Player Matchup

Nu Wa
Nu Wa
GhostCDB
Nu Wa
Level 105
God Stats
5W - 7L
1,723 SR
Queue Stats
133W - 110L
1,612 Elo+
Party 1
Sylvanus
Sylvanus
Orangeman999
Sylvanus
Level 109
God Stats
14W - 11L
1,597 SR
Queue Stats
123W - 116L
1,533 Elo+
Party 3
Da Ji
Da Ji
Phantombearx
Da Ji
Level 148
God Stats
13W - 10L
1,740 SR
Queue Stats
107W - 101L
1,526 Elo+
Solo
Lancelot
Lancelot
UnfoldingAnarchy
Lancelot
Level 53
God Stats
19W - 21L
1,625 SR
Queue Stats
145W - 120L
1,568 Elo+
Party 1
Neith
Neith
bullrush2811
Neith
Level 69
God Stats
1W - 2L
1,286 SR
Queue Stats
69W - 58L
1,614 Elo+
Party 3
Team Averages
Level 97
1,594 SR
1,571 Elo+

VS

Team Averages
Level 80
1,568 SR
1,495 Elo+
Maui
Maui
HeardOfJerkMate
Maui
Level 148
God Stats
0W - 3L
1,731 SR
Queue Stats
61W - 67L
1,323 Elo+
Party 2
Anubis
Anubis
JelliBelly69
Anubis
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 102L
1,572 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kimuraokamon
Tsukuyomi
Level 48
God Stats
1W - 2L
1,517 SR
Queue Stats
30W - 38L
1,463 Elo+
Party 2
Bellona
Bellona
UllrNeedsBuff
Bellona
Level 18
God Stats
1W - 5L
1,500 SR
Queue Stats
77W - 99L
1,531 Elo+
Party 2
Neith
Neith
Zeuscawk
Neith
Level 87
God Stats
91W - 77L
1,595 SR
Queue Stats
91W - 77L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GhostCDB
Nu Wa
14
3 / 2 / 3
8,126
508
10,966
5,671
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Orangeman999
Sylvanus
14
1 / 2 / 2
8,475
530
6,382
15,006
12,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 1 / 1
8,676
542
7,167
14,403
5,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 2
8,291
518
10,805
15,455
10,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
0 / 2 / 0
8,149
509
4,273
10,483
3,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
8,267
517
5,676
14,137
11,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
12
2 / 2 / 2
7,714
482
4,670
7,471
2,820
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
Kimuraokamon
Tsukuyomi
9
1 / 4 / 0
6,309
394
4,910
10,619
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
15
2 / 1 / 1
9,524
595
11,030
16,246
20,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Zeuscawk
Neith
16
2 / 0 / 2
9,323
583
8,752
8,462
3,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
9
Kills
9
9
Deaths
9
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
GhostCDB
Nu Wa
3
2
3
2.25
L
2
2
3
1.75
L
Anubis
2
2
2
1.5
L
Tsukuyomi
Kimuraokamon
Tsukuyomi
1
4
0
0.25
W
Sylvanus
Orangeman999
Sylvanus
1
2
2
1
W
4
1
1
4.5
L
Bellona
2
1
1
2.5
W
1
2
2
1
L
Neith
Zeuscawk
Neith
2
0
2
3
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,593
Damage
35,038
61,018
Taken
56,935
34,983
Mitigated
41,152
24,478
Healing
17,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
GhostCDB
Nu Wa
10,966
5,275
0
570
5,671
2,004
315
2,952
2,719
54,008
3,213
L
5,676
1,592
0
2,369
14,137
11,389
0
7,256
6,583
44,502
0
L
Anubis
4,670
227
0
2,216
7,471
2,820
0
4,322
2,883
53,100
1,529
L
Tsukuyomi
Kimuraokamon
Tsukuyomi
4,910
1,541
0
3,653
10,619
3,134
0
2,680
7,625
0
28,174
W
Sylvanus
Orangeman999
Sylvanus
6,382
1,975
963
5,852
15,006
12,648
96
4,795
10,211
43,567
3,787
W
7,167
1,312
0
7,698
14,403
5,948
0
1,209
13,194
0
74,435
L
Bellona
11,030
3,010
0
5,011
16,246
20,171
281
780
14,373
0
75,828
W
10,805
2,367
0
5,086
15,455
10,578
0
84
15,371
176
71,257
L
Neith
Zeuscawk
Neith
8,752
3,532
0
4,623
8,462
3,638
603
1,538
6,852
0
85,169
W
4,273
1,551
0
4,309
10,483
3,805
806
924
9,559
0
67,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,717
Gold Earned
41,137
506
Minions Killed
458
0
Camps Cleared
0
1,536,106
Distance Traveled
1,323,470
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,126
508
88
6
0
283,334
2
L
Maui
8,267
517
45
3
0
326,432
2
L
Anubis
7,714
482
99
6
0
214,664
0
L
Tsukuyomi
6,309
394
47
3
0
216,182
0
W
Sylvanus
8,475
530
60
4
0
282,539
1
W
Da Ji
8,676
542
110
7
0
354,617
0
L
Bellona
9,524
595
130
8
0
291,738
0
W
Lancelot
8,291
518
117
7
0
337,062
6
L
Neith
9,323
583
137
9
0
274,454
5
W
Neith
8,149
509
131
8
0
278,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role