Player Matchup

Sun Wukong
Sun Wukong
Platinum IV
 
Sun Wukong
Platinum IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jing Wei
Jing Wei
Diamond V
Boragami
Jing Wei
Diamond V
Level 157
God Stats
14W - 7L
1,812 SR
Queue Stats
182W - 127L
2,029 MMR
Solo
The Morrigan
The Morrigan
Diamond V
nеwmoon
The Morrigan
Diamond V
Level 66
God Stats
52W - 51L
1,747 SR
Queue Stats
373W - 321L
2,040 MMR
Party 1
Merlin
Merlin
Platinum I
oldmancreed
Merlin
Platinum I
Level 144
God Stats
2W - 3L
1,285 SR
Queue Stats
137W - 135L
2,066 MMR
Solo
Sobek
Sobek
Platinum I
rιver
Sobek
Platinum I
Level 149
God Stats
10W - 15L
1,502 SR
Queue Stats
240W - 191L
2,050 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,569 SR
1,937 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 166
1,597 SR
1,991 MMR
Achilles
Achilles
Diamond V
 
Achilles
Diamond V
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum I
TheNark
Izanami
Platinum I
Level 159
God Stats
3W - 3L
1,303 SR
Queue Stats
151W - 139L
1,983 MMR
Solo
Pele
Pele
Masters
Venenu
Pele
Masters
Level 255
God Stats
6W - 5L
1,749 SR
Queue Stats
731W - 650L
2,325 MMR
Party 2
Terra
Terra
Platinum V
iSponsorCreators
Terra
Platinum V
Level 97
God Stats
18W - 10L
1,803 SR
Queue Stats
177W - 131L
1,993 MMR
Solo
Osiris
Osiris
Diamond IV
ƒuckmachine
Osiris
Diamond IV
Level 126
God Stats
5W - 5L
1,632 SR
Queue Stats
42W - 29L
2,154 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
6
0 / 0 / 0
3,222
644
800
4,542
2,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
Boragami
Jing Wei
6
0 / 0 / 1
3,345
669
1,607
1,620
434
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Morrigan
nеwmoon
The Morrigan
6
1 / 3 / 0
3,329
666
1,068
4,646
1,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
6
0 / 1 / 0
3,279
656
1,593
1,921
461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
rιver
Sobek
3
0 / 1 / 0
2,869
574
617
3,405
2,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Maman BrigitteKukulkanVamanaCharybdis

VS

Bans
ThanatosBake KujiraKuzenboAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
0 / 1 / 1
3,519
704
1,337
4,305
2,388
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Izanami
TheNark
Izanami
6
1 / 0 / 0
3,527
705
1,205
1,419
425
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
Venenu
Pele
8
3 / 0 / 1
4,284
857
2,700
3,649
1,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 3
3,609
722
714
3,083
1,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
8
1 / 0 / 0
4,111
822
3,269
3,061
2,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
5
5
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Achilles
 
Achilles
0
1
1
0.5
L
Jing Wei
Boragami
Jing Wei
0
0
1
0.5
W
Izanami
TheNark
Izanami
1
0
0
1
W
Pele
Venenu
Pele
3
0
1
3.5
W
0
0
3
1.5
L
The Morrigan
nеwmoon
The Morrigan
1
3
0
0.33
L
Merlin
0
1
0
0
L
Sobek
rιver
Sobek
0
1
0
0
W
Osiris
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,685
Damage
9,225
16,134
Taken
15,517
6,644
Mitigated
7,739
6,292
Healing
7,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
800
71
0
1,550
4,542
2,402
0
232
3,909
0
17,574
W
Achilles
 
Achilles
1,337
298
0
1,859
4,305
2,388
0
494
3,811
0
9,499
L
Jing Wei
Boragami
Jing Wei
1,607
1,086
0
949
1,620
434
0
0
1,620
0
22,636
W
Izanami
TheNark
Izanami
1,205
1,085
0
664
1,419
425
0
327
1,092
0
27,761
W
Pele
Venenu
Pele
2,700
451
0
1,383
3,649
1,097
0
1,272
2,175
0
24,046
W
714
86
46
2,400
3,083
1,300
0
436
2,617
20,237
437
L
The Morrigan
nеwmoon
The Morrigan
1,068
204
0
1,463
4,646
1,294
0
778
3,825
12,088
573
L
Merlin
1,593
454
0
432
1,921
461
0
0
1,921
16,953
0
L
Sobek
rιver
Sobek
617
25
0
1,898
3,405
2,053
0
0
3,405
4,333
0
W
Osiris
3,269
838
0
1,424
3,061
2,529
0
339
2,546
3,385
23,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,044
Gold Earned
19,050
144
Minions Killed
193
0
Camps Cleared
0
465,363
Distance Traveled
578,758
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,222
644
32
6
0
113,103
0
W
Achilles
3,519
704
13
3
0
117,140
0
L
Jing Wei
3,345
669
39
8
0
98,771
0
W
Izanami
3,527
705
51
10
0
99,419
0
W
Pele
4,284
857
47
9
0
119,765
1
W
Terra
3,609
722
34
7
0
127,817
0
L
The Morrigan
3,329
666
37
7
0
117,113
0
L
Merlin
3,279
656
30
6
0
86,698
0
L
Sobek
2,869
574
6
1
0
49,678
0
W
Osiris
4,111
822
48
10
0
114,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role