Player Matchup

Arachne
Arachne
AnimaeMessor
Arachne
Level 48
God Stats
25W - 16L
1,576 SR
Queue Stats
127W - 129L
1,482 Elo+
Party 1
Kukulkan
Kukulkan
Ghost62522
Kukulkan
Level 86
God Stats
8W - 3L
1,884 SR
Queue Stats
121W - 130L
1,505 Elo+
Party 2
Jing Wei
Jing Wei
HellHeart G
Jing Wei
Level 60
God Stats
5W - 2L
1,392 SR
Queue Stats
19W - 21L
1,367 Elo+
Party 2
Bellona
Bellona
Kiasume
Bellona
Level 44
God Stats
23W - 13L
1,535 SR
Queue Stats
70W - 82L
1,501 Elo+
Party 1
Bastet
Bastet
blackmafiaboi
Bastet
Level 128
God Stats
29W - 26L
1,584 SR
Queue Stats
292W - 294L
1,418 Elo+
Solo
Team Averages
Level 73
1,594 SR
1,455 Elo+

VS

Team Averages
Level 77
1,541 SR
1,417 Elo+
King Arthur
King Arthur
FlatLand441659
King Arthur
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 24L
1,427 Elo+
Solo
Hachiman
Hachiman
Hollowserpent
Hachiman
Level 49
God Stats
10W - 19L
1,335 SR
Queue Stats
102W - 110L
1,436 Elo+
Solo
Cliodhna
Cliodhna
Kenevich
Cliodhna
Level 125
God Stats
23W - 24L
1,610 SR
Queue Stats
725W - 724L
1,384 Elo+
Solo
Yemoja
Yemoja
LilLeaf98
Yemoja
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 174L
1,392 Elo+
Solo
Yu Huang
Yu Huang
Remúlo
Yu Huang
Level 68
God Stats
1W - 1L
1,758 SR
Queue Stats
11W - 12L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AnimaeMessor
Arachne
12
2 / 0 / 0
6,596
550
2,479
9,770
3,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kukulkan
Ghost62522
Kukulkan
12
0 / 0 / 2
7,177
598
2,935
2,942
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
HellHeart G
Jing Wei
11
2 / 0 / 5
6,353
529
4,401
2,934
1,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
Kiasume
Bellona
11
5 / 1 / 2
6,176
515
9,727
10,423
8,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 0 / 0
5,807
484
5,402
8,411
3,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FlatLand441659
King Arthur
12
0 / 0 / 0
6,892
574
5,463
9,977
9,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Hollowserpent
Hachiman
10
1 / 0 / 0
5,603
467
4,711
8,971
3,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Kenevich
Cliodhna
7
0 / 2 / 0
4,724
394
0
5,581
1,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
LilLeaf98
Yemoja
7
0 / 7 / 1
5,262
439
1,375
9,879
7,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
Remúlo
Yu Huang
10
0 / 2 / 0
5,132
428
2,953
6,206
2,327
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
9
Kills
1
1
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
AnimaeMessor
Arachne
2
0
0
2
L
King Arthur
FlatLand441659
King Arthur
0
0
0
0
W
Kukulkan
Ghost62522
Kukulkan
0
0
2
1
W
Jing Wei
HellHeart G
Jing Wei
2
0
5
4.5
L
Hachiman
Hollowserpent
Hachiman
1
0
0
1
L
Cliodhna
Kenevich
Cliodhna
0
2
0
0
W
Bellona
Kiasume
Bellona
5
1
2
6
L
Yemoja
LilLeaf98
Yemoja
0
7
1
0.07
L
Yu Huang
Remúlo
Yu Huang
0
2
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,944
Damage
14,502
34,480
Taken
40,614
18,208
Mitigated
23,762
12,239
Healing
7,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AnimaeMessor
Arachne
2,479
1,809
0
4,473
9,770
3,578
0
2,118
7,652
0
63,393
L
King Arthur
FlatLand441659
King Arthur
5,463
450
0
1,000
9,977
9,099
0
0
9,977
0
50,947
W
Kukulkan
Ghost62522
Kukulkan
2,935
327
0
695
2,942
1,110
424
899
2,043
55,785
2,158
W
Jing Wei
HellHeart G
Jing Wei
4,401
2,771
0
657
2,934
1,084
448
244
2,690
0
38,366
L
Hachiman
Hollowserpent
Hachiman
4,711
3,123
0
2,217
8,971
3,146
0
0
8,971
0
37,561
L
Cliodhna
Kenevich
Cliodhna
0
0
0
2,545
5,581
1,533
0
0
5,581
0
19,513
W
Bellona
Kiasume
Bellona
9,727
2,708
0
3,774
10,423
8,611
216
1,067
9,356
0
40,769
L
Yemoja
LilLeaf98
Yemoja
1,375
724
967
435
9,879
7,657
28
605
9,274
10,648
0
L
Yu Huang
Remúlo
Yu Huang
2,953
334
0
65
6,206
2,327
0
2,313
3,893
37,057
0
W
5,402
1,212
0
2,640
8,411
3,825
0
0
8,411
0
36,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,109
Gold Earned
27,613
367
Minions Killed
235
0
Camps Cleared
0
1,248,570
Distance Traveled
885,368
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,596
550
104
9
0
264,320
0
L
King Arthur
6,892
574
83
7
0
224,639
1
W
Kukulkan
7,177
598
93
8
0
240,813
0
W
Jing Wei
6,353
529
73
6
0
245,709
0
L
Hachiman
5,603
467
56
5
0
232,427
2
L
Cliodhna
4,724
394
31
3
0
84,409
1
W
Bellona
6,176
515
42
4
0
250,606
2
L
Yemoja
5,262
439
19
2
0
167,981
1
L
Yu Huang
5,132
428
46
4
0
175,912
0
W
Bastet
5,807
484
55
5
0
247,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role