Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
PepsiSenpaii
Ishtar
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Surtr
Surtr
Ryder5160
Surtr
Level 119
God Stats
1W - 1L
1,695 SR
Queue Stats
4W - 2L
1,765 Elo+
Party 3
Raijin
Raijin
WhyWebb
Raijin
Level 139
God Stats
26W - 22L
1,683 SR
Queue Stats
302W - 290L
1,468 Elo+
Party 2
Tyr
Tyr
lPabstErich
Tyr
Level 149
God Stats
3W - 5L
1,489 SR
Queue Stats
220W - 205L
1,532 Elo+
Solo
Team Averages
Level 124
1,574 SR
1,553 Elo+

VS

Team Averages
Level 100
1,529 SR
1,485 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Gingernaut13579
Cupid
Level 115
God Stats
14W - 8L
1,644 SR
Queue Stats
251W - 226L
1,539 Elo+
Solo
Mulan
Mulan
ObalambLegend
Mulan
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
120W - 107L
1,627 Elo+
Solo
Ra
Ra
Oracle664619
Ra
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 25L
1,359 Elo+
Party 1
Ganesha
Ganesha
t1o2m3-e
Ganesha
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 62L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 2 / 4
6,023
548
2,718
9,002
6,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
10
2 / 1 / 2
5,980
544
6,031
6,460
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Ryder5160
Surtr
12
4 / 0 / 2
7,403
673
4,906
8,199
5,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
WhyWebb
Raijin
12
2 / 0 / 4
7,092
645
6,288
5,395
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
7 / 0 / 1
7,013
638
6,244
10,053
4,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
5
0 / 1 / 0
4,246
386
1,498
3,646
1,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
3 / 3 / 0
5,903
537
7,561
9,296
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 0
5,579
507
2,720
10,094
5,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 0
5,530
503
4,399
10,226
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
t1o2m3-e
Ganesha
7
0 / 2 / 2
5,077
462
1,206
8,515
4,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
3
3
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
4
1
L
Cu Chulainn
 
Cu Chulainn
0
1
0
0
L
3
3
0
1
L
0
4
0
0
L
0
5
0
0
W
Ishtar
2
1
2
3
W
Surtr
Ryder5160
Surtr
4
0
2
5
W
Raijin
WhyWebb
Raijin
2
0
4
4
W
7
0
1
7.5
L
Ganesha
t1o2m3-e
Ganesha
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,187
Damage
17,384
39,109
Taken
41,777
20,851
Mitigated
18,932
16,403
Healing
9,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,718
528
0
2,311
9,002
6,499
115
1,103
7,899
22,123
0
L
Cu Chulainn
 
Cu Chulainn
1,498
685
0
788
3,646
1,455
0
953
2,579
0
14,251
L
7,561
3,768
319
2,984
9,296
3,652
180
1,481
7,774
0
45,921
L
2,720
290
0
1,855
10,094
5,131
0
165
9,579
0
35,942
L
4,399
546
144
1,647
10,226
4,106
0
5,275
4,541
42,772
0
W
Ishtar
6,031
4,076
0
2,801
6,460
2,644
615
468
5,992
0
38,246
W
Surtr
Ryder5160
Surtr
4,906
1,927
0
3,784
8,199
5,255
581
210
7,989
631
51,459
W
Raijin
WhyWebb
Raijin
6,288
951
0
1,471
5,395
2,061
54
3,475
1,859
42,621
1,190
W
6,244
1,042
0
6,036
10,053
4,392
0
288
9,765
0
44,877
L
Ganesha
t1o2m3-e
Ganesha
1,206
490
0
2,176
8,515
4,588
0
892
7,623
8,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,511
Gold Earned
26,335
346
Minions Killed
246
0
Camps Cleared
0
1,049,445
Distance Traveled
859,962
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,023
548
2
0
0
184,759
1
L
Cu Chulainn
4,246
386
29
3
0
90,949
1
L
Cupid
5,903
537
73
7
0
183,609
0
L
Mulan
5,579
507
67
6
0
206,662
0
L
Ra
5,530
503
77
7
0
223,257
1
W
Ishtar
5,980
544
74
7
0
174,997
1
W
Surtr
7,403
673
95
9
0
226,176
2
W
Raijin
7,092
645
93
8
0
206,619
2
W
Tyr
7,013
638
82
7
0
256,894
0
L
Ganesha
5,077
462
0
0
0
155,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role