
5,946
0
12,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,886
Gold Earned
42,378
145
Minions Killed
214
0
Camps Cleared
0
934,836
Distance Traveled
1,045,860
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,686
869
65
7
0
210,014
0
L
Maui
7,285
729
23
2
0
196,860
0
W
Bacchus
8,341
834
27
3
0
215,217
0
W
Guan Yu
8,319
832
30
3
0
230,346
0
L
Sun Wukong
6,998
700
18
2
0
207,942
0
W
Vamana
9,027
903
42
4
0
203,250
0
W
Kukulkan
8,005
801
50
5
0
187,033
0
L
Hel
7,443
744
42
4
0
181,421
0
L
Tiamat
7,178
718
42
4
0
188,532
0
L
Izanami
6,982
698
20
2
0
160,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role