Player Matchup

Fenrir
Fenrir
Bronze III
Dirtbaggins
Fenrir
Bronze III
Level 157
God Stats
0W - 1L
1,781 SR
Queue Stats
4W - 3L
1,500 MMR
Party 2
Atlas
Atlas
Bronze III
GranddadRex
Atlas
Bronze III
Level 164
God Stats
1W - 2L
1,637 SR
Queue Stats
4W - 2L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
Maousan999
Hou Yi
Bronze III
Level 149
God Stats
0W - 1L
1,719 SR
Queue Stats
3W - 1L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 157
1,712 SR
1,500 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,547 SR
1,507 MMR
Mulan
Mulan
Gold IV
Aprixcity
Mulan
Gold IV
Level 67
God Stats
32W - 27L
1,549 SR
Queue Stats
90W - 89L
1,257 MMR
Party 1
Serqet
Serqet
Platinum I
the-king_2013
Serqet
Platinum I
Level 182
God Stats
15W - 11L
1,634 SR
Queue Stats
352W - 353L
1,813 MMR
Party 1
Thoth
Thoth
Gold III
vis8
Thoth
Gold III
Level 160
God Stats
8W - 5L
1,459 SR
Queue Stats
180W - 191L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 7 / 4
9,502
792
8,156
18,517
13,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
2 / 5 / 3
8,989
749
9,288
15,214
14,383
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hou Yi
Maousan999
Hou Yi
15
3 / 6 / 2
9,560
797
8,242
17,851
5,656
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AthenaAchillesAresKuzenboAgni

VS

Bans
Ne ZhaMartichorasAh Muzen CabGebMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aprixcity
Mulan
15
9 / 2 / 8
10,799
900
13,886
14,735
16,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 1 / 11
9,903
825
13,322
11,575
10,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
vis8
Thoth
16
5 / 4 / 11
10,180
848
16,325
9,621
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
7
Kills
18
18
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Mulan
Aprixcity
Mulan
9
2
8
6.5
L
Fenrir
2
7
4
0.57
L
2
5
3
0.7
L
Hou Yi
Maousan999
Hou Yi
3
6
2
0.67
W
4
1
11
9.5
W
Thoth
vis8
Thoth
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,686
Damage
43,533
51,582
Taken
35,931
33,050
Mitigated
31,321
5,503
Healing
10,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Aprixcity
Mulan
13,886
1,451
0
4,974
14,735
16,772
442
2,839
11,353
0
34,414
L
Fenrir
8,156
3,176
0
2,146
18,517
13,011
0
4,840
11,861
0
26,388
L
9,288
3,200
0
1,994
15,214
14,383
0
4,493
9,595
18,199
3,439
L
Hou Yi
Maousan999
Hou Yi
8,242
4,172
0
1,363
17,851
5,656
0
7,034
9,912
0
34,749
W
13,322
4,273
0
3,518
11,575
10,608
1,291
3,008
8,013
0
40,293
W
Thoth
vis8
Thoth
16,325
819
0
1,655
9,621
3,941
294
2,107
7,161
47,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,051
Gold Earned
30,882
111
Minions Killed
158
0
Camps Cleared
0
570,709
Distance Traveled
718,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,799
900
46
4
0
244,910
0
L
Fenrir
9,502
792
27
2
0
214,627
0
L
Atlas
8,989
749
24
2
0
174,745
0
L
Hou Yi
9,560
797
60
5
0
181,337
0
W
Serqet
9,903
825
47
4
0
255,600
0
W
Thoth
10,180
848
65
5
0
218,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role