Player Matchup

Sol
Sol
 
Sol
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Mushroooms
King Arthur
Level 10
God Stats
1W - 4L
1,500 SR
Queue Stats
17W - 13L
1,605 Elo+
Party 2
Chiron
Chiron
NarutoKiller365
Chiron
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,679 Elo+
Party 2
Team Averages
Level 55
1,500 SR
1,595 Elo+

VS

Team Averages
Level 67
1,554 SR
1,500 Elo+
Bake Kujira
Bake Kujira
Brandenbam
Bake Kujira
Level 41
God Stats
2W - 1L
1,707 SR
Queue Stats
8W - 10L
1,472 Elo+
Party 1
Ra
Ra
FweeWoop
Ra
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
157W - 146L
1,472 Elo+
Party 1
Artemis
Artemis
vez66
Artemis
Level 92
God Stats
1W - 0L
1,454 SR
Queue Stats
6W - 6L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 5 / 0
7,085
787
4,928
9,326
3,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

King Arthur
Mushroooms
King Arthur
11
1 / 3 / 2
6,373
708
2,504
10,517
6,604
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 4 / 4
6,734
748
5,496
9,566
3,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Brandenbam
Bake Kujira
12
2 / 2 / 7
7,514
835
5,034
8,899
7,221
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
6 / 3 / 6
8,410
934
9,066
8,061
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
vez66
Artemis
13
4 / 1 / 7
8,004
889
11,003
6,670
2,873
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
12
12
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
5
0
0.6
W
Bake Kujira
Brandenbam
Bake Kujira
2
2
7
2.75
W
6
3
6
3
L
King Arthur
Mushroooms
King Arthur
1
3
2
0.67
L
1
4
4
0.75
W
Artemis
vez66
Artemis
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,928
Damage
25,103
29,409
Taken
23,630
13,564
Mitigated
13,237
4,053
Healing
3,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,928
1,704
0
1,527
9,326
3,296
0
4,675
4,581
20,022
0
W
Bake Kujira
Brandenbam
Bake Kujira
5,034
2,994
0
0
8,899
7,221
449
1,570
7,302
18,229
879
W
9,066
1,363
1,249
1,794
8,061
3,143
768
1,988
6,044
32,284
297
L
King Arthur
Mushroooms
King Arthur
2,504
328
0
0
10,517
6,604
0
6,234
4,169
0
13,170
L
5,496
2,496
200
2,326
9,566
3,664
164
2,787
6,667
0
25,366
W
Artemis
vez66
Artemis
11,003
6,458
0
719
6,670
2,873
1,190
1,416
5,201
0
29,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,192
Gold Earned
23,928
92
Minions Killed
110
0
Camps Cleared
0
466,483
Distance Traveled
494,634
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,085
787
37
4
0
151,917
0
W
Bake Kujira
7,514
835
25
3
0
165,330
0
W
Ra
8,410
934
59
7
0
175,372
1
L
King Arthur
6,373
708
25
3
0
172,176
0
L
Chiron
6,734
748
30
3
0
142,390
3
W
Artemis
8,004
889
26
3
0
153,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role