Player Matchup

Hachiman
Hachiman
Gold V
 
Hachiman
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze IV
FazeEspe06
Jormungandr
Bronze IV
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 25L
1,313 MMR
Party 1
Thanatos
Thanatos
Gold V
GaravelUsta
Thanatos
Gold V
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
247W - 274L
1,249 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze IV
clubh000
Morgan Le Fay
Bronze IV
Level 105
God Stats
0W - 2L
1,596 SR
Queue Stats
23W - 35L
1,313 MMR
Party 1
Charon
Charon
Gold II
luisseijo
Charon
Gold II
Level 149
God Stats
3W - 4L
1,787 SR
Queue Stats
290W - 309L
1,242 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,577 SR
1,323 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,539 SR
1,321 MMR
Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver III
BattierPeach22
Ares
Silver III
Level 108
God Stats
3W - 1L
1,731 SR
Queue Stats
493W - 516L
1,226 MMR
Solo
Neith
Neith
Silver I
Lasse_Surf
Neith
Silver I
Level 109
God Stats
26W - 23L
1,670 SR
Queue Stats
73W - 95L
1,250 MMR
Solo
Merlin
Merlin
Bronze III
OmegaSquad
Merlin
Bronze III
Level 65
God Stats
1W - 1L
1,407 SR
Queue Stats
4W - 7L
1,326 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Zepodanslebendo
Baron Samedi
Silver II
Level 169
God Stats
27W - 21L
1,388 SR
Queue Stats
302W - 312L
1,301 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
3 / 2 / 0
8,345
596
6,907
9,815
3,859
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jormungandr
FazeEspe06
Jormungandr
12
1 / 6 / 0
7,000
500
3,777
13,224
7,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
GaravelUsta
Thanatos
13
1 / 6 / 1
7,065
505
3,432
13,282
6,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Morgan Le Fay
clubh000
Morgan Le Fay
12
0 / 5 / 1
7,285
520
6,459
9,113
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
luisseijo
Charon
11
1 / 4 / 2
7,829
559
6,120
14,660
9,716
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ArachneRaBake KujiraXing Tian

VS

Bans
GebJanusAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
9 / 1 / 8
9,066
648
9,300
13,742
6,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 9
7,591
542
7,982
11,916
10,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
14
3 / 2 / 8
8,263
590
11,328
12,408
5,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
OmegaSquad
Merlin
15
3 / 1 / 5
8,532
609
4,807
9,229
4,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Zepodanslebendo
Baron Samedi
15
7 / 0 / 5
9,609
686
8,165
6,139
3,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
6
Kills
23
23
Deaths
6
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
2
0
1.5
W
Bastet
 
Bastet
9
1
8
13
W
1
2
9
2.75
L
Jormungandr
FazeEspe06
Jormungandr
1
6
0
0.17
L
Thanatos
GaravelUsta
Thanatos
1
6
1
0.25
W
Neith
3
2
8
3.5
W
Merlin
OmegaSquad
Merlin
3
1
5
5.5
W
Baron Samedi
Zepodanslebendo
Baron Samedi
7
0
5
9.5
L
Morgan Le Fay
clubh000
Morgan Le Fay
0
5
1
0.1
L
Charon
luisseijo
Charon
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,695
Damage
41,582
60,094
Taken
53,434
30,934
Mitigated
29,302
14,903
Healing
19,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,907
4,224
0
4,735
9,815
3,859
696
1,724
8,091
0
69,532
W
Bastet
 
Bastet
9,300
3,195
0
8,440
13,742
6,038
429
2,162
11,459
0
77,231
W
7,982
847
0
2,497
11,916
10,437
0
3,871
8,000
22,076
1,932
L
Jormungandr
FazeEspe06
Jormungandr
3,777
539
0
808
13,224
7,867
0
6,447
6,210
35,099
0
L
Thanatos
GaravelUsta
Thanatos
3,432
514
0
6,579
13,282
6,039
0
2,697
10,466
0
56,666
W
Neith
11,328
4,398
0
3,859
12,408
5,292
0
4,403
7,958
0
74,710
W
Merlin
OmegaSquad
Merlin
4,807
372
0
2,496
9,229
4,055
94
5,300
3,929
55,077
0
W
Baron Samedi
Zepodanslebendo
Baron Samedi
8,165
1,231
602
2,036
6,139
3,480
0
1,772
4,017
56,997
3,174
L
Morgan Le Fay
clubh000
Morgan Le Fay
6,459
80
0
768
9,113
3,453
0
3,597
5,257
49,644
2,103
L
Charon
luisseijo
Charon
6,120
1,039
0
2,013
14,660
9,716
0
5,133
9,298
22,698
1,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,524
Gold Earned
43,061
362
Minions Killed
424
0
Camps Cleared
0
1,328,051
Distance Traveled
1,421,089
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,345
596
104
7
0
268,977
0
W
Bastet
9,066
648
106
8
0
333,157
0
W
Ares
7,591
542
23
2
0
306,860
7
L
Jormungandr
7,000
500
59
4
0
236,386
0
L
Thanatos
7,065
505
84
6
0
263,776
0
W
Neith
8,263
590
101
7
0
261,067
0
W
Merlin
8,532
609
109
8
0
289,551
2
W
Baron Samedi
9,609
686
85
6
0
230,454
4
L
Morgan Le Fay
7,285
520
84
6
0
289,463
0
L
Charon
7,829
559
31
2
0
269,449
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role