Player Matchup

Lancelot
Lancelot
Asarez
Lancelot
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
KingSejo
Sun Wukong
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 22L
1,500 Elo+
Party 1
Fafnir
Fafnir
Sagecho
Fafnir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 106L
1,426 Elo+
Party 1
Team Averages
Level 71
1,500 SR
1,475 Elo+

VS

Team Averages
Level 64
1,500 SR
1,453 Elo+
Bakasura
Bakasura
 
Bakasura
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Pyro121
Hel
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 24L
1,332 Elo+
Solo
Bellona
Bellona
shermdaworm
Bellona
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
431W - 451L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Asarez
Lancelot
12
2 / 7 / 1
8,046
805
3,511
10,301
4,746
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
KingSejo
Sun Wukong
10
2 / 7 / 2
7,010
701
4,854
13,570
10,693
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
Sagecho
Fafnir
12
2 / 5 / 3
7,491
749
4,373
12,959
15,268
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
12 / 3 / 7
9,539
954
13,823
12,547
9,504
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
13
3 / 2 / 14
8,188
819
3,453
7,365
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
shermdaworm
Bellona
13
4 / 1 / 13
8,654
865
10,747
9,520
9,619
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
6
Kills
19
19
Deaths
6
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
12
3
7
5.17
L
Lancelot
Asarez
Lancelot
2
7
1
0.36
L
Sun Wukong
KingSejo
Sun Wukong
2
7
2
0.43
W
Hel
3
2
14
5
L
Fafnir
Sagecho
Fafnir
2
5
3
0.7
W
Bellona
shermdaworm
Bellona
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,738
Damage
28,023
36,830
Taken
29,432
30,707
Mitigated
21,986
1,577
Healing
11,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
13,823
8,185
0
1,692
12,547
9,504
1,155
1,719
10,828
0
26,527
L
Lancelot
Asarez
Lancelot
3,511
630
0
0
10,301
4,746
0
988
8,244
0
15,307
L
Sun Wukong
KingSejo
Sun Wukong
4,854
797
0
797
13,570
10,693
0
1,318
9,715
0
13,870
W
Hel
3,453
377
3,929
3,679
7,365
2,863
502
1,044
6,321
17,669
0
L
Fafnir
Sagecho
Fafnir
4,373
1,519
0
780
12,959
15,268
0
1,219
10,574
20,948
45
W
Bellona
shermdaworm
Bellona
10,747
3,712
0
2,434
9,520
9,619
688
1,648
7,872
0
34,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,547
Gold Earned
26,381
68
Minions Killed
114
0
Camps Cleared
0
458,647
Distance Traveled
599,946
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,539
954
48
5
0
214,177
0
L
Lancelot
8,046
805
24
2
0
163,252
0
L
Sun Wukong
7,010
701
10
1
0
129,016
0
W
Hel
8,188
819
22
2
0
188,219
0
L
Fafnir
7,491
749
34
3
0
166,379
0
W
Bellona
8,654
865
44
4
0
197,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role