Player Matchup

Aphrodite
Aphrodite
Neptunos85
Aphrodite
Level 112
God Stats
29W - 27L
1,486 SR
Queue Stats
40W - 41L
1,459 Elo+
Solo
Bastet
Bastet
SniPeRPro797
Bastet
Level 29
God Stats
1W - 2L
1,207 SR
Queue Stats
35W - 50L
1,242 Elo+
Party 1
Cernunnos
Cernunnos
crotinho
Cernunnos
Level 20
God Stats
2W - 10L
1,067 SR
Queue Stats
13W - 34L
1,232 Elo+
Party 1
Bellona
Bellona
oskivero1
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 54L
1,342 Elo+
Party 1
Zhong Kui
Zhong Kui
rizqdo-b
Zhong Kui
Level 107
God Stats
1W - 0L
1,051 SR
Queue Stats
48W - 65L
1,290 Elo+
Party 1
Team Averages
Level 59
1,262 SR
1,313 Elo+

VS

Team Averages
Level 103
1,423 SR
1,452 Elo+
Chiron
Chiron
 
Chiron
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
FINNISHSLYCOOPER
Zeus
Level 97
God Stats
0W - 6L
1,013 SR
Queue Stats
0W - 9L
1,028 Elo+
Solo
Olorun
Olorun
Quveiua
Olorun
Level 105
God Stats
13W - 5L
1,500 SR
Queue Stats
172W - 157L
1,520 Elo+
Solo
Osiris
Osiris
SmillWiff
Osiris
Level 57
God Stats
35W - 20L
1,600 SR
Queue Stats
84W - 67L
1,657 Elo+
Party 2
Hera
Hera
XxShimo89xX
Hera
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 114L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Neptunos85
Aphrodite
9
0 / 1 / 1
5,574
465
4,502
7,558
3,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
12
5 / 0 / 1
7,059
588
6,077
11,127
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cernunnos
crotinho
Cernunnos
10
0 / 1 / 2
5,203
434
2,367
8,123
3,260
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
oskivero1
Bellona
11
1 / 3 / 1
6,341
528
8,636
11,719
12,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
rizqdo-b
Zhong Kui
12
1 / 1 / 3
6,755
563
3,800
5,953
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 0 / 1
5,759
480
5,428
6,418
2,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

3
0 / 1 / 0
4,148
346
119
1,358
269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Olorun
Quveiua
Olorun
12
1 / 1 / 1
6,425
535
5,599
7,777
3,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
SmillWiff
Osiris
12
4 / 2 / 0
7,215
601
9,961
15,725
14,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 3 / 1
6,214
518
2,395
6,003
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
7
Kills
6
6
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
0
1
1.5
L
0
1
0
0
W
Aphrodite
Neptunos85
Aphrodite
0
1
1
0.5
L
Olorun
Quveiua
Olorun
1
1
1
1.5
L
Osiris
SmillWiff
Osiris
4
2
0
2
W
Bastet
5
0
1
5.5
L
0
3
1
0.17
W
Cernunnos
crotinho
Cernunnos
0
1
2
1
W
Bellona
oskivero1
Bellona
1
3
1
0.5
W
Zhong Kui
rizqdo-b
Zhong Kui
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,382
Damage
23,502
44,480
Taken
37,281
28,088
Mitigated
22,756
19,110
Healing
11,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,428
1,592
421
1,954
6,418
2,408
311
1,601
4,817
0
37,385
L
119
0
0
519
1,358
269
0
208
1,150
5,466
0
W
Aphrodite
Neptunos85
Aphrodite
4,502
426
3,144
4,602
7,558
3,928
0
2,530
5,028
25,633
0
L
Olorun
Quveiua
Olorun
5,599
2,201
60
2,429
7,777
3,214
812
3,282
4,495
48,011
1,863
L
Osiris
SmillWiff
Osiris
9,961
3,634
0
5,657
15,725
14,691
0
1,193
14,532
0
53,260
W
Bastet
6,077
1,911
0
5,646
11,127
4,107
0
838
10,289
0
54,596
L
2,395
1,025
0
125
6,003
2,174
0
2,018
3,985
44,015
1,105
W
Cernunnos
crotinho
Cernunnos
2,367
1,408
0
250
8,123
3,260
0
2,486
5,637
0
30,159
W
Bellona
oskivero1
Bellona
8,636
2,426
0
2,289
11,719
12,015
0
52
11,667
0
40,868
W
Zhong Kui
rizqdo-b
Zhong Kui
3,800
208
0
3,179
5,953
4,778
1,217
2,096
3,857
43,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,932
Gold Earned
29,761
286
Minions Killed
314
0
Camps Cleared
0
1,145,566
Distance Traveled
894,286
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,759
480
45
4
0
227,069
3
L
Zeus
4,148
346
14
1
0
40,137
0
W
Aphrodite
5,574
465
31
3
0
230,277
2
L
Olorun
6,425
535
91
8
0
210,252
0
L
Osiris
7,215
601
85
7
0
214,923
1
W
Bastet
7,059
588
76
6
0
238,603
0
L
Hera
6,214
518
79
7
0
201,905
0
W
Cernunnos
5,203
434
46
4
0
223,983
0
W
Bellona
6,341
528
66
6
0
237,665
0
W
Zhong Kui
6,755
563
67
6
0
215,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role