Player Matchup

Tyr
Tyr
AbascaI
Tyr
Level 164
God Stats
173W - 122L
1,654 SR
Queue Stats
256W - 223L
1,602 Elo+
Party 2
Loki
Loki
Abascаl
Loki
Level 156
God Stats
16W - 7L
1,495 SR
Queue Stats
213W - 180L
1,595 Elo+
Party 2
Ymir
Ymir
EliteLegend03
Ymir
Level 132
God Stats
4W - 5L
1,277 SR
Queue Stats
43W - 59L
1,524 Elo+
Solo
Heimdallr
Heimdallr
Truetle
Heimdallr
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,339 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
animidze
Morgan Le Fay
Level 120
God Stats
3W - 1L
1,745 SR
Queue Stats
8W - 13L
1,459 Elo+
Solo
Team Averages
Level 146
1,534 SR
1,504 Elo+

VS

Team Averages
Level 114
1,550 SR
1,545 Elo+
Surtr
Surtr
DlFECT
Surtr
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 76L
1,442 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dukoh
Morgan Le Fay
Level 128
God Stats
6W - 5L
1,772 SR
Queue Stats
161W - 149L
1,549 Elo+
Solo
Xbalanque
Xbalanque
Rusofil420
Xbalanque
Level 102
God Stats
0W - 2L
1,219 SR
Queue Stats
24W - 16L
1,562 Elo+
Solo
Fenrir
Fenrir
YorneSs
Fenrir
Level 112
God Stats
1W - 1L
1,749 SR
Queue Stats
128W - 121L
1,528 Elo+
Party 1
Yemoja
Yemoja
ben55on1
Yemoja
Level 147
God Stats
3W - 3L
1,509 SR
Queue Stats
123W - 121L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
16
7 / 0 / 8
9,404
855
13,759
13,791
14,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
17
7 / 0 / 8
9,905
900
13,024
9,421
4,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 1 / 11
8,685
790
10,570
14,097
15,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
Truetle
Heimdallr
15
3 / 1 / 11
8,838
803
10,339
8,260
4,022
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
animidze
Morgan Le Fay
15
1 / 0 / 4
8,377
762
6,388
5,944
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DlFECT
Surtr
14
0 / 3 / 2
7,997
727
5,141
16,375
16,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Morgan Le Fay
Dukoh
Morgan Le Fay
14
0 / 4 / 2
7,858
714
10,575
10,040
6,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Xbalanque
Rusofil420
Xbalanque
14
1 / 3 / 0
7,894
718
7,609
10,464
4,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
YorneSs
Fenrir
13
0 / 7 / 0
7,448
677
5,640
14,098
11,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Yemoja
ben55on1
Yemoja
15
1 / 2 / 1
8,711
792
7,248
11,810
12,044
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
19
Kills
2
2
Deaths
19
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
7
0
8
11
W
Loki
7
0
8
11
L
Surtr
DlFECT
Surtr
0
3
2
0.33
L
Morgan Le Fay
Dukoh
Morgan Le Fay
0
4
2
0.25
W
1
1
11
6.5
L
Xbalanque
Rusofil420
Xbalanque
1
3
0
0.33
W
Heimdallr
Truetle
Heimdallr
3
1
11
8.5
L
Fenrir
YorneSs
Fenrir
0
7
0
0
W
Morgan Le Fay
animidze
Morgan Le Fay
1
0
4
3
L
Yemoja
ben55on1
Yemoja
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,080
Damage
36,213
51,513
Taken
62,787
42,182
Mitigated
51,389
11,868
Healing
13,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
13,759
1,213
0
4,138
13,791
14,927
0
4,779
8,683
0
22,298
W
Loki
13,024
3,643
0
500
9,421
4,288
0
2,643
6,724
0
41,376
L
Surtr
DlFECT
Surtr
5,141
1,021
0
993
16,375
16,627
0
3,777
12,260
730
21,088
L
Morgan Le Fay
Dukoh
Morgan Le Fay
10,575
943
0
659
10,040
6,606
0
2,404
7,409
31,254
0
W
10,570
720
0
3,255
14,097
15,978
0
5,866
7,935
20,151
2,825
L
Xbalanque
Rusofil420
Xbalanque
7,609
4,467
0
2,126
10,464
4,845
0
3,112
7,217
0
28,905
W
Heimdallr
Truetle
Heimdallr
10,339
4,611
0
2,259
8,260
4,022
854
1,489
6,691
0
35,524
L
Fenrir
YorneSs
Fenrir
5,640
967
0
780
14,098
11,267
0
3,452
10,493
0
15,361
W
Morgan Le Fay
animidze
Morgan Le Fay
6,388
1,110
0
1,716
5,944
2,967
0
2,332
3,543
31,125
0
L
Yemoja
ben55on1
Yemoja
7,248
1,729
5,017
3,703
11,810
12,044
0
2,491
9,091
18,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,209
Gold Earned
39,908
248
Minions Killed
208
0
Camps Cleared
0
1,143,115
Distance Traveled
1,140,959
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,404
855
24
2
0
258,862
0
W
Loki
9,905
900
61
6
0
258,066
0
L
Surtr
7,997
727
53
5
0
263,586
0
L
Morgan Le Fay
7,858
714
49
4
0
216,159
0
W
Ymir
8,685
790
42
4
0
209,867
0
L
Xbalanque
7,894
718
51
5
0
188,260
2
W
Heimdallr
8,838
803
67
6
0
195,013
0
L
Fenrir
7,448
677
24
2
0
277,683
0
W
Morgan Le Fay
8,377
762
54
5
0
221,307
0
L
Yemoja
8,711
792
31
3
0
195,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role