Player Matchup

Bastet
Bastet
Gold III
BlackHeartSuave_
Bastet
Gold III
Level 165
God Stats
23W - 27L
1,487 SR
Queue Stats
347W - 356L
1,377 MMR
Party 2
Kukulkan
Kukulkan
Gold IV
Sin5ere21
Kukulkan
Gold IV
Level 148
God Stats
8W - 8L
1,792 SR
Queue Stats
130W - 128L
1,378 MMR
Party 2
Medusa
Medusa
Gold III
TH1SG4MEISG4Y
Medusa
Gold III
Level 80
God Stats
7W - 7L
1,550 SR
Queue Stats
55W - 64L
1,369 MMR
Solo
Bacchus
Bacchus
Silver V
joneiry
Bacchus
Silver V
Level 69
God Stats
9W - 14L
1,723 SR
Queue Stats
39W - 44L
1,315 MMR
Solo
Vamana
Vamana
Gold V
ttv-gzzzzzyyyy
Vamana
Gold V
Level 123
God Stats
9W - 5L
1,704 SR
Queue Stats
38W - 40L
1,335 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,651 SR
1,355 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,570 SR
1,335 MMR
Da Ji
Da Ji
Silver I
 
Da Ji
Silver I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Silver I
Alan_Dx15
Anhur
Silver I
Level 159
God Stats
3W - 1L
1,789 SR
Queue Stats
58W - 65L
1,288 MMR
Solo
Mulan
Mulan
Silver III
Goddlightwolf
Mulan
Silver III
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 31L
1,370 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
ItsBaddest
Kuzenbo
Silver I
Level 153
God Stats
39W - 28L
1,743 SR
Queue Stats
506W - 531L
1,144 MMR
Party 1
Scylla
Scylla
Silver II
Tank6907
Scylla
Silver II
Level 88
God Stats
2W - 2L
1,318 SR
Queue Stats
155W - 158L
1,374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,615
473
3,026
9,071
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
Sin5ere21
Kukulkan
12
0 / 2 / 1
6,845
489
6,247
6,916
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
1 / 3 / 0
6,632
474
7,133
8,654
2,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
joneiry
Bacchus
11
1 / 1 / 2
6,834
488
5,623
11,007
9,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 3 / 0
7,989
571
10,079
14,987
14,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AthenaAo KuangBellonaThanatosMaman Brigitte

VS

Bans
AchillesXbalanqueAresThorBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
8 / 1 / 0
8,292
592
9,048
14,432
6,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
Alan_Dx15
Anhur
14
0 / 2 / 4
7,694
550
3,290
9,664
3,967
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 1 / 1
8,579
613
11,998
15,087
12,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
ItsBaddest
Kuzenbo
11
0 / 0 / 5
6,980
499
3,847
9,846
9,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
Tank6907
Scylla
12
0 / 1 / 0
7,042
503
1,931
7,844
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
11
11
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
1
0
8
W
Anhur
Alan_Dx15
Anhur
0
2
4
1
L
2
2
1
1.25
W
3
1
1
3.5
W
Kuzenbo
ItsBaddest
Kuzenbo
0
0
5
2.5
L
Kukulkan
Sin5ere21
Kukulkan
0
2
1
0.25
L
1
3
0
0.33
W
Scylla
Tank6907
Scylla
0
1
0
0
L
Bacchus
joneiry
Bacchus
1
1
2
2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,108
Damage
30,114
50,635
Taken
56,873
33,159
Mitigated
35,299
14,295
Healing
21,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,048
2,823
0
6,330
14,432
6,609
0
4,238
10,194
0
68,471
W
Anhur
Alan_Dx15
Anhur
3,290
1,879
0
3,471
9,664
3,967
0
1,733
7,931
0
65,954
L
3,026
809
0
4,656
9,071
3,297
0
508
8,516
0
40,782
W
11,998
2,002
0
7,596
15,087
12,920
0
0
13,889
0
69,928
W
Kuzenbo
ItsBaddest
Kuzenbo
3,847
1,844
0
3,272
9,846
9,103
6
2,294
7,552
18,288
0
L
Kukulkan
Sin5ere21
Kukulkan
6,247
150
0
1,011
6,916
2,779
0
1,287
5,629
64,532
3,573
L
7,133
2,683
0
1,177
8,654
2,620
0
926
7,728
0
50,043
W
Scylla
Tank6907
Scylla
1,931
251
0
930
7,844
2,700
0
3,452
4,392
49,428
687
L
Bacchus
joneiry
Bacchus
5,623
694
56
3,717
11,007
9,968
0
2,870
8,137
18,985
1,747
L
10,079
5,515
0
3,678
14,987
14,495
0
0
13,915
0
76,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,915
Gold Earned
38,587
430
Minions Killed
442
0
Camps Cleared
0
1,354,467
Distance Traveled
1,376,540
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,292
592
90
6
0
315,018
2
W
Anhur
7,694
550
112
8
0
258,098
2
L
Bastet
6,615
473
77
6
0
255,557
1
W
Mulan
8,579
613
112
8
0
258,888
0
W
Kuzenbo
6,980
499
16
1
0
301,728
3
L
Kukulkan
6,845
489
112
8
0
258,140
4
L
Medusa
6,632
474
86
6
0
281,808
4
W
Scylla
7,042
503
112
8
0
242,808
0
L
Bacchus
6,834
488
29
2
0
290,313
3
L
Vamana
7,989
571
126
9
0
268,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role