Player Matchup

Gilgamesh
Gilgamesh
Silver I
DavidMz
Gilgamesh
Silver I
Level 153
God Stats
9W - 12L
1,475 SR
Queue Stats
26W - 33L
1,297 MMR
Solo
Artio
Artio
Gold V
HanzoTheNinjaATP
Artio
Gold V
Level 206
God Stats
287W - 252L
1,609 SR
Queue Stats
385W - 398L
1,256 MMR
Solo
Thoth
Thoth
Silver II
chaoticgaming090
Thoth
Silver II
Level 111
God Stats
17W - 23L
1,429 SR
Queue Stats
79W - 92L
1,312 MMR
Solo
Thor
Thor
Gold V
raikudo_sennin19
Thor
Gold V
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,319 MMR
Solo
Jing Wei
Jing Wei
Silver I
temp-7616564799
Jing Wei
Silver I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 53L
1,303 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,503 SR
1,297 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,505 SR
1,343 MMR
Ne Zha
Ne Zha
Silver III
 
Ne Zha
Silver III
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver II
DCMERKS
Vamana
Silver II
Level 148
God Stats
8W - 5L
1,500 SR
Queue Stats
138W - 144L
1,315 MMR
Solo
Nu Wa
Nu Wa
Silver I
Fenrir9264
Nu Wa
Silver I
Level 153
God Stats
23W - 16L
1,490 SR
Queue Stats
205W - 214L
1,307 MMR
Solo
Sol
Sol
Gold V
goveganorgonohom
Sol
Gold V
Level 49
God Stats
122W - 112L
1,534 SR
Queue Stats
283W - 286L
1,296 MMR
Solo
Xing Tian
Xing Tian
Silver II
leo02727
Xing Tian
Silver II
Level 128
God Stats
3W - 2L
1,501 SR
Queue Stats
61W - 66L
1,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DavidMz
Gilgamesh
9
0 / 3 / 0
5,061
506
3,948
10,764
7,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

9
2 / 1 / 0
5,589
559
3,553
10,286
8,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

11
3 / 3 / 0
5,873
587
4,834
6,436
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
0 / 3 / 2
5,373
537
2,731
10,957
3,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
12
0 / 1 / 1
5,856
586
2,543
7,805
3,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThanatosAchillesBake Kujira

VS

Bans
AwilixAo KuangSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
7 / 0 / 2
7,317
732
8,833
9,810
4,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vamana
DCMERKS
Vamana
11
1 / 0 / 2
6,552
655
6,639
7,309
6,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
11
2 / 4 / 5
6,586
659
6,523
6,728
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

12
1 / 1 / 0
6,046
605
5,327
7,117
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

Xing Tian
leo02727
Xing Tian
9
0 / 0 / 3
5,554
555
3,436
8,209
7,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
11
11
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
0
2
8
W
Vamana
DCMERKS
Vamana
1
0
2
2
L
Gilgamesh
DavidMz
Gilgamesh
0
3
0
0
W
Nu Wa
2
4
5
1.13
L
2
1
0
2
L
3
3
0
1
W
1
1
0
1
W
Xing Tian
leo02727
Xing Tian
0
0
3
1.5
L
0
3
2
0.33
L
Jing Wei
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,609
Damage
30,758
46,248
Taken
39,173
25,078
Mitigated
22,355
11,778
Healing
14,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,833
2,428
0
6,011
9,810
4,115
0
754
9,056
0
64,963
W
Vamana
DCMERKS
Vamana
6,639
3,177
0
3,056
7,309
6,325
879
0
7,309
0
50,971
L
Gilgamesh
DavidMz
Gilgamesh
3,948
1,546
0
571
10,764
7,670
13
433
9,588
0
32,576
W
Nu Wa
6,523
1,695
0
1,437
6,728
2,346
293
3,576
3,152
42,433
0
L
3,553
129
445
3,499
10,286
8,481
0
4,714
5,506
14,690
0
L
4,834
156
0
777
6,436
1,689
0
2,078
4,358
41,087
701
W
5,327
2,205
0
3,535
7,117
2,156
188
1,169
5,948
53,959
0
W
Xing Tian
leo02727
Xing Tian
3,436
362
0
779
8,209
7,413
0
2,703
5,506
19,501
1,952
L
2,731
272
0
4,052
10,957
3,981
0
3,043
7,914
0
39,559
L
Jing Wei
2,543
2,324
0
2,434
7,805
3,257
0
4,492
3,035
0
53,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,752
Gold Earned
32,055
301
Minions Killed
372
0
Camps Cleared
0
1,028,442
Distance Traveled
1,041,460
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,317
732
102
10
0
263,751
2
W
Vamana
6,552
655
80
8
0
184,802
0
L
Gilgamesh
5,061
506
46
5
0
176,662
2
W
Nu Wa
6,586
659
80
8
0
188,534
0
L
Artio
5,589
559
21
2
0
217,762
7
L
Thoth
5,873
587
83
8
0
205,827
0
W
Sol
6,046
605
78
8
0
191,867
0
W
Xing Tian
5,554
555
32
3
0
212,506
4
L
Thor
5,373
537
68
7
0
228,730
0
L
Jing Wei
5,856
586
83
8
0
199,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role