Player Matchup

Artio
Artio
CaptainJeanLuc
Artio
Level 85
God Stats
5W - 4L
1,505 SR
Queue Stats
580W - 567L
1,565 Elo+
Solo
Xing Tian
Xing Tian
GodsAngel 89259
Xing Tian
Level 143
God Stats
2W - 2L
1,719 SR
Queue Stats
313W - 300L
1,510 Elo+
Party 1
Ratatoskr
Ratatoskr
SmiteBan2
Ratatoskr
Level 30
God Stats
1W - 4L
1,260 SR
Queue Stats
177W - 167L
1,494 Elo+
Party 1
Da Ji
Da Ji
Swb3281
Da Ji
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
376W - 359L
1,489 Elo+
Solo
Lancelot
Lancelot
naskuss
Lancelot
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 50L
1,391 Elo+
Solo
Team Averages
Level 69
1,497 SR
1,490 Elo+

VS

Team Averages
Level 85
1,456 SR
1,513 Elo+
Anhur
Anhur
 
Anhur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Arnautu
Tyr
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
288W - 283L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
Noesanity
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,558 Elo+
Solo
Eset
Eset
Reusedsheep
Eset
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 114L
1,547 Elo+
Solo
Cthulhu
Cthulhu
bzone9
Cthulhu
Level 105
God Stats
1W - 3L
1,281 SR
Queue Stats
377W - 359L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 10
8,624
784
8,091
15,186
19,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
GodsAngel 89259
Xing Tian
16
2 / 0 / 11
9,040
822
9,221
22,112
17,819
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
SmiteBan2
Ratatoskr
16
4 / 2 / 7
9,284
844
7,615
20,836
10,441
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Da Ji
Swb3281
Da Ji
16
2 / 1 / 12
8,491
772
13,971
8,620
7,011
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
naskuss
Lancelot
15
5 / 0 / 8
8,976
816
6,941
7,199
6,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
1 / 2 / 1
8,448
768
13,921
8,685
5,221
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tyr
13
1 / 4 / 3
7,995
727
13,350
16,048
19,298
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Noesanity
Sun Wukong
15
2 / 5 / 2
7,784
708
9,170
12,901
17,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,756
251
0
0
0
Cthulhu
bzone9
Cthulhu
16
1 / 3 / 1
8,645
786
18,196
13,317
17,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
14
Kills
5
5
Deaths
14
48
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
1
0.75
L
Tyr
1
4
3
0.63
W
1
2
10
3
W
Xing Tian
GodsAngel 89259
Xing Tian
2
0
11
7.5
L
Sun Wukong
Noesanity
Sun Wukong
2
5
2
0.6
L
0
0
0
0
W
Ratatoskr
SmiteBan2
Ratatoskr
4
2
7
3.75
W
Da Ji
Swb3281
Da Ji
2
1
12
8
L
Cthulhu
bzone9
Cthulhu
1
3
1
0.5
W
Lancelot
naskuss
Lancelot
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,839
Damage
54,637
73,953
Taken
50,951
60,733
Mitigated
59,701
38,269
Healing
10,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
13,921
10,495
374
2,454
8,685
5,221
0
2,537
6,148
0
30,899
L
Tyr
13,350
822
293
3,725
16,048
19,298
0
5,527
10,521
27
16,196
W
8,091
1,012
6,422
5,268
15,186
19,449
280
4,196
10,990
12,094
0
W
Xing Tian
GodsAngel 89259
Xing Tian
9,221
502
2,403
9,563
22,112
17,819
49
5,872
16,240
19,569
3,094
L
Sun Wukong
Noesanity
Sun Wukong
9,170
1,327
0
554
12,901
17,216
0
3,543
9,358
36
16,943
L
0
0
0
0
0
0
0
0
0
0
0
W
Ratatoskr
SmiteBan2
Ratatoskr
7,615
1,680
2,480
9,791
20,836
10,441
475
3,406
17,430
0
30,190
W
Da Ji
Swb3281
Da Ji
13,971
2,358
836
1,481
8,620
7,011
249
2,364
6,133
0
18,975
L
Cthulhu
bzone9
Cthulhu
18,196
1,121
1,088
1,734
13,317
17,966
0
4,641
8,676
35,880
0
W
Lancelot
naskuss
Lancelot
6,941
921
0
25
7,199
6,013
273
2,421
4,778
0
15,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,415
Gold Earned
35,628
117
Minions Killed
117
0
Camps Cleared
0
1,081,576
Distance Traveled
725,614
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,448
768
64
6
0
167,989
0
L
Tyr
7,995
727
4
0
0
200,743
0
W
Artio
8,624
784
8
1
0
221,910
0
W
Xing Tian
9,040
822
34
3
0
204,795
1
L
Sun Wukong
7,784
708
17
2
0
169,892
0
L
Eset
2,756
251
0
0
0
0
0
W
Ratatoskr
9,284
844
45
4
0
221,100
0
W
Da Ji
8,491
772
8
1
0
215,840
0
L
Cthulhu
8,645
786
32
3
0
186,990
0
W
Lancelot
8,976
816
22
2
0
217,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role