Player Matchup

Sylvanus
Sylvanus
KernelError98
Sylvanus
Level 20
God Stats
5W - 8L
1,397 SR
Queue Stats
192W - 191L
1,358 Elo+
Party 3
Awilix
Awilix
SoalChaos
Awilix
Level 126
God Stats
14W - 14L
1,926 SR
Queue Stats
356W - 342L
1,480 Elo+
Party 1
Cernunnos
Cernunnos
UK_SnapShot
Cernunnos
Level 105
God Stats
21W - 18L
1,916 SR
Queue Stats
344W - 329L
1,458 Elo+
Party 1
Janus
Janus
ivan9xulo
Janus
Level 97
God Stats
7W - 6L
1,724 SR
Queue Stats
128W - 132L
1,330 Elo+
Party 3
Sun Wukong
Sun Wukong
panpendrak1
Sun Wukong
Level 34
God Stats
8W - 7L
1,035 SR
Queue Stats
16W - 11L
1,009 Elo+
Solo
Team Averages
Level 76
1,599 SR
1,327 Elo+

VS

Team Averages
Level 47
1,430 SR
1,353 Elo+
Chiron
Chiron
Foxie_EU
Chiron
Level 74
God Stats
1W - 3L
1,307 SR
Queue Stats
156W - 153L
1,471 Elo+
Solo
Fafnir
Fafnir
kevinburanius
Fafnir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 58L
1,230 Elo+
Solo
Athena
Athena
parisyris13
Athena
Level 38
God Stats
27W - 22L
1,510 SR
Queue Stats
100W - 112L
1,390 Elo+
Solo
Baron Samedi
Baron Samedi
zAgB7r8o
Baron Samedi
Level 41
God Stats
2W - 6L
1,333 SR
Queue Stats
204W - 206L
1,357 Elo+
Party 2
Kukulkan
Kukulkan
zAl3x11r
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 172L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KernelError98
Sylvanus
13
1 / 1 / 8
8,692
483
5,867
17,320
14,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
SoalChaos
Awilix
16
3 / 3 / 5
9,146
508
11,465
17,633
8,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
UK_SnapShot
Cernunnos
15
3 / 2 / 5
9,139
508
17,603
24,182
11,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Janus
ivan9xulo
Janus
17
11 / 1 / 4
11,357
631
16,318
8,708
4,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
panpendrak1
Sun Wukong
16
5 / 0 / 0
10,481
582
8,073
11,647
7,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Foxie_EU
Chiron
13
2 / 1 / 3
8,074
449
21,111
13,528
4,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 5 / 2
8,630
479
7,836
21,284
24,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Athena
14
2 / 2 / 2
8,002
445
7,689
17,975
8,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
zAgB7r8o
Baron Samedi
13
0 / 6 / 2
7,868
437
7,878
10,689
7,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
zAl3x11r
Kukulkan
12
1 / 9 / 1
7,119
396
2,550
13,468
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
23
Kills
7
7
Deaths
23
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
Foxie_EU
Chiron
2
1
3
3.5
W
Sylvanus
KernelError98
Sylvanus
1
1
8
5
W
Awilix
SoalChaos
Awilix
3
3
5
1.83
W
Cernunnos
UK_SnapShot
Cernunnos
3
2
5
2.75
W
Janus
ivan9xulo
Janus
11
1
4
13
L
2
5
2
0.6
W
Sun Wukong
panpendrak1
Sun Wukong
5
0
0
5
L
Athena
2
2
2
1.5
L
Baron Samedi
zAgB7r8o
Baron Samedi
0
6
2
0.17
L
Kukulkan
zAl3x11r
Kukulkan
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,326
Damage
47,064
79,490
Taken
76,944
46,209
Mitigated
49,610
31,869
Healing
18,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Foxie_EU
Chiron
21,111
5,455
933
5,847
13,528
4,220
0
5,403
7,991
0
72,404
W
Sylvanus
KernelError98
Sylvanus
5,867
1,989
4,790
4,970
17,320
14,763
21
4,309
13,011
28,821
0
W
Awilix
SoalChaos
Awilix
11,465
3,699
0
2,740
17,633
8,142
0
5,804
11,678
0
86,787
W
Cernunnos
UK_SnapShot
Cernunnos
17,603
10,789
555
13,424
24,182
11,326
176
9,125
14,852
0
77,239
W
Janus
ivan9xulo
Janus
16,318
1,561
0
644
8,708
4,432
659
1,652
7,056
85,267
2,098
L
7,836
2,257
0
4,812
21,284
24,898
319
5,236
15,828
21,846
0
W
Sun Wukong
panpendrak1
Sun Wukong
8,073
2,176
0
4,746
11,647
7,546
1,823
3,920
7,212
0
79,665
L
Athena
7,689
1,529
0
3,350
17,975
8,717
0
3,340
14,410
47,113
847
L
Baron Samedi
zAgB7r8o
Baron Samedi
7,878
1,000
243
2,319
10,689
7,152
1,158
1,409
8,647
54,328
0
L
Kukulkan
zAl3x11r
Kukulkan
2,550
635
0
603
13,468
4,623
0
5,884
7,234
24,370
2,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,815
Gold Earned
39,693
517
Minions Killed
317
0
Camps Cleared
0
1,852,533
Distance Traveled
1,674,264
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,074
449
95
5
0
354,564
0
W
Sylvanus
8,692
483
44
2
0
354,278
0
W
Awilix
9,146
508
122
7
0
429,625
0
W
Cernunnos
9,139
508
102
6
0
306,328
0
W
Janus
11,357
631
127
7
0
370,374
1
L
Fafnir
8,630
479
19
1
0
336,272
4
W
Sun Wukong
10,481
582
122
7
0
391,928
4
L
Athena
8,002
445
76
4
0
399,807
0
L
Baron Samedi
7,868
437
81
5
0
307,018
0
L
Kukulkan
7,119
396
46
3
0
276,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role