Player Matchup

Vamana
Vamana
BigFattyTank
Vamana
Level 222
God Stats
2W - 4L
1,766 SR
Queue Stats
248W - 236L
1,600 Elo+
Solo
Hera
Hera
TONY1000
Hera
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 178L
1,493 Elo+
Solo
Jing Wei
Jing Wei
juanma200018
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,513 Elo+
Party 2
Kumbhakarna
Kumbhakarna
juliancho1912
Kumbhakarna
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,539 Elo+
Party 2
Pele
Pele
xV2Kx
Pele
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,462 Elo+
Party 2
Team Averages
Level 120
1,553 SR
1,522 Elo+

VS

Team Averages
Level 131
1,614 SR
1,647 Elo+
Ymir
Ymir
 
Ymir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Ko DESTROYER
Fenrir
Level 137
God Stats
6W - 3L
1,915 SR
Queue Stats
7W - 3L
1,900 Elo+
Party 3
Neith
Neith
MrClasyWolf
Neith
Level 148
God Stats
1W - 0L
1,518 SR
Queue Stats
7W - 5L
1,900 Elo+
Party 3
Thor
Thor
Natethebacon
Thor
Level 149
God Stats
5W - 3L
1,419 SR
Queue Stats
107W - 115L
1,472 Elo+
Party 1
Zhong Kui
Zhong Kui
RunThemGlizzys
Zhong Kui
Level 103
God Stats
4W - 1L
1,717 SR
Queue Stats
60W - 46L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
5 / 3 / 0
9,322
666
11,198
13,820
14,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hera
13
0 / 5 / 2
7,724
552
8,681
8,285
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
juanma200018
Jing Wei
10
1 / 7 / 1
6,521
466
4,972
12,531
4,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
juliancho1912
Kumbhakarna
10
0 / 7 / 2
6,466
462
3,389
17,497
13,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
xV2Kx
Pele
14
2 / 5 / 1
7,746
553
7,001
14,234
6,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
5 / 0 / 11
8,791
628
8,029
9,668
10,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
12
2 / 4 / 0
7,052
504
5,801
12,646
7,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
10 / 2 / 7
8,629
616
16,781
10,732
4,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 1 / 5
8,393
600
8,715
13,071
6,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
RunThemGlizzys
Zhong Kui
14
2 / 1 / 5
8,395
600
5,615
10,958
9,838
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
8
Kills
27
27
Deaths
8
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
0
11
10.5
L
Vamana
5
3
0
1.67
W
Fenrir
2
4
0
0.5
W
10
2
7
6.75
W
8
1
5
10.5
W
Zhong Kui
RunThemGlizzys
Zhong Kui
2
1
5
4.5
L
Hera
0
5
2
0.2
L
Jing Wei
juanma200018
Jing Wei
1
7
1
0.21
L
Kumbhakarna
juliancho1912
Kumbhakarna
0
7
2
0.14
L
Pele
xV2Kx
Pele
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,241
Damage
44,941
66,367
Taken
57,075
42,036
Mitigated
38,303
9,533
Healing
24,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,029
2,774
2,251
4,098
9,668
10,195
29
2,560
7,108
32,088
1,852
L
Vamana
11,198
5,001
0
2,967
13,820
14,558
264
0
13,149
0
76,797
W
Fenrir
5,801
2,033
0
1,900
12,646
7,395
0
0
11,787
0
39,103
W
16,781
6,881
0
2,591
10,732
4,711
1,345
2,307
8,376
0
71,016
W
8,715
3,510
0
5,954
13,071
6,164
0
1,244
11,733
0
64,097
W
Zhong Kui
RunThemGlizzys
Zhong Kui
5,615
1,031
0
7,595
10,958
9,838
0
5,698
5,260
73,019
1,358
L
Hera
8,681
2,379
0
1,245
8,285
3,037
0
3,032
5,253
62,031
453
L
Jing Wei
juanma200018
Jing Wei
4,972
3,821
0
1,160
12,531
4,508
0
4,490
8,041
0
29,470
L
Kumbhakarna
juliancho1912
Kumbhakarna
3,389
956
0
2,969
17,497
13,922
0
2,918
14,579
18,544
0
L
Pele
xV2Kx
Pele
7,001
1,901
0
1,192
14,234
6,011
0
3,112
11,084
0
59,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,779
Gold Earned
41,260
388
Minions Killed
428
0
Camps Cleared
0
1,324,131
Distance Traveled
1,363,929
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,791
628
40
3
0
286,329
0
L
Vamana
9,322
666
112
8
0
255,596
0
W
Fenrir
7,052
504
65
5
0
266,184
0
W
Neith
8,629
616
99
7
0
251,504
1
W
Thor
8,393
600
98
7
0
304,196
0
W
Zhong Kui
8,395
600
126
9
0
255,716
0
L
Hera
7,724
552
120
9
0
268,619
0
L
Jing Wei
6,521
466
56
4
0
255,701
0
L
Kumbhakarna
6,466
462
16
1
0
265,469
3
L
Pele
7,746
553
84
6
0
278,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role