Player Matchup

Apollo
Apollo
Gold II
 
Apollo
Gold II
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
AvSmiteEnjoyer
Agni
Gold III
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,777 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Quintinus
Sylvanus
Gold IV
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,683 MMR
Party 2
Mercury
Mercury
Platinum III
RageTo
Mercury
Platinum III
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 37L
1,875 MMR
Party 2
Vamana
Vamana
Gold II
StormingShadows
Vamana
Gold II
Level 168
God Stats
6W - 2L
1,584 SR
Queue Stats
58W - 54L
1,757 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 151
1,517 SR
1,718 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,593 SR
1,719 MMR
Sobek
Sobek
Platinum V
 
Sobek
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum IV
Sardini11a
Osiris
Platinum IV
Level 95
God Stats
1W - 2L
1,644 SR
Queue Stats
50W - 40L
1,754 MMR
Solo
Merlin
Merlin
Gold I
Tqunts
Merlin
Gold I
Level 139
God Stats
0W - 1L
1,439 SR
Queue Stats
13W - 16L
1,680 MMR
Party 1
Danzaburou
Danzaburou
Platinum III
UniQueSlaYeRz
Danzaburou
Platinum III
Level 157
God Stats
5W - 4L
1,500 SR
Queue Stats
55W - 54L
1,798 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
ίndя
Tsukuyomi
Platinum IV
Level 145
God Stats
6W - 3L
1,883 SR
Queue Stats
41W - 33L
1,862 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
4 / 0 / 1
7,172
652
5,573
9,253
3,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
0 / 0 / 4
6,116
556
5,678
6,524
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
Quintinus
Sylvanus
10
2 / 0 / 4
6,050
550
5,284
6,973
3,978
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
RageTo
Mercury
12
3 / 0 / 3
6,243
568
4,719
9,377
4,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 2 / 0
6,343
577
7,624
11,863
13,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
UllrThothMaman BrigitteAwilix

VS

Bans
ThorBake KujiraHachimanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 3 / 0
5,662
515
4,305
9,090
7,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Sardini11a
Osiris
12
0 / 0 / 2
6,760
615
7,756
10,952
11,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
Tqunts
Merlin
10
0 / 1 / 0
5,523
502
2,780
4,636
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
UniQueSlaYeRz
Danzaburou
11
0 / 3 / 0
6,618
602
6,648
7,654
2,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Tsukuyomi
ίndя
Tsukuyomi
11
2 / 3 / 0
5,819
529
7,725
9,858
3,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
10
Kills
2
2
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
0
1
4.5
L
Sobek
 
Sobek
0
3
0
0
W
0
0
4
2
W
Sylvanus
Quintinus
Sylvanus
2
0
4
4
W
Mercury
RageTo
Mercury
3
0
3
4.5
L
Osiris
Sardini11a
Osiris
0
0
2
1
W
1
2
0
0.5
L
Merlin
Tqunts
Merlin
0
1
0
0
L
Danzaburou
UniQueSlaYeRz
Danzaburou
0
3
0
0
L
Tsukuyomi
ίndя
Tsukuyomi
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,878
Damage
29,214
43,990
Taken
42,190
27,943
Mitigated
26,849
12,019
Healing
14,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,573
4,004
0
2,844
9,253
3,580
0
719
8,534
0
57,071
L
Sobek
 
Sobek
4,305
233
0
3,037
9,090
7,185
0
3,334
5,566
14,401
0
W
5,678
1,034
0
714
6,524
2,607
0
2,774
3,709
58,685
1,398
W
Sylvanus
Quintinus
Sylvanus
5,284
2,134
2,749
2,967
6,973
3,978
0
2,795
4,178
15,874
421
W
Mercury
RageTo
Mercury
4,719
2,388
0
593
9,377
4,268
0
797
8,468
0
53,983
L
Osiris
Sardini11a
Osiris
7,756
1,796
0
3,785
10,952
11,301
0
762
9,430
0
52,330
W
7,624
3,488
0
2,152
11,863
13,510
0
0
10,813
0
54,058
L
Merlin
Tqunts
Merlin
2,780
302
0
1,192
4,636
1,638
0
2,596
1,992
41,615
0
L
Danzaburou
UniQueSlaYeRz
Danzaburou
6,648
3,701
0
3,230
7,654
2,790
0
1,014
6,640
0
59,080
L
Tsukuyomi
ίndя
Tsukuyomi
7,725
1,535
0
3,554
9,858
3,935
0
2,773
6,931
0
41,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,924
Gold Earned
30,382
403
Minions Killed
346
0
Camps Cleared
0
1,236,760
Distance Traveled
1,203,947
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,172
652
101
9
0
234,607
1
L
Sobek
5,662
515
5
0
0
255,870
0
W
Agni
6,116
556
109
10
0
241,005
0
W
Sylvanus
6,050
550
17
2
0
248,523
2
W
Mercury
6,243
568
85
8
0
279,865
0
L
Osiris
6,760
615
88
8
0
244,604
4
W
Vamana
6,343
577
91
8
0
232,760
0
L
Merlin
5,523
502
85
8
0
235,751
1
L
Danzaburou
6,618
602
99
9
0
205,855
0
L
Tsukuyomi
5,819
529
69
6
0
261,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role