Player Matchup

Jormungandr
Jormungandr
Gold II
 
Jormungandr
Gold II
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold V
 
Ne Zha
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
Tauxsik
Medusa
Gold III
Level 249
God Stats
12W - 11L
1,489 SR
Queue Stats
166W - 160L
1,643 MMR
Solo
Tiamat
Tiamat
Gold V
UItraVmann
Tiamat
Gold V
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,639 MMR
Solo
Khepri
Khepri
Gold II
wolfstar314
Khepri
Gold II
Level 155
God Stats
3W - 5L
1,500 SR
Queue Stats
210W - 209L
1,633 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 177
1,498 SR
1,583 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 169
1,634 SR
1,637 MMR
Ymir
Ymir
Silver I
BP2K33
Ymir
Silver I
Level 210
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,594 MMR
Party 1
Bellona
Bellona
Gold II
Dawlph
Bellona
Gold II
Level 172
God Stats
12W - 11L
1,571 SR
Queue Stats
179W - 179L
1,653 MMR
Solo
Bastet
Bastet
Silver I
Rizser
Bastet
Silver I
Level 108
God Stats
2W - 0L
1,643 SR
Queue Stats
4W - 0L
1,639 MMR
Party 1
Agni
Agni
Gold II
Tap17ee
Agni
Gold II
Level 193
God Stats
7W - 5L
1,651 SR
Queue Stats
210W - 222L
1,653 MMR
Solo
Cupid
Cupid
Silver I
xDV8x
Cupid
Silver I
Level 161
God Stats
3W - 1L
1,803 SR
Queue Stats
71W - 64L
1,646 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
0 / 3 / 1
8,658
481
8,722
19,287
15,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ne Zha
 
Ne Zha
15
1 / 3 / 1
8,305
461
4,905
16,034
7,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
Tauxsik
Medusa
16
0 / 4 / 1
9,221
512
8,529
12,578
5,076
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Tiamat
UItraVmann
Tiamat
14
1 / 3 / 0
8,806
489
6,388
11,000
7,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Khepri
12
0 / 2 / 1
7,823
435
2,365
9,466
8,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Bans
AthenaBake KujiraMaman Brigitte

VS

Bans
ThanatosKuzenboThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BP2K33
Ymir
16
2 / 0 / 7
9,836
546
5,789
11,634
12,065
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
Dawlph
Bellona
17
3 / 2 / 1
10,954
609
16,456
17,401
20,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bastet
Rizser
Bastet
16
4 / 0 / 3
9,247
514
7,950
13,337
5,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Agni
Tap17ee
Agni
16
2 / 0 / 5
9,279
516
11,796
7,740
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cupid
xDV8x
Cupid
19
4 / 0 / 2
11,255
625
6,148
9,465
4,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
15
15
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
3
1
0.17
L
Ne Zha
 
Ne Zha
1
3
1
0.5
W
Ymir
BP2K33
Ymir
2
0
7
5.5
W
Bellona
Dawlph
Bellona
3
2
1
1.75
W
Bastet
Rizser
Bastet
4
0
3
5.5
W
Agni
Tap17ee
Agni
2
0
5
4.5
L
Medusa
Tauxsik
Medusa
0
4
1
0.13
L
Tiamat
UItraVmann
Tiamat
1
3
0
0.33
L
Khepri
0
2
1
0.25
W
Cupid
xDV8x
Cupid
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,909
Damage
48,139
68,365
Taken
59,577
44,059
Mitigated
46,185
19,579
Healing
23,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,722
2,050
0
5,652
19,287
15,736
0
1,138
16,789
78,801
704
L
Ne Zha
 
Ne Zha
4,905
1,163
0
7,139
16,034
7,362
0
3,773
12,103
0
74,433
W
Ymir
BP2K33
Ymir
5,789
1,825
0
2,196
11,634
12,065
0
3,993
7,301
29,751
3,092
W
Bellona
Dawlph
Bellona
16,456
6,095
0
4,394
17,401
20,491
0
7,480
9,911
389
99,688
W
Bastet
Rizser
Bastet
7,950
2,109
0
9,074
13,337
5,696
0
2,196
11,024
0
88,434
W
Agni
Tap17ee
Agni
11,796
325
0
679
7,740
3,159
106
2,152
5,359
82,557
766
L
Medusa
Tauxsik
Medusa
8,529
3,138
0
2,441
12,578
5,076
0
2,478
10,049
0
93,703
L
Tiamat
UItraVmann
Tiamat
6,388
815
0
1,990
11,000
7,633
0
6,425
4,524
56,509
1,029
L
Khepri
2,365
118
0
2,357
9,466
8,252
0
4,074
5,392
30,722
2,354
W
Cupid
xDV8x
Cupid
6,148
4,013
1,212
5,642
9,465
4,774
1,519
403
9,062
0
109,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,813
Gold Earned
50,571
595
Minions Killed
659
0
Camps Cleared
0
1,685,973
Distance Traveled
1,859,468
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,658
481
135
8
0
304,494
4
L
Ne Zha
8,305
461
127
7
0
402,426
1
W
Ymir
9,836
546
37
2
0
335,456
5
W
Bellona
10,954
609
172
10
0
336,386
2
W
Bastet
9,247
514
120
7
0
446,840
2
W
Agni
9,279
516
145
8
0
386,198
7
L
Medusa
9,221
512
152
8
0
334,132
4
L
Tiamat
8,806
489
141
8
0
317,634
1
L
Khepri
7,823
435
40
2
0
327,287
0
W
Cupid
11,255
625
185
10
0
354,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role