Player Matchup

Cerberus
Cerberus
Brainburster
Cerberus
Level 135
God Stats
0W - 1L
1,245 SR
Queue Stats
56W - 45L
1,573 Elo+
Party 2
Kukulkan
Kukulkan
DKDaKing
Kukulkan
Level 108
God Stats
4W - 1L
1,513 SR
Queue Stats
25W - 23L
1,512 Elo+
Party 2
Artemis
Artemis
Dandeliøn
Artemis
Level 122
God Stats
51W - 30L
1,640 SR
Queue Stats
261W - 251L
1,527 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lexandre
Cu Chulainn
Level 109
God Stats
1W - 2L
1,530 SR
Queue Stats
88W - 103L
1,442 Elo+
Solo
Susano
Susano
opo123
Susano
Level 68
God Stats
0W - 2L
1,205 SR
Queue Stats
20W - 20L
1,495 Elo+
Party 2
Team Averages
Level 108
1,427 SR
1,510 Elo+

VS

Team Averages
Level 59
1,464 SR
1,483 Elo+
Nu Wa
Nu Wa
Fjunko1
Nu Wa
Level 78
God Stats
2W - 3L
1,118 SR
Queue Stats
103W - 94L
1,217 Elo+
Solo
Cthulhu
Cthulhu
Lanky22
Cthulhu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,753 Elo+
Party 1
Ao Kuang
Ao Kuang
LostEmbers22
Ao Kuang
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,630 Elo+
Party 1
Ullr
Ullr
PartyRacc
Ullr
Level 55
God Stats
2W - 0L
1,702 SR
Queue Stats
13W - 17L
1,393 Elo+
Party 1
Ymir
Ymir
RHug29
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Brainburster
Cerberus
13
2 / 2 / 4
8,406
467
10,151
19,623
19,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
DKDaKing
Kukulkan
13
1 / 7 / 1
8,202
456
8,602
12,447
4,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Dandeliøn
Artemis
15
3 / 7 / 0
8,712
484
9,365
16,492
7,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
Lexandre
Cu Chulainn
14
0 / 4 / 1
8,072
448
6,691
15,259
13,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
opo123
Susano
14
3 / 4 / 2
8,287
460
7,648
19,187
7,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fjunko1
Nu Wa
15
5 / 4 / 8
9,711
540
14,096
9,934
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cthulhu
Lanky22
Cthulhu
18
9 / 0 / 3
11,818
657
12,201
12,639
14,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
LostEmbers22
Ao Kuang
17
7 / 1 / 5
9,668
537
10,109
16,733
7,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ullr
16
2 / 2 / 3
9,365
520
13,244
14,721
5,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
RHug29
Ymir
14
1 / 2 / 9
8,324
462
6,802
12,392
9,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
9
Kills
24
24
Deaths
9
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Brainburster
Cerberus
2
2
4
2
L
Kukulkan
DKDaKing
Kukulkan
1
7
1
0.21
L
Artemis
Dandeliøn
Artemis
3
7
0
0.43
W
Nu Wa
Fjunko1
Nu Wa
5
4
8
2.25
W
Cthulhu
Lanky22
Cthulhu
9
0
3
10.5
L
Cu Chulainn
Lexandre
Cu Chulainn
0
4
1
0.13
W
Ao Kuang
LostEmbers22
Ao Kuang
7
1
5
9.5
W
Ullr
2
2
3
1.75
W
Ymir
RHug29
Ymir
1
2
9
2.75
L
Susano
opo123
Susano
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,457
Damage
56,452
83,008
Taken
66,419
52,293
Mitigated
41,918
14,326
Healing
17,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Brainburster
Cerberus
10,151
405
0
3,547
19,623
19,182
0
9,772
9,851
46,579
731
L
Kukulkan
DKDaKing
Kukulkan
8,602
394
0
250
12,447
4,829
0
10,059
2,388
63,990
493
L
Artemis
Dandeliøn
Artemis
9,365
3,170
0
3,120
16,492
7,475
0
6,900
9,592
0
78,527
W
Nu Wa
Fjunko1
Nu Wa
14,096
3,929
53
766
9,934
4,053
419
6,131
3,503
71,239
576
W
Cthulhu
Lanky22
Cthulhu
12,201
1,205
307
2,208
12,639
14,893
257
1,117
11,488
86,405
5,230
L
Cu Chulainn
Lexandre
Cu Chulainn
6,691
1,087
0
1,077
15,259
13,025
0
6,288
8,971
0
64,473
W
Ao Kuang
LostEmbers22
Ao Kuang
10,109
2,259
0
9,856
16,733
7,369
0
2,513
14,172
79,571
6,043
W
Ullr
13,244
4,468
0
1,745
14,721
5,773
856
2,631
12,090
0
82,693
W
Ymir
RHug29
Ymir
6,802
1,486
0
2,522
12,392
9,830
0
4,920
7,314
31,732
1,810
L
Susano
opo123
Susano
7,648
2,034
0
6,332
19,187
7,782
0
8,987
10,200
0
68,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,679
Gold Earned
48,886
514
Minions Killed
576
0
Camps Cleared
0
1,635,296
Distance Traveled
1,777,016
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,406
467
78
4
0
360,897
1
L
Kukulkan
8,202
456
119
7
0
297,390
0
L
Artemis
8,712
484
117
7
0
274,876
0
W
Nu Wa
9,711
540
106
6
0
310,162
0
W
Cthulhu
11,818
657
181
10
0
351,365
0
L
Cu Chulainn
8,072
448
104
6
0
320,494
6
W
Ao Kuang
9,668
537
124
7
0
421,730
0
W
Ullr
9,365
520
122
7
0
345,957
0
W
Ymir
8,324
462
43
2
0
347,802
0
L
Susano
8,287
460
96
5
0
381,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role