Player Matchup

Rama
Rama
IGiNGeox
Rama
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 140L
1,451 Elo+
Solo
He Bo
He Bo
JoonnyRED
He Bo
Level 161
God Stats
2W - 4L
1,638 SR
Queue Stats
201W - 219L
1,442 Elo+
Party 2
Anubis
Anubis
SuperTiesmo30
Anubis
Level 65
God Stats
6W - 6L
1,500 SR
Queue Stats
70W - 85L
1,521 Elo+
Party 2
Mulan
Mulan
akorne
Mulan
Level 138
God Stats
4W - 6L
1,437 SR
Queue Stats
33W - 35L
1,552 Elo+
Party 1
Fafnir
Fafnir
deadlystoney95
Fafnir
Level 172
God Stats
13W - 8L
1,714 SR
Queue Stats
25W - 26L
1,648 Elo+
Party 1
Team Averages
Level 135
1,558 SR
1,523 Elo+

VS

Team Averages
Level 82
1,606 SR
1,492 Elo+
Ra
Ra
 
Ra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
EZclap69
Chronos
Level 29
God Stats
15W - 2L
1,680 SR
Queue Stats
66W - 36L
1,551 Elo+
Party 3
Anhur
Anhur
Ultiman-smurf
Anhur
Level 147
God Stats
10W - 5L
1,468 SR
Queue Stats
410W - 389L
1,643 Elo+
Solo
Horus
Horus
edgingstreak
Horus
Level 44
God Stats
2W - 1L
1,880 SR
Queue Stats
28W - 10L
1,460 Elo+
Party 3
Serqet
Serqet
rafaeldolkje8
Serqet
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,309 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
1 / 1 / 0
4,836
691
2,108
4,433
1,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
JoonnyRED
He Bo
9
1 / 2 / 0
4,465
638
1,941
5,458
1,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 3 / 0
4,310
616
1,689
4,899
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mulan
akorne
Mulan
9
1 / 2 / 0
5,134
733
3,616
6,721
3,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

2
0 / 0 / 0
3,312
473
491
1,689
852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
3 / 1 / 1
4,993
713
1,397
3,765
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
EZclap69
Chronos
9
0 / 1 / 2
4,837
691
4,152
5,680
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 1 / 1
4,889
698
1,978
4,770
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
4 / 0 / 1
5,242
749
4,267
4,720
2,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 1 / 1
4,267
610
2,677
5,613
2,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
3
Kills
8
8
Deaths
4
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
1
3.5
W
Chronos
EZclap69
Chronos
0
1
2
1
L
Rama
1
1
0
1
L
He Bo
JoonnyRED
He Bo
1
2
0
0.5
L
0
3
0
0
W
0
1
1
0.5
L
Mulan
akorne
Mulan
1
2
0
0.5
L
0
0
0
0
W
4
0
1
4.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,845
Damage
14,471
23,200
Taken
24,548
8,248
Mitigated
8,397
7,828
Healing
8,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,397
308
204
1,417
3,765
1,092
0
1,172
2,593
29,976
0
W
Chronos
EZclap69
Chronos
4,152
1,042
0
1,603
5,680
1,414
0
0
5,416
30,654
0
L
Rama
2,108
1,320
0
1,088
4,433
1,169
0
0
4,433
0
37,070
L
He Bo
JoonnyRED
He Bo
1,941
254
0
2,866
5,458
1,182
0
333
5,125
22,026
0
L
1,689
130
0
1,374
4,899
1,843
0
1,064
3,541
32,654
0
W
1,978
1,596
0
1,573
4,770
1,681
0
639
4,131
0
43,700
L
Mulan
akorne
Mulan
3,616
653
0
2,070
6,721
3,202
0
4,152
2,569
0
33,400
L
491
167
0
430
1,689
852
0
0
1,689
1,598
0
W
4,267
1,817
360
1,939
4,720
2,079
0
533
4,145
0
15,209
W
2,677
631
0
1,130
5,613
2,131
0
1,777
3,836
0
20,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,057
Gold Earned
24,228
236
Minions Killed
243
0
Camps Cleared
0
664,152
Distance Traveled
799,558
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,993
713
55
8
0
159,591
0
W
Chronos
4,837
691
50
7
0
158,480
1
L
Rama
4,836
691
66
9
0
141,407
0
L
He Bo
4,465
638
46
7
0
173,494
1
L
Anubis
4,310
616
57
8
0
143,216
1
W
Anhur
4,889
698
76
11
0
109,752
0
L
Mulan
5,134
733
64
9
0
140,794
2
L
Fafnir
3,312
473
3
0
0
65,241
0
W
Horus
5,242
749
22
3
0
180,792
0
W
Serqet
4,267
610
40
6
0
190,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role