Player Matchup

Izanami
Izanami
DabbingBeast559
Izanami
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,496 Elo+
Solo
Discordia
Discordia
ETG0H0ME4558
Discordia
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 58L
1,526 Elo+
Solo
Terra
Terra
TRIXT0R
Terra
Level 155
God Stats
0W - 4L
1,285 SR
Queue Stats
193W - 203L
1,481 Elo+
Solo
Bacchus
Bacchus
WabiSabi9002
Bacchus
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 159L
1,426 Elo+
Solo
Yu Huang
Yu Huang
shadow13331
Yu Huang
Level 122
God Stats
0W - 3L
1,267 SR
Queue Stats
30W - 34L
1,508 Elo+
Solo
Team Averages
Level 112
1,410 SR
1,488 Elo+

VS

Team Averages
Level 136
1,543 SR
1,528 Elo+
Cernunnos
Cernunnos
Birdman94
Cernunnos
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 41L
1,521 Elo+
Solo
Hercules
Hercules
Dohko-924
Hercules
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 91L
1,503 Elo+
Solo
Kuzenbo
Kuzenbo
Nurrfy
Kuzenbo
Level 157
God Stats
6W - 3L
1,715 SR
Queue Stats
158W - 183L
1,544 Elo+
Solo
Ao Kuang
Ao Kuang
blackbootybumps
Ao Kuang
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
257W - 255L
1,573 Elo+
Solo
Guan Yu
Guan Yu
wasseem7wasseem
Guan Yu
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 5
10,045
773
20,903
17,077
8,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Discordia
ETG0H0ME4558
Discordia
16
6 / 6 / 5
9,746
750
14,841
11,859
5,638
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Terra
TRIXT0R
Terra
15
1 / 2 / 13
9,785
753
6,154
14,240
11,403
Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Bacchus
WabiSabi9002
Bacchus
14
1 / 5 / 10
8,598
661
6,492
16,642
21,571
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
shadow13331
Yu Huang
17
0 / 2 / 13
9,569
736
17,837
12,126
7,034
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Birdman94
Cernunnos
17
4 / 3 / 13
10,145
780
24,681
14,197
6,637
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Dohko-924
Hercules
17
5 / 4 / 9
10,158
781
7,523
16,033
17,128
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
Nurrfy
Kuzenbo
17
2 / 2 / 12
9,873
759
8,004
20,146
23,886
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ao Kuang
19
8 / 3 / 8
10,714
824
12,017
16,278
10,916
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

15
1 / 5 / 15
9,744
750
5,878
17,215
16,760
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
77
16
Kills
20
20
Deaths
17
46
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Birdman94
Cernunnos
4
3
13
3.5
L
8
5
5
2.1
W
Hercules
Dohko-924
Hercules
5
4
9
2.38
L
Discordia
ETG0H0ME4558
Discordia
6
6
5
1.42
W
Kuzenbo
Nurrfy
Kuzenbo
2
2
12
4
L
Terra
TRIXT0R
Terra
1
2
13
3.75
L
Bacchus
WabiSabi9002
Bacchus
1
5
10
1.2
W
Ao Kuang
8
3
8
4
L
Yu Huang
shadow13331
Yu Huang
0
2
13
3.25
W
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,227
Damage
58,103
71,944
Taken
83,869
54,587
Mitigated
75,327
19,324
Healing
38,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Birdman94
Cernunnos
24,681
12,950
484
4,531
14,197
6,637
2,491
9,049
5,148
0
47,102
L
20,903
17,886
1,146
4,220
17,077
8,941
1,679
5,668
11,223
0
41,160
W
Hercules
Dohko-924
Hercules
7,523
1,061
645
4,858
16,033
17,128
130
6,646
9,387
0
15,573
L
Discordia
ETG0H0ME4558
Discordia
14,841
2,443
388
390
11,859
5,638
186
2,798
8,857
26,993
844
W
Kuzenbo
Nurrfy
Kuzenbo
8,004
2,176
3,268
8,393
20,146
23,886
189
10,415
9,731
17,151
647
L
Terra
TRIXT0R
Terra
6,154
900
4,396
4,270
14,240
11,403
0
5,718
8,255
8,545
1,201
L
Bacchus
WabiSabi9002
Bacchus
6,492
480
1,175
2,085
16,642
21,571
30
2,609
13,856
10,119
0
W
Ao Kuang
12,017
2,129
1,225
6,337
16,278
10,916
1,260
7,668
8,610
23,220
634
L
Yu Huang
shadow13331
Yu Huang
17,837
2,209
726
528
12,126
7,034
528
3,855
8,129
37,974
1,452
W
5,878
223
4,393
4,197
17,215
16,760
350
10,171
7,044
2,940
9,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,743
Gold Earned
50,634
148
Minions Killed
129
0
Camps Cleared
0
1,086,401
Distance Traveled
1,134,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,145
780
65
5
0
181,925
0
L
Izanami
10,045
773
47
4
0
199,800
0
W
Hercules
10,158
781
20
2
0
239,967
0
L
Discordia
9,746
750
31
2
0
188,382
0
W
Kuzenbo
9,873
759
8
1
0
265,913
0
L
Terra
9,785
753
9
1
0
244,978
0
L
Bacchus
8,598
661
4
0
0
214,862
0
W
Ao Kuang
10,714
824
23
2
0
217,451
0
L
Yu Huang
9,569
736
57
4
0
238,379
0
W
Guan Yu
9,744
750
13
1
0
229,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role