Player Matchup

Charon
Charon
DirtyDan720
Charon
Level 107
God Stats
11W - 5L
1,549 SR
Queue Stats
104W - 101L
1,495 Elo+
Solo
Cthulhu
Cthulhu
ilovetbreeze
Cthulhu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,469 Elo+
Party 2
Jormungandr
Jormungandr
smiteOGgod
Jormungandr
Level 37
God Stats
5W - 3L
1,373 SR
Queue Stats
103W - 98L
1,534 Elo+
Party 2
Team Averages
Level 90
1,474 SR
1,500 Elo+

VS

Team Averages
Level 112
1,496 SR
1,595 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
HotTotTay
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,702 Elo+
Party 1
Cerberus
Cerberus
Main151c
Cerberus
Level 158
God Stats
4W - 10L
1,487 SR
Queue Stats
191W - 192L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
2 / 2 / 5
7,657
766
6,356
7,606
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
ilovetbreeze
Cthulhu
13
7 / 1 / 1
8,282
828
10,397
10,015
7,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
smiteOGgod
Jormungandr
11
1 / 1 / 8
7,322
732
9,368
7,558
6,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 5 / 2
6,795
680
5,947
10,942
9,338
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
HotTotTay
Scylla
10
0 / 3 / 2
6,115
612
1,211
7,024
2,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Main151c
Cerberus
12
2 / 2 / 1
6,642
664
6,121
13,355
10,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
10
Kills
4
4
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
5
2
0.6
W
Charon
2
2
5
2.25
L
Scylla
HotTotTay
Scylla
0
3
2
0.33
L
Cerberus
Main151c
Cerberus
2
2
1
1.25
W
Cthulhu
ilovetbreeze
Cthulhu
7
1
1
7.5
W
Jormungandr
smiteOGgod
Jormungandr
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,121
Damage
13,279
25,179
Taken
31,321
16,549
Mitigated
22,263
3,666
Healing
5,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,947
792
0
3,364
10,942
9,338
0
8,003
2,124
0
21,978
W
Charon
6,356
1,147
0
670
7,606
3,142
157
1,536
5,544
23,819
0
L
Scylla
HotTotTay
Scylla
1,211
429
0
520
7,024
2,647
0
5,624
855
8,882
0
L
Cerberus
Main151c
Cerberus
6,121
296
0
1,687
13,355
10,278
0
9,158
3,535
11,633
1,268
W
Cthulhu
ilovetbreeze
Cthulhu
10,397
546
245
1,345
10,015
7,374
50
2,340
7,240
22,968
698
W
Jormungandr
smiteOGgod
Jormungandr
9,368
1,794
0
1,406
7,558
6,033
0
2,178
4,872
21,318
2,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,261
Gold Earned
19,552
111
Minions Killed
76
0
Camps Cleared
0
523,354
Distance Traveled
521,557
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,795
680
28
3
0
164,772
5
W
Charon
7,657
766
37
4
0
178,871
0
L
Scylla
6,115
612
20
2
0
166,460
0
L
Cerberus
6,642
664
28
3
0
190,325
1
W
Cthulhu
8,282
828
37
4
0
177,271
0
W
Jormungandr
7,322
732
37
4
0
167,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role