Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Complex_cortex
Kuzenbo
Level 82
God Stats
7W - 8L
1,539 SR
Queue Stats
13W - 15L
1,515 Elo+
Party 3
Achilles
Achilles
Moctezuma_1440
Achilles
Level 86
God Stats
1W - 2L
1,278 SR
Queue Stats
5W - 8L
1,396 Elo+
Party 3
Bakasura
Bakasura
V1triolic
Bakasura
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 6L
1,594 Elo+
Solo
Poseidon
Poseidon
XxKaOS_TaLEnTxX
Poseidon
Level 166
God Stats
6W - 8L
1,535 SR
Queue Stats
124W - 120L
1,530 Elo+
Solo
Team Averages
Level 123
1,470 SR
1,507 Elo+

VS

Team Averages
Level 102
1,457 SR
1,462 Elo+
Maui
Maui
 
Maui
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Draakas
Hou Yi
Level 112
God Stats
2W - 4L
1,490 SR
Queue Stats
6W - 9L
1,378 Elo+
Party 1
Hel
Hel
YoJonny1
Hel
Level 134
God Stats
3W - 1L
1,293 SR
Queue Stats
31W - 35L
1,540 Elo+
Solo
Surtr
Surtr
bruhmoment69
Surtr
Level 122
God Stats
5W - 7L
1,500 SR
Queue Stats
49W - 35L
1,512 Elo+
Party 2
Anubis
Anubis
namechanged8897
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
0 / 0 / 0
4,000
500
0
0
0
12
0 / 2 / 0
6,104
763
3,553
7,066
7,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Achilles
12
0 / 0 / 0
6,131
766
3,254
5,583
6,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bakasura
V1triolic
Bakasura
14
3 / 1 / 0
7,049
881
7,670
8,707
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
13
0 / 0 / 2
6,845
856
5,470
3,589
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
1 / 0 / 2
6,456
807
1,113
5,380
3,557
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
Draakas
Hou Yi
12
0 / 0 / 1
6,352
794
4,189
6,033
2,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 0
6,603
825
2,742
4,363
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 1 / 1
6,523
815
4,857
7,357
6,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 1 / 1
7,147
893
5,684
4,889
2,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
3
3
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
0
0
W
Maui
 
Maui
1
0
2
2
L
0
2
0
0
W
Hou Yi
Draakas
Hou Yi
0
0
1
0.5
L
Achilles
0
0
0
0
L
Bakasura
V1triolic
Bakasura
3
1
0
3
L
Poseidon
0
0
2
1
W
0
1
0
0
W
0
1
1
0.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,947
Damage
18,585
24,945
Taken
28,022
18,782
Mitigated
16,523
3,819
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Maui
 
Maui
1,113
542
0
1,474
5,380
3,557
224
1,086
3,534
7,390
0
L
3,553
1,440
0
496
7,066
7,721
10
1,950
4,560
12,518
0
W
Hou Yi
Draakas
Hou Yi
4,189
1,155
0
968
6,033
2,259
502
1,676
3,392
0
14,678
L
Achilles
3,254
736
0
1,172
5,583
6,267
14
1,626
3,837
0
11,486
L
Bakasura
V1triolic
Bakasura
7,670
4,538
0
1,901
8,707
3,551
21
3,929
4,528
0
16,599
L
Poseidon
5,470
661
0
250
3,589
1,243
0
1,502
1,954
30,099
173
W
2,742
231
2,312
2,671
4,363
1,948
159
1,648
2,715
21,015
0
W
4,857
2,048
177
1,625
7,357
6,061
0
3,216
3,824
433
16,288
W
5,684
258
0
1,287
4,889
2,698
104
892
3,545
29,758
1,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,129
Gold Earned
33,081
158
Minions Killed
184
0
Camps Cleared
0
705,653
Distance Traveled
798,749
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,000
500
0
0
0
0
0
W
Maui
6,456
807
15
2
0
132,893
1
L
Kuzenbo
6,104
763
16
2
0
200,122
0
W
Hou Yi
6,352
794
31
4
0
168,846
0
L
Achilles
6,131
766
31
4
0
145,483
0
L
Bakasura
7,049
881
43
5
0
190,535
0
L
Poseidon
6,845
856
68
9
0
169,513
0
W
Hel
6,603
825
58
7
0
161,595
2
W
Surtr
6,523
815
35
4
0
181,245
0
W
Anubis
7,147
893
45
6
0
154,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role