Player Matchup

Tiamat
Tiamat
Ang3lkanade
Tiamat
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 63L
1,563 Elo+
Party 3
Gilgamesh
Gilgamesh
Ironmarv97
Gilgamesh
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,387 Elo+
Party 2
Bellona
Bellona
LeegloryDDS
Bellona
Level 177
God Stats
5W - 3L
1,652 SR
Queue Stats
30W - 31L
1,662 Elo+
Party 3
Hel
Hel
MoistManlyMan
Hel
Level 189
God Stats
4W - 1L
1,500 SR
Queue Stats
85W - 80L
1,660 Elo+
Party 3
Charybdis
Charybdis
SxpremeStxff
Charybdis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,473 Elo+
Party 2
Team Averages
Level 152
1,530 SR
1,549 Elo+

VS

Team Averages
Level 116
1,632 SR
1,526 Elo+
Odin
Odin
GazMan_Prime
Odin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,386 Elo+
Party 1
Ao Kuang
Ao Kuang
Grandmicka
Ao Kuang
Level 149
God Stats
2W - 3L
1,537 SR
Queue Stats
47W - 42L
1,535 Elo+
Party 1
Medusa
Medusa
ShadowClaw5800
Medusa
Level 140
God Stats
9W - 5L
1,872 SR
Queue Stats
72W - 73L
1,654 Elo+
Solo
Ra
Ra
Vanity_Valentin
Ra
Level 141
God Stats
19W - 16L
1,829 SR
Queue Stats
38W - 35L
1,582 Elo+
Party 1
Kuzenbo
Kuzenbo
Yuva74150
Kuzenbo
Level 126
God Stats
8W - 15L
1,421 SR
Queue Stats
15W - 24L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 1 / 3
6,990
538
6,823
12,443
8,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Ironmarv97
Gilgamesh
13
2 / 2 / 4
8,121
625
4,550
12,264
10,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
LeegloryDDS
Bellona
14
1 / 0 / 1
8,660
666
2,300
5,019
6,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 1 / 1
8,193
630
9,464
8,475
3,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
SxpremeStxff
Charybdis
14
2 / 2 / 2
8,040
618
7,818
11,533
4,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,677
437
899
5,260
4,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Grandmicka
Ao Kuang
13
3 / 4 / 1
7,028
541
8,904
16,479
7,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

3
0 / 0 / 0
4,250
327
284
540
116
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
1 / 0 / 1
6,691
515
7,667
8,880
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Yuva74150
Kuzenbo
10
2 / 3 / 0
5,914
455
5,414
15,153
14,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
8
Kills
6
6
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
0
1
3
1.5
L
0
1
0
0
L
Ao Kuang
Grandmicka
Ao Kuang
3
4
1
0.88
W
Gilgamesh
Ironmarv97
Gilgamesh
2
2
4
2
W
Bellona
LeegloryDDS
Bellona
1
0
1
1.5
W
3
1
1
3.5
L
0
0
0
0
W
Charybdis
SxpremeStxff
Charybdis
2
2
2
1.5
L
1
0
1
1.5
L
Kuzenbo
Yuva74150
Kuzenbo
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,955
Damage
23,168
49,734
Taken
46,312
33,680
Mitigated
30,013
24,139
Healing
6,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
6,823
985
0
6,891
12,443
8,622
0
5,241
7,123
50,324
2,938
L
899
266
0
488
5,260
4,677
0
0
4,771
0
23,336
L
Ao Kuang
Grandmicka
Ao Kuang
8,904
2,603
0
3,284
16,479
7,190
0
5,660
10,751
54,793
1,369
W
Gilgamesh
Ironmarv97
Gilgamesh
4,550
465
0
2,681
12,264
10,104
608
5,958
6,103
0
23,626
W
Bellona
LeegloryDDS
Bellona
2,300
601
0
1,436
5,019
6,622
125
0
4,712
0
54,989
W
9,464
670
1,391
5,550
8,475
3,573
459
4,122
4,353
78,192
0
L
284
102
0
53
540
116
0
0
540
0
3,433
W
Charybdis
SxpremeStxff
Charybdis
7,818
4,903
0
6,190
11,533
4,759
2,176
5,923
5,610
0
76,013
L
7,667
326
204
1,779
8,880
3,630
0
4,887
3,681
55,834
625
L
Kuzenbo
Yuva74150
Kuzenbo
5,414
2,051
0
1,012
15,153
14,400
0
5,147
9,775
20,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,004
Gold Earned
29,560
506
Minions Killed
254
0
Camps Cleared
0
1,266,908
Distance Traveled
1,158,929
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,990
538
91
7
0
298,241
2
L
Odin
5,677
437
43
3
0
232,363
0
L
Ao Kuang
7,028
541
89
7
0
305,907
0
W
Gilgamesh
8,121
625
28
2
0
284,579
2
W
Bellona
8,660
666
115
9
0
203,772
0
W
Hel
8,193
630
142
11
0
269,552
0
L
Medusa
4,250
327
3
0
0
34,949
0
W
Charybdis
8,040
618
130
10
0
210,764
0
L
Ra
6,691
515
105
8
0
295,493
0
L
Kuzenbo
5,914
455
14
1
0
290,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role