Player Matchup

Surtr
Surtr
Aidedcross55679
Surtr
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 31L
1,504 Elo+
Party 2
Erlang Shen
Erlang Shen
Jotaro_Sekiro_32
Erlang Shen
Level 121
God Stats
5W - 7L
1,494 SR
Queue Stats
123W - 121L
1,500 Elo+
Party 2
Ares
Ares
Sean__384
Ares
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 90L
1,526 Elo+
Party 2
Thoth
Thoth
cat_helper84
Thoth
Level 54
God Stats
3W - 1L
1,500 SR
Queue Stats
358W - 371L
1,398 Elo+
Solo
Apollo
Apollo
llphinixll
Apollo
Level 67
God Stats
6W - 9L
1,546 SR
Queue Stats
21W - 35L
1,449 Elo+
Solo
Team Averages
Level 92
1,508 SR
1,475 Elo+

VS

Team Averages
Level 77
1,564 SR
1,460 Elo+
Ao Kuang
Ao Kuang
FLOW5991
Ao Kuang
Level 82
God Stats
3W - 3L
1,515 SR
Queue Stats
136W - 113L
1,460 Elo+
Party 1
Chernobog
Chernobog
Jubaloop
Chernobog
Level 86
God Stats
9W - 11L
1,500 SR
Queue Stats
256W - 237L
1,518 Elo+
Solo
Geb
Geb
Oleg77_Rus
Geb
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 79L
1,432 Elo+
Party 1
Hades
Hades
elias_killer_55
Hades
Level 105
God Stats
14W - 5L
1,795 SR
Queue Stats
189W - 190L
1,526 Elo+
Solo
Chaac
Chaac
poisson94ROUGE
Chaac
Level 47
God Stats
15W - 7L
1,513 SR
Queue Stats
117W - 136L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 1
8,888
593
14,687
13,482
11,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Jotaro_Sekiro_32
Erlang Shen
12
1 / 3 / 2
6,738
449
9,343
17,336
10,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
11
1 / 1 / 1
6,916
461
7,796
17,064
14,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 1
6,673
445
2,980
6,989
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
llphinixll
Apollo
11
0 / 2 / 0
6,372
425
5,811
10,464
3,650
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FLOW5991
Ao Kuang
16
8 / 1 / 0
9,485
632
11,674
20,559
9,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chernobog
Jubaloop
Chernobog
16
1 / 0 / 0
8,512
567
9,169
8,436
4,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 2
7,778
519
6,539
13,038
11,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 2 / 5
8,702
580
10,189
12,761
7,460
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
0 / 4 / 1
7,642
509
6,563
13,066
13,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
8
Kills
12
12
Deaths
8
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
1
1
5.5
W
Ao Kuang
FLOW5991
Ao Kuang
8
1
0
8
L
Erlang Shen
Jotaro_Sekiro_32
Erlang Shen
1
3
2
0.67
W
Chernobog
Jubaloop
Chernobog
1
0
0
1
W
0
1
2
1
L
Ares
1
1
1
1.5
L
1
5
1
0.3
W
3
2
5
2.75
L
Apollo
llphinixll
Apollo
0
2
0
0
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,617
Damage
44,134
65,335
Taken
67,860
41,778
Mitigated
46,132
19,427
Healing
31,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,687
6,273
157
4,491
13,482
11,233
0
3,787
9,695
3,331
57,962
W
Ao Kuang
FLOW5991
Ao Kuang
11,674
4,722
0
14,821
20,559
9,479
383
1,155
19,404
72,103
7,845
L
Erlang Shen
Jotaro_Sekiro_32
Erlang Shen
9,343
6,281
207
5,511
17,336
10,342
0
11,010
6,326
0
43,420
W
Chernobog
Jubaloop
Chernobog
9,169
4,731
0
3,899
8,436
4,013
203
1,452
6,984
0
88,707
W
6,539
859
0
3,322
13,038
11,413
0
4,582
8,456
32,109
0
L
Ares
7,796
728
360
5,419
17,064
14,117
0
6,713
10,351
37,753
1,847
L
2,980
511
0
370
6,989
2,436
0
3,879
3,110
35,675
0
W
10,189
1,155
567
6,743
12,761
7,460
201
3,214
9,547
62,958
2,285
L
Apollo
llphinixll
Apollo
5,811
4,049
0
2,912
10,464
3,650
0
2,546
7,918
0
38,912
W
6,563
875
0
2,301
13,066
13,767
0
2,054
11,012
0
63,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,587
Gold Earned
42,119
341
Minions Killed
512
0
Camps Cleared
0
1,350,279
Distance Traveled
1,393,871
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,888
593
92
6
0
292,413
4
W
Ao Kuang
9,485
632
126
8
0
346,638
0
L
Erlang Shen
6,738
449
71
5
0
320,260
0
W
Chernobog
8,512
567
137
9
0
253,272
2
W
Geb
7,778
519
38
3
0
310,891
4
L
Ares
6,916
461
59
4
0
286,452
1
L
Thoth
6,673
445
53
4
0
187,709
0
W
Hades
8,702
580
107
7
0
250,850
0
L
Apollo
6,372
425
66
4
0
263,445
4
W
Chaac
7,642
509
104
7
0
232,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role