Player Matchup

Achilles
Achilles
Bronze III
 
Achilles
Bronze III
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver I
BillyBob998_
Surtr
Silver I
Level 146
God Stats
4W - 3L
1,803 SR
Queue Stats
39W - 46L
1,457 MMR
Solo
Thanatos
Thanatos
Gold IV
JustFenix
Thanatos
Gold IV
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 62L
1,469 MMR
Solo
Agni
Agni
Gold II
Merarii
Agni
Gold II
Level 110
God Stats
9W - 5L
1,621 SR
Queue Stats
53W - 53L
1,470 MMR
Solo
Hachiman
Hachiman
Silver I
fertoly
Hachiman
Silver I
Level 108
God Stats
8W - 7L
1,706 SR
Queue Stats
27W - 25L
1,459 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,626 SR
1,471 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,518 SR
1,466 MMR
Tsukuyomi
Tsukuyomi
Gold IV
 
Tsukuyomi
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Gold V
Jeppaz
Medusa
Gold V
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 123L
1,421 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
MaXiMuS-BZH
Gilgamesh
Gold III
Level 147
God Stats
35W - 30L
1,591 SR
Queue Stats
197W - 201L
1,493 MMR
Solo
Yemoja
Yemoja
Gold IV
Qzick
Yemoja
Gold IV
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 130L
1,488 MMR
Party 1
Poseidon
Poseidon
Silver II
VenoMMuteki
Poseidon
Silver II
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,428 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
8 / 1 / 3
6,874
687
8,929
8,251
5,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 0
6,214
621
6,342
6,328
3,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
JustFenix
Thanatos
11
5 / 0 / 5
6,588
659
5,552
9,600
3,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
Merarii
Agni
12
0 / 0 / 3
6,347
635
1,953
3,684
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hachiman
fertoly
Hachiman
11
3 / 0 / 6
6,601
660
5,619
4,773
1,610
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
VamanaBake KujiraAthenaAres

VS

Bans
AwilixBellonaRavanaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
7
0 / 6 / 1
4,414
441
3,450
8,874
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Jeppaz
Medusa
7
0 / 3 / 1
4,374
437
2,237
6,396
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
MaXiMuS-BZH
Gilgamesh
8
1 / 0 / 0
4,786
479
3,014
8,988
7,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Qzick
Yemoja
7
0 / 4 / 1
4,726
473
1,749
8,286
5,351
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
VenoMMuteki
Poseidon
9
0 / 4 / 0
4,932
493
1,352
6,464
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
17
Kills
1
2
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
1
3
9.5
L
Tsukuyomi
 
Tsukuyomi
0
6
1
0.08
W
1
1
0
1
L
Medusa
Jeppaz
Medusa
0
3
1
0.17
W
Thanatos
JustFenix
Thanatos
5
0
5
7.5
L
Gilgamesh
MaXiMuS-BZH
Gilgamesh
1
0
0
1
W
Agni
Merarii
Agni
0
0
3
1.5
L
Yemoja
Qzick
Yemoja
0
4
1
0.13
L
Poseidon
VenoMMuteki
Poseidon
0
4
0
0
W
Hachiman
fertoly
Hachiman
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,395
Damage
11,802
32,636
Taken
39,008
16,037
Mitigated
18,451
17,091
Healing
7,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,929
2,303
0
2,040
8,251
5,904
0
1,064
7,187
0
31,336
L
Tsukuyomi
 
Tsukuyomi
3,450
745
0
1,522
8,874
2,380
0
323
8,477
0
23,988
W
6,342
2,810
0
1,919
6,328
3,536
0
0
5,849
464
40,696
L
Medusa
Jeppaz
Medusa
2,237
965
0
1,301
6,396
1,826
0
0
6,396
0
24,895
W
Thanatos
JustFenix
Thanatos
5,552
1,560
0
9,017
9,600
3,786
887
844
8,756
0
40,194
L
Gilgamesh
MaXiMuS-BZH
Gilgamesh
3,014
1,021
0
1,954
8,988
7,189
0
282
8,193
0
25,245
W
Agni
Merarii
Agni
1,953
35
0
1,101
3,684
1,201
0
606
3,078
44,104
0
L
Yemoja
Qzick
Yemoja
1,749
473
285
1,498
8,286
5,351
0
0
8,286
12,912
1,150
L
Poseidon
VenoMMuteki
Poseidon
1,352
359
0
1,206
6,464
1,705
0
1,630
4,834
29,971
2,088
W
Hachiman
fertoly
Hachiman
5,619
2,542
0
3,014
4,773
1,610
0
502
4,271
0
49,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,624
Gold Earned
23,232
350
Minions Killed
211
0
Camps Cleared
0
1,046,958
Distance Traveled
917,530
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,874
687
33
3
0
215,587
0
L
Tsukuyomi
4,414
441
41
4
0
192,956
4
W
Surtr
6,214
621
69
7
0
204,996
0
L
Medusa
4,374
437
46
5
0
195,486
2
W
Thanatos
6,588
659
62
6
0
226,185
0
L
Gilgamesh
4,786
479
46
5
0
187,628
2
W
Agni
6,347
635
93
9
0
197,550
1
L
Yemoja
4,726
473
15
2
0
179,539
2
L
Poseidon
4,932
493
63
6
0
161,921
0
W
Hachiman
6,601
660
93
9
0
202,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role