Player Matchup

Medusa
Medusa
 
Medusa
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Killerboymicah
Aphrodite
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
59W - 71L
1,390 Elo+
Solo
Fenrir
Fenrir
LightXtract
Fenrir
Level 36
God Stats
8W - 6L
1,717 SR
Queue Stats
63W - 71L
1,461 Elo+
Party 2
Surtr
Surtr
SirEggRoll
Surtr
Level 55
God Stats
1W - 5L
1,206 SR
Queue Stats
219W - 222L
1,449 Elo+
Party 2
Vulcan
Vulcan
pizzamaker2003
Vulcan
Level 61
God Stats
0W - 1L
1,282 SR
Queue Stats
20W - 27L
1,451 Elo+
Solo
Team Averages
Level 89
1,441 SR
1,450 Elo+

VS

Team Averages
Level 142
1,578 SR
1,446 Elo+
Ra
Ra
 
Ra
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
BIue Baboon
Bake Kujira
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
118W - 132L
1,360 Elo+
Solo
Zhong Kui
Zhong Kui
CF_Donkey_Kong
Zhong Kui
Level 128
God Stats
20W - 4L
1,840 SR
Queue Stats
217W - 214L
1,436 Elo+
Party 1
Hera
Hera
QueenOfGames
Hera
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
moka_412
Aphrodite
Level 138
God Stats
64W - 41L
1,552 SR
Queue Stats
214W - 213L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 0 / 0
4,745
475
1,287
3,941
1,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Aphrodite
Killerboymicah
Aphrodite
5
0 / 7 / 0
3,850
385
1,234
8,188
3,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
9
1 / 0 / 2
5,239
524
1,544
7,115
3,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Surtr
9
2 / 1 / 1
5,311
531
5,738
7,931
4,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 1 / 0
5,101
510
1,808
4,388
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 0 / 0
6,730
673
3,640
4,399
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bake Kujira
BIue Baboon
Bake Kujira
10
2 / 0 / 0
5,735
574
3,612
7,866
7,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
CF_Donkey_Kong
Zhong Kui
11
2 / 0 / 1
5,999
600
3,735
3,438
2,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 3 / 1
4,898
490
2,788
5,341
1,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
moka_412
Aphrodite
9
1 / 0 / 2
6,076
608
1,434
1,907
1,093
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
8
9
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
0
0
W
Ra
 
Ra
3
0
0
3
W
Bake Kujira
BIue Baboon
Bake Kujira
2
0
0
2
W
Zhong Kui
CF_Donkey_Kong
Zhong Kui
2
0
1
2.5
L
Aphrodite
Killerboymicah
Aphrodite
0
7
0
0
L
Fenrir
1
0
2
2
W
0
3
1
0.17
L
Surtr
2
1
1
2.5
W
Aphrodite
moka_412
Aphrodite
1
0
2
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,611
Damage
15,209
31,563
Taken
22,951
14,211
Mitigated
14,431
7,459
Healing
9,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,287
500
0
664
3,941
1,490
0
2,158
1,783
0
28,939
W
Ra
 
Ra
3,640
437
0
2,505
4,399
1,662
0
1,944
2,455
59,512
809
W
Bake Kujira
BIue Baboon
Bake Kujira
3,612
1,819
0
1,681
7,866
7,309
0
570
6,869
35,913
1,339
W
Zhong Kui
CF_Donkey_Kong
Zhong Kui
3,735
873
0
2,218
3,438
2,866
652
405
3,033
40,210
11,935
L
Aphrodite
Killerboymicah
Aphrodite
1,234
120
0
856
8,188
3,800
0
3,619
4,566
8,032
0
L
Fenrir
1,544
528
0
2,935
7,115
3,246
0
1,189
5,926
0
33,407
W
2,788
895
0
280
5,341
1,501
0
178
5,051
22,374
1,876
L
Surtr
5,738
2,505
0
2,787
7,931
4,370
0
4,981
2,950
1,029
29,663
W
Aphrodite
moka_412
Aphrodite
1,434
171
1,172
1,502
1,907
1,093
253
270
1,637
15,954
1,357
L
1,808
719
0
217
4,388
1,305
0
2,684
1,610
26,225
2,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,246
Gold Earned
29,438
194
Minions Killed
330
0
Camps Cleared
0
870,610
Distance Traveled
980,586
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,745
475
39
4
0
182,575
0
W
Ra
6,730
673
103
10
0
218,710
0
W
Bake Kujira
5,735
574
63
6
0
175,227
0
W
Zhong Kui
5,999
600
101
10
0
209,797
1
L
Aphrodite
3,850
385
8
1
0
166,853
0
L
Fenrir
5,239
524
55
6
0
201,035
0
W
Hera
4,898
490
42
4
0
182,236
0
L
Surtr
5,311
531
42
4
0
172,124
0
W
Aphrodite
6,076
608
21
2
0
194,616
6
L
Vulcan
5,101
510
50
5
0
148,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role