Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
FaZeSlim
Thor
Level 90
God Stats
4W - 4L
1,744 SR
Queue Stats
117W - 112L
1,500 Elo+
Solo
Cernunnos
Cernunnos
RED_LORD_B
Cernunnos
Level 102
God Stats
9W - 8L
1,627 SR
Queue Stats
15W - 15L
1,425 Elo+
Party 1
Charon
Charon
TheFallenMonke
Charon
Level 85
God Stats
9W - 10L
1,635 SR
Queue Stats
190W - 200L
1,464 Elo+
Solo
Izanami
Izanami
TheMonopoliMan
Izanami
Level 43
God Stats
17W - 22L
1,332 SR
Queue Stats
22W - 31L
1,329 Elo+
Solo
Team Averages
Level 71
1,568 SR
1,444 Elo+

VS

Team Averages
Level 106
1,549 SR
1,477 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
CrispyRightToe
Awilix
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
365W - 354L
1,523 Elo+
Solo
Anubis
Anubis
ForgiveMeDaddy
Anubis
Level 88
God Stats
9W - 4L
1,458 SR
Queue Stats
95W - 91L
1,473 Elo+
Solo
Cthulhu
Cthulhu
PandaF1uff6652
Cthulhu
Level 100
God Stats
4W - 3L
1,500 SR
Queue Stats
25W - 31L
1,404 Elo+
Solo
Charybdis
Charybdis
fallsky54
Charybdis
Level 120
God Stats
15W - 7L
1,789 SR
Queue Stats
141W - 140L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
1 / 5 / 0
7,197
480
1,256
6,598
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
13
1 / 2 / 0
7,391
493
7,143
12,828
5,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
RED_LORD_B
Cernunnos
11
0 / 2 / 0
6,019
401
8,742
8,573
2,963
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 2 / 0
6,827
455
7,491
14,665
10,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 5 / 1
7,644
510
5,147
13,799
5,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
5 / 1 / 0
9,414
628
12,414
12,303
11,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 0 / 7
7,726
515
4,272
10,467
4,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
9 / 1 / 2
9,801
653
9,492
6,995
3,370
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 4
7,435
496
5,652
16,447
11,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
fallsky54
Charybdis
13
1 / 0 / 3
7,859
524
6,998
9,918
4,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
16
16
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
5
0
0.2
W
Cu Chulainn
 
Cu Chulainn
5
1
0
5
W
1
0
7
4.5
L
Thor
1
2
0
0.5
W
9
1
2
10
W
0
0
4
2
L
Cernunnos
RED_LORD_B
Cernunnos
0
2
0
0
L
0
2
0
0
L
0
5
1
0.1
W
Charybdis
fallsky54
Charybdis
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,779
Damage
38,828
56,463
Taken
56,130
25,553
Mitigated
34,705
8,350
Healing
19,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
1,256
202
0
20
6,598
1,583
0
2,841
3,757
43,283
618
W
Cu Chulainn
 
Cu Chulainn
12,414
1,214
0
2,645
12,303
11,021
0
81
12,222
190
76,739
W
4,272
1,175
0
750
10,467
4,458
58
1,249
9,218
0
66,035
L
Thor
7,143
1,371
0
627
12,828
5,628
0
2,880
9,948
0
61,392
W
9,492
214
0
4,239
6,995
3,370
82
1,165
5,830
74,899
1,090
W
5,652
689
3,024
5,777
16,447
11,785
84
4,602
11,845
29,468
2,010
L
Cernunnos
RED_LORD_B
Cernunnos
8,742
4,437
0
1,283
8,573
2,963
170
3,774
4,799
0
44,397
L
7,491
1,499
0
3,111
14,665
10,167
26
5,104
9,561
32,962
0
L
5,147
4,231
0
3,309
13,799
5,212
310
536
13,263
0
62,714
W
Charybdis
fallsky54
Charybdis
6,998
3,817
0
2,826
9,918
4,071
0
3,105
6,813
0
66,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,078
Gold Earned
42,235
385
Minions Killed
450
0
Camps Cleared
0
1,272,977
Distance Traveled
1,525,182
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,197
480
87
6
0
199,891
0
W
Cu Chulainn
9,414
628
124
8
0
310,263
2
W
Awilix
7,726
515
79
5
0
364,867
0
L
Thor
7,391
493
98
7
0
301,955
0
W
Anubis
9,801
653
118
8
0
277,850
0
W
Cthulhu
7,435
496
27
2
0
309,061
2
L
Cernunnos
6,019
401
59
4
0
243,133
0
L
Charon
6,827
455
30
2
0
268,354
0
L
Izanami
7,644
510
111
7
0
259,644
0
W
Charybdis
7,859
524
102
7
0
263,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role