Player Matchup

Raijin
Raijin
Bronze IV
NGSBOOST
Raijin
Bronze IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,362 MMR
Solo
Izanami
Izanami
Silver III
NLF_Adis06
Izanami
Silver III
Level 116
God Stats
0W - 2L
1,294 SR
Queue Stats
10W - 13L
1,335 MMR
Party 2
Thor
Thor
Silver I
NLF_xkolijak
Thor
Silver I
Level 144
God Stats
0W - 2L
1,294 SR
Queue Stats
14W - 17L
1,380 MMR
Party 2
Vamana
Vamana
Bronze III
Richie-Rich255
Vamana
Bronze III
Level 82
God Stats
0W - 1L
1,293 SR
Queue Stats
2W - 6L
1,345 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
zaldin1
Kuzenbo
Silver III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 153L
1,360 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 123
1,376 SR
1,356 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,562 SR
1,423 MMR
Hera
Hera
Gold V
 
Hera
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Silver IV
 
Maui
Silver IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Bronze III
TheDmc123
Loki
Bronze III
Level 152
God Stats
1W - 0L
1,833 SR
Queue Stats
6W - 9L
1,315 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
TheSmiterLT
Xbalanque
Bronze III
Level 85
God Stats
2W - 2L
1,477 SR
Queue Stats
6W - 6L
1,454 MMR
Party 1
Bellona
Bellona
Silver I
lebronmeister
Bellona
Silver I
Level 139
God Stats
10W - 5L
1,500 SR
Queue Stats
55W - 50L
1,348 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
NGSBOOST
Raijin
7
0 / 1 / 3
3,676
735
967
2,520
709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
NLF_Adis06
Izanami
5
0 / 2 / 0
2,957
591
790
2,178
596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
3 / 0 / 0
3,882
776
1,692
3,029
961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

2
0 / 0 / 0
2,566
513
147
653
324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
zaldin1
Kuzenbo
5
0 / 1 / 0
3,386
677
982
3,516
2,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
MercuryMaman BrigitteUllr

VS

Bans
Bake KujiraAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
6
0 / 3 / 1
3,619
724
1,253
3,867
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Maui
 
Maui
6
0 / 0 / 2
3,535
707
996
3,114
1,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
7
2 / 0 / 1
4,124
825
1,183
3,187
918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
TheSmiterLT
Xbalanque
6
2 / 0 / 1
3,582
716
2,419
1,781
502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
7
0 / 0 / 0
3,873
775
193
1,970
1,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
4
4
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
3
1
0.17
W
Maui
 
Maui
0
0
2
1
L
Raijin
NGSBOOST
Raijin
0
1
3
1.5
L
Izanami
NLF_Adis06
Izanami
0
2
0
0
L
3
0
0
3
L
0
0
0
0
W
Loki
2
0
1
2.5
W
Xbalanque
TheSmiterLT
Xbalanque
2
0
1
2.5
W
Bellona
0
0
0
0
L
Kuzenbo
zaldin1
Kuzenbo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,578
Damage
6,044
11,896
Taken
13,919
5,387
Mitigated
5,854
4,253
Healing
4,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
1,253
218
0
930
3,867
1,082
0
837
3,030
17,776
0
W
Maui
 
Maui
996
333
0
1,326
3,114
1,898
0
774
2,340
7,796
1,031
L
Raijin
NGSBOOST
Raijin
967
116
0
625
2,520
709
0
1,129
1,391
15,962
1,208
L
Izanami
NLF_Adis06
Izanami
790
638
0
74
2,178
596
0
584
1,594
0
15,962
L
1,692
711
0
2,208
3,029
961
0
153
2,876
0
19,655
L
147
46
0
33
653
324
0
0
620
0
2,665
W
Loki
1,183
174
0
1,290
3,187
918
0
102
3,085
0
22,533
W
Xbalanque
TheSmiterLT
Xbalanque
2,419
1,450
0
730
1,781
502
0
208
1,573
0
17,566
W
Bellona
193
0
0
707
1,970
1,454
0
0
1,937
0
22,117
L
Kuzenbo
zaldin1
Kuzenbo
982
516
0
1,313
3,516
2,797
0
373
3,143
7,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,467
Gold Earned
18,733
122
Minions Killed
163
0
Camps Cleared
0
434,662
Distance Traveled
516,447
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
3,619
724
41
8
0
91,777
1
W
Maui
3,535
707
8
2
0
100,898
0
L
Raijin
3,676
735
33
7
0
99,030
0
L
Izanami
2,957
591
38
8
0
95,529
0
L
Thor
3,882
776
38
8
0
106,852
0
L
Vamana
2,566
513
6
1
0
22,853
0
W
Loki
4,124
825
43
9
0
121,040
1
W
Xbalanque
3,582
716
34
7
0
101,419
0
W
Bellona
3,873
775
37
7
0
101,313
0
L
Kuzenbo
3,386
677
7
1
0
110,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role