Player Matchup

Geb
Geb
NaLowkBlacKy34
Geb
Level 89
God Stats
18W - 14L
1,497 SR
Queue Stats
565W - 584L
1,459 Elo+
Solo
Vulcan
Vulcan
XxSatuRxX
Vulcan
Level 62
God Stats
8W - 9L
1,500 SR
Queue Stats
379W - 401L
1,454 Elo+
Solo
Lancelot
Lancelot
lukelukash
Lancelot
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,053 Elo+
Party 2
Izanami
Izanami
skrimzeh
Izanami
Level 26
God Stats
0W - 1L
1,249 SR
Queue Stats
0W - 4L
1,053 Elo+
Party 2
Arachne
Arachne
xxRuki66xx
Arachne
Level 158
God Stats
97W - 68L
1,566 SR
Queue Stats
298W - 291L
1,509 Elo+
Solo
Team Averages
Level 75
1,462 SR
1,306 Elo+

VS

Team Averages
Level 35
1,403 SR
1,262 Elo+
Vamana
Vamana
HighFurDrei
Vamana
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,225 Elo+
Party 3
Heimdallr
Heimdallr
MainCharakter_
Heimdallr
Level 78
God Stats
10W - 5L
1,373 SR
Queue Stats
26W - 33L
1,309 Elo+
Party 3
Ymir
Ymir
NicoRicoXD
Ymir
Level 24
God Stats
20W - 13L
1,387 SR
Queue Stats
55W - 59L
1,361 Elo+
Party 3
Hel
Hel
SaidKing7
Hel
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 25L
1,289 Elo+
Party 1
Ao Kuang
Ao Kuang
Supreme_PIayer
Ao Kuang
Level 34
God Stats
1W - 3L
1,256 SR
Queue Stats
24W - 42L
1,127 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 1
4,171
379
441
3,371
1,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
XxSatuRxX
Vulcan
9
0 / 4 / 2
5,486
499
3,812
5,549
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lancelot
lukelukash
Lancelot
10
0 / 1 / 1
5,816
529
5,315
8,815
5,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Izanami
skrimzeh
Izanami
9
3 / 4 / 2
5,482
498
4,600
5,903
1,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
xxRuki66xx
Arachne
11
5 / 2 / 1
6,152
559
5,538
10,506
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
9
1 / 1 / 1
5,073
461
4,982
8,464
8,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
MainCharakter_
Heimdallr
9
2 / 1 / 1
5,495
500
4,727
4,142
1,684
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
0 / 2 / 3
5,641
513
1,692
6,008
3,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 1 / 1
6,449
586
3,900
4,926
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
11
4 / 4 / 1
6,341
576
5,627
9,861
3,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
8
Kills
10
11
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
1
1
1
1.5
W
Heimdallr
MainCharakter_
Heimdallr
2
1
1
2.5
L
0
0
1
0.5
W
0
2
3
0.75
W
3
1
1
3.5
W
Ao Kuang
4
4
1
1.13
L
Vulcan
XxSatuRxX
Vulcan
0
4
2
0.25
L
Lancelot
lukelukash
Lancelot
0
1
1
0.5
L
Izanami
skrimzeh
Izanami
3
4
2
1
L
Arachne
xxRuki66xx
Arachne
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,706
Damage
20,928
34,144
Taken
33,401
15,302
Mitigated
18,998
8,098
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
4,982
2,862
0
1,245
8,464
8,302
0
132
8,332
0
16,316
W
Heimdallr
MainCharakter_
Heimdallr
4,727
1,498
32
1,439
4,142
1,684
823
615
3,527
0
36,564
L
441
0
0
1,272
3,371
1,898
0
364
3,007
8,611
0
W
1,692
686
76
1,015
6,008
3,625
343
682
5,326
13,328
1,754
W
3,900
651
34
1,456
4,926
1,592
845
2,052
2,874
34,820
283
W
Ao Kuang
5,627
1,976
0
3,977
9,861
3,795
0
664
9,197
36,942
0
L
Vulcan
XxSatuRxX
Vulcan
3,812
858
0
614
5,549
1,977
0
4,177
1,372
28,311
1,090
L
Lancelot
lukelukash
Lancelot
5,315
1,995
0
1,500
8,815
5,709
0
1,994
6,289
0
31,785
L
Izanami
skrimzeh
Izanami
4,600
3,789
0
400
5,903
1,736
0
1,273
4,530
0
25,065
L
Arachne
xxRuki66xx
Arachne
5,538
3,898
0
4,312
10,506
3,982
8
3,232
7,189
0
33,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,107
Gold Earned
28,999
204
Minions Killed
246
0
Camps Cleared
0
967,406
Distance Traveled
1,002,486
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,073
461
26
2
0
235,332
0
W
Heimdallr
5,495
500
58
5
0
178,621
0
L
Geb
4,171
379
12
1
0
86,142
0
W
Ymir
5,641
513
16
1
0
202,198
0
W
Hel
6,449
586
74
7
0
172,955
0
W
Ao Kuang
6,341
576
72
7
0
213,380
0
L
Vulcan
5,486
499
40
4
0
208,429
0
L
Lancelot
5,816
529
63
6
0
209,557
0
L
Izanami
5,482
498
35
3
0
227,307
0
L
Arachne
6,152
559
54
5
0
235,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role