Player Matchup

Horus
Horus
Silver I
Bignick2721
Horus
Silver I
Level 131
God Stats
1W - 3L
1,347 SR
Queue Stats
24W - 30L
1,269 MMR
Solo
Xing Tian
Xing Tian
Silver IV
MythicalVortex
Xing Tian
Silver IV
Level 113
God Stats
4W - 7L
1,588 SR
Queue Stats
69W - 89L
1,292 MMR
Solo
Janus
Janus
Bronze III
Samuraishen
Janus
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,379 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,478 SR
1,313 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 170
1,519 SR
1,417 MMR
Arachne
Arachne
Gold V
 
Arachne
Gold V
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold IV
Almost Zoinked
Anubis
Gold IV
Level 142
God Stats
6W - 11L
1,500 SR
Queue Stats
276W - 307L
1,376 MMR
Solo
Skadi
Skadi
Gold V
Djness2
Skadi
Gold V
Level 148
God Stats
623W - 651L
1,558 SR
Queue Stats
822W - 898L
1,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 1
8,038
731
4,431
12,203
9,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
MythicalVortex
Xing Tian
12
2 / 3 / 3
7,470
679
4,565
15,793
11,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
0 / 3 / 3
6,804
619
2,458
5,981
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneBake KujiraJormungandrNe ZhaAchilles

VS

Bans
HeraCerberusHachimanAresChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 4 / 3
7,860
715
8,891
9,561
4,202
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 1 / 2
9,312
847
10,477
5,720
2,431
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Djness2
Skadi
13
1 / 1 / 4
8,052
732
9,923
4,863
1,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
6
Kills
8
8
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
4
3
0.88
W
5
1
2
6
L
4
2
1
2.25
W
Skadi
Djness2
Skadi
1
1
4
3
L
Xing Tian
MythicalVortex
Xing Tian
2
3
3
1.17
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,454
Damage
29,291
33,977
Taken
20,144
22,831
Mitigated
7,843
6,886
Healing
4,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,891
7,236
0
1,855
9,561
4,202
730
3,035
6,105
0
29,900
W
10,477
1,045
0
2,601
5,720
2,431
420
1,818
3,662
39,055
782
L
4,431
1,688
550
2,034
12,203
9,362
34
3,665
8,515
0
22,559
W
Skadi
Djness2
Skadi
9,923
4,291
0
371
4,863
1,210
1,196
1,384
3,279
0
32,843
L
Xing Tian
MythicalVortex
Xing Tian
4,565
315
276
3,286
15,793
11,557
0
4,847
10,925
14,872
0
L
2,458
40
0
740
5,981
1,912
0
1,882
4,099
22,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,312
Gold Earned
25,224
109
Minions Killed
149
0
Camps Cleared
0
532,348
Distance Traveled
571,253
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,860
715
35
3
0
181,252
2
W
Anubis
9,312
847
62
6
0
184,420
0
L
Horus
8,038
731
42
4
0
199,840
0
W
Skadi
8,052
732
52
5
0
205,581
0
L
Xing Tian
7,470
679
23
2
0
177,410
1
L
Janus
6,804
619
44
4
0
155,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role