Player Matchup

Ares
Ares
BarrelAttic6148
Ares
Level 106
God Stats
7W - 7L
1,392 SR
Queue Stats
414W - 382L
1,459 Elo+
Solo
Izanami
Izanami
Mr Carl G
Izanami
Level 127
God Stats
3W - 2L
1,380 SR
Queue Stats
144W - 143L
1,391 Elo+
Solo
Sylvanus
Sylvanus
ShoeShuffler
Sylvanus
Level 129
God Stats
37W - 36L
1,513 SR
Queue Stats
121W - 119L
1,507 Elo+
Solo
Mercury
Mercury
Sloth_Tingz
Mercury
Level 66
God Stats
5W - 6L
1,715 SR
Queue Stats
103W - 102L
1,455 Elo+
Solo
Kukulkan
Kukulkan
k9xIInfinity
Kukulkan
Level 124
God Stats
15W - 6L
1,687 SR
Queue Stats
60W - 51L
1,449 Elo+
Solo
Team Averages
Level 110
1,537 SR
1,452 Elo+

VS

Team Averages
Level 71
1,516 SR
1,457 Elo+
Nemesis
Nemesis
 
Nemesis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
LadyyNoire
Hel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 75L
1,383 Elo+
Solo
Khepri
Khepri
Makimas
Khepri
Level 59
God Stats
2W - 4L
1,481 SR
Queue Stats
148W - 149L
1,505 Elo+
Party 1
Kukulkan
Kukulkan
Woldemar 0604
Kukulkan
Level 80
God Stats
19W - 14L
1,599 SR
Queue Stats
173W - 158L
1,422 Elo+
Solo
Ishtar
Ishtar
Xpekxion
Ishtar
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 178L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 6
7,557
581
8,312
10,391
8,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Mr Carl G
Izanami
15
4 / 3 / 1
8,832
679
6,458
7,808
2,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sylvanus
ShoeShuffler
Sylvanus
15
7 / 1 / 1
9,674
744
10,657
9,546
6,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Sloth_Tingz
Mercury
10
0 / 3 / 4
6,128
471
2,391
10,400
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
k9xIInfinity
Kukulkan
12
0 / 1 / 1
7,191
553
1,571
5,736
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
4 / 1 / 4
7,469
575
7,448
10,570
4,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

5
0 / 4 / 0
4,653
358
1,154
6,071
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Khepri
Makimas
Khepri
10
2 / 3 / 7
6,467
497
2,383
9,705
7,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Woldemar 0604
Kukulkan
13
2 / 1 / 1
7,310
562
4,052
4,051
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Xpekxion
Ishtar
11
3 / 4 / 5
6,456
497
9,655
10,430
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
13
Kills
11
11
Deaths
13
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
1
4
6
W
2
3
6
1.67
L
0
4
0
0
L
Khepri
Makimas
Khepri
2
3
7
1.83
W
Izanami
Mr Carl G
Izanami
4
3
1
1.5
W
Sylvanus
ShoeShuffler
Sylvanus
7
1
1
7.5
W
Mercury
Sloth_Tingz
Mercury
0
3
4
0.67
L
Kukulkan
Woldemar 0604
Kukulkan
2
1
1
2.5
L
Ishtar
Xpekxion
Ishtar
3
4
5
1.38
W
Kukulkan
k9xIInfinity
Kukulkan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,389
Damage
24,692
43,881
Taken
40,827
23,723
Mitigated
19,424
13,526
Healing
13,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,448
3,410
0
5,954
10,570
4,420
0
4,170
6,400
0
51,596
W
8,312
1,719
0
1,347
10,391
8,911
0
2,114
8,277
18,959
0
L
1,154
197
0
2,085
6,071
1,590
0
4,153
1,918
13,402
0
L
Khepri
Makimas
Khepri
2,383
270
0
1,584
9,705
7,316
0
5,646
4,059
15,981
0
W
Izanami
Mr Carl G
Izanami
6,458
4,377
0
2,121
7,808
2,812
2,388
904
6,904
0
75,899
W
Sylvanus
ShoeShuffler
Sylvanus
10,657
4,233
689
4,812
9,546
6,184
3,324
1,443
8,103
57,796
15,744
W
Mercury
Sloth_Tingz
Mercury
2,391
488
0
3,535
10,400
3,501
0
412
9,988
0
34,571
L
Kukulkan
Woldemar 0604
Kukulkan
4,052
80
0
1,074
4,051
1,799
384
2,258
1,793
50,070
2,342
L
Ishtar
Xpekxion
Ishtar
9,655
6,981
0
3,008
10,430
4,299
0
3,421
7,009
0
46,354
W
Kukulkan
k9xIInfinity
Kukulkan
1,571
57
0
1,022
5,736
2,315
0
2,584
3,152
52,838
148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,382
Gold Earned
32,355
410
Minions Killed
303
0
Camps Cleared
0
1,240,055
Distance Traveled
1,109,991
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,469
575
96
7
0
319,881
3
W
Ares
7,557
581
12
1
0
252,703
0
L
Hel
4,653
358
20
2
0
119,000
0
L
Khepri
6,467
497
23
2
0
203,827
0
W
Izanami
8,832
679
135
10
0
226,439
4
W
Sylvanus
9,674
744
114
9
0
210,547
0
W
Mercury
6,128
471
53
4
0
295,321
4
L
Kukulkan
7,310
562
93
7
0
254,964
6
L
Ishtar
6,456
497
71
5
0
212,319
0
W
Kukulkan
7,191
553
96
7
0
255,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role