Player Matchup

Chiron
Chiron
 
Chiron
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AlfredoCoreleoni
Sol
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Chaac
Chaac
T3eF1ash_
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,279 Elo+
Party 1
Nike
Nike
ntamak
Nike
Level 69
God Stats
15W - 16L
1,163 SR
Queue Stats
334W - 335L
1,531 Elo+
Solo
Thanatos
Thanatos
z_-Mirage
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,300 Elo+
Party 1
Team Averages
Level 71
1,433 SR
1,422 Elo+

VS

Team Averages
Level 112
1,577 SR
1,427 Elo+
Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BrBStickyP
Thor
Level 131
God Stats
13W - 16L
1,508 SR
Queue Stats
795W - 808L
1,495 Elo+
Party 2
Thoth
Thoth
Egghead4ever
Thoth
Level 112
God Stats
9W - 5L
1,635 SR
Queue Stats
250W - 245L
1,514 Elo+
Party 2
Achilles
Achilles
Lordbaemoth
Achilles
Level 58
God Stats
2W - 1L
1,741 SR
Queue Stats
53W - 45L
1,181 Elo+
Solo
Neith
Neith
Ryder32_
Neith
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
103W - 103L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
2 / 2 / 1
7,243
724
7,091
8,483
3,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 5 / 2
6,615
662
8,030
10,197
3,090
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
T3eF1ash_
Chaac
12
0 / 7 / 3
6,747
675
3,636
14,003
5,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
ntamak
Nike
15
2 / 5 / 2
7,742
774
10,239
15,887
12,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
z_-Mirage
Thanatos
10
2 / 7 / 1
6,591
659
1,666
9,427
2,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
1 / 3 / 12
7,994
799
10,713
7,747
3,202
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 0 / 15
7,985
799
7,846
8,227
3,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
7 / 1 / 10
9,148
915
14,849
6,469
2,661
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Lordbaemoth
Achilles
15
9 / 2 / 9
9,146
915
10,232
12,389
14,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Ryder32_
Neith
17
5 / 0 / 10
9,252
925
12,119
7,796
3,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
82
6
Kills
26
26
Deaths
6
9
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
2
1
1.25
W
Artemis
 
Artemis
1
3
12
2.33
L
0
5
2
0.2
W
4
0
15
11.5
W
7
1
10
12
W
Achilles
Lordbaemoth
Achilles
9
2
9
6.75
W
Neith
Ryder32_
Neith
5
0
10
10
L
Chaac
T3eF1ash_
Chaac
0
7
3
0.21
L
Nike
ntamak
Nike
2
5
2
0.6
L
Thanatos
z_-Mirage
Thanatos
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,662
Damage
55,759
57,997
Taken
42,628
27,055
Mitigated
27,634
12,945
Healing
15,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,091
652
1,058
2,755
8,483
3,133
0
1,262
7,128
0
19,588
W
Artemis
 
Artemis
10,713
2,801
764
1,360
7,747
3,202
217
2,469
5,278
0
21,246
L
8,030
1,181
201
2,584
10,197
3,090
0
1,780
8,344
15,357
0
W
7,846
126
2,630
2,384
8,227
3,489
204
1,262
6,965
0
12,705
W
14,849
220
432
998
6,469
2,661
461
1,130
5,339
31,964
648
W
Achilles
Lordbaemoth
Achilles
10,232
1,150
686
1,863
12,389
14,386
292
3,910
8,479
0
13,073
W
Neith
Ryder32_
Neith
12,119
1,707
1,491
3,056
7,796
3,896
534
2,506
5,290
0
23,994
L
Chaac
T3eF1ash_
Chaac
3,636
548
0
2,119
14,003
5,815
0
4,416
9,410
0
7,482
L
Nike
ntamak
Nike
10,239
86
344
2,477
15,887
12,030
0
4,802
10,817
3,616
18,706
L
Thanatos
z_-Mirage
Thanatos
1,666
0
0
1,407
9,427
2,987
0
2,163
7,137
0
3,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,938
Gold Earned
43,525
90
Minions Killed
121
0
Camps Cleared
0
868,455
Distance Traveled
1,010,449
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,243
724
23
2
0
161,513
0
W
Artemis
7,994
799
35
4
0
184,440
0
L
Sol
6,615
662
18
2
0
169,897
0
W
Thor
7,985
799
11
1
0
222,098
0
W
Thoth
9,148
915
40
4
0
189,086
0
W
Achilles
9,146
915
10
1
0
211,264
0
W
Neith
9,252
925
25
3
0
203,561
0
L
Chaac
6,747
675
14
1
0
180,364
0
L
Nike
7,742
774
33
3
0
192,706
0
L
Thanatos
6,591
659
2
0
0
163,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role