Player Matchup

Cerberus
Cerberus
Aca888
Cerberus
Level 155
God Stats
5W - 3L
1,640 SR
Queue Stats
449W - 436L
1,536 Elo+
Solo
Mulan
Mulan
Feiergiant
Mulan
Level 157
God Stats
1W - 3L
1,189 SR
Queue Stats
426W - 388L
1,522 Elo+
Solo
Danzaburou
Danzaburou
MarkeIIo
Danzaburou
Level 157
God Stats
2W - 0L
1,690 SR
Queue Stats
56W - 52L
1,536 Elo+
Party 1
Cupid
Cupid
Xertions
Cupid
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,596 Elo+
Solo
Chernobog
Chernobog
nKise
Chernobog
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,597 Elo+
Party 1
Team Averages
Level 149
1,504 SR
1,557 Elo+

VS

Team Averages
Level 139
1,497 SR
1,536 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Mayces
Set
Level 118
God Stats
0W - 2L
1,262 SR
Queue Stats
76W - 66L
1,619 Elo+
Solo
Ne Zha
Ne Zha
Muluzi
Ne Zha
Level 157
God Stats
14W - 6L
1,724 SR
Queue Stats
365W - 361L
1,555 Elo+
Solo
Chiron
Chiron
Ormagueden
Chiron
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
373W - 384L
1,515 Elo+
Solo
Atlas
Atlas
SakeStormRage
Atlas
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 111L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aca888
Cerberus
17
4 / 3 / 11
10,482
874
11,127
16,620
20,458
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
15
3 / 5 / 12
8,783
732
14,749
18,419
19,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
MarkeIIo
Danzaburou
16
4 / 2 / 9
9,563
797
11,064
12,335
5,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
Xertions
Cupid
17
2 / 2 / 13
9,887
824
11,671
18,770
8,057
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chernobog
nKise
Chernobog
17
4 / 2 / 11
9,805
817
8,308
12,746
5,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
7 / 2 / 6
9,363
780
15,109
10,633
8,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Set
Mayces
Set
14
2 / 4 / 7
7,868
656
9,311
13,890
13,124
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Ne Zha
Muluzi
Ne Zha
12
0 / 2 / 9
7,255
605
9,527
8,365
4,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chiron
Ormagueden
Chiron
16
3 / 5 / 7
9,111
759
17,666
13,878
7,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
2 / 4 / 8
8,741
728
15,751
17,457
22,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
51
17
Kills
14
14
Deaths
17
56
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
7
2
6
5
W
Cerberus
Aca888
Cerberus
4
3
11
3.17
W
Mulan
3
5
12
1.8
W
Danzaburou
MarkeIIo
Danzaburou
4
2
9
4.25
L
Set
Mayces
Set
2
4
7
1.38
L
Ne Zha
Muluzi
Ne Zha
0
2
9
2.25
L
Chiron
Ormagueden
Chiron
3
5
7
1.3
L
2
4
8
1.5
W
Cupid
Xertions
Cupid
2
2
13
4.25
W
Chernobog
nKise
Chernobog
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,919
Damage
67,364
78,890
Taken
64,223
59,440
Mitigated
55,412
40,116
Healing
20,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
15,109
1,001
6,401
3,714
10,633
8,105
265
3,657
6,755
30,492
0
W
Cerberus
Aca888
Cerberus
11,127
401
1,076
7,024
16,620
20,458
139
5,048
11,572
17,412
916
W
Mulan
14,749
1,389
1,468
3,365
18,419
19,588
150
7,184
11,235
304
18,405
W
Danzaburou
MarkeIIo
Danzaburou
11,064
4,924
0
3,034
12,335
5,844
1,892
4,493
7,842
0
20,900
L
Set
Mayces
Set
9,311
3,126
732
966
13,890
13,124
0
2,195
11,528
41
13,987
L
Ne Zha
Muluzi
Ne Zha
9,527
839
1,039
1,685
8,365
4,479
0
1,508
6,647
0
20,314
L
Chiron
Ormagueden
Chiron
17,666
5,000
777
1,718
13,878
7,358
798
1,854
11,725
0
28,412
L
15,751
5,034
1,710
2,043
17,457
22,346
0
1,510
15,595
25,054
815
W
Cupid
Xertions
Cupid
11,671
6,962
5,734
12,380
18,770
8,057
2,459
7,923
10,847
0
27,351
W
Chernobog
nKise
Chernobog
8,308
5,057
1,994
4,041
12,746
5,493
2,987
6,020
6,726
0
29,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,520
Gold Earned
42,338
154
Minions Killed
122
0
Camps Cleared
0
1,109,496
Distance Traveled
1,056,690
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,363
780
23
2
0
230,366
0
W
Cerberus
10,482
874
24
2
0
219,381
0
W
Mulan
8,783
732
10
1
0
214,331
0
W
Danzaburou
9,563
797
29
2
0
207,413
0
L
Set
7,868
656
22
2
0
225,887
0
L
Ne Zha
7,255
605
17
1
0
162,095
0
L
Chiron
9,111
759
35
3
0
225,792
0
L
Atlas
8,741
728
25
2
0
212,550
0
W
Cupid
9,887
824
41
3
0
242,602
0
W
Chernobog
9,805
817
50
4
0
225,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role