Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Fox5in
Chaac
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 138L
1,490 Elo+
Solo
Heimdallr
Heimdallr
KersyAT09
Heimdallr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 37L
1,533 Elo+
Solo
Team Averages
Level 158
1,500 SR
1,507 Elo+

VS

Team Averages
Level 111
1,525 SR
1,641 Elo+
Neith
Neith
HotTotTay
Neith
Level 27
God Stats
9W - 4L
1,742 SR
Queue Stats
16W - 15L
1,687 Elo+
Party 1
Erlang Shen
Erlang Shen
Riversword-
Erlang Shen
Level 148
God Stats
2W - 2L
1,333 SR
Queue Stats
143W - 157L
1,510 Elo+
Solo
Ra
Ra
xXcool-kidsXx719
Ra
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 0 / 0
6,299
630
3,701
5,649
3,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Fox5in
Chaac
12
0 / 0 / 0
6,100
610
748
1,790
1,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
KersyAT09
Heimdallr
12
0 / 1 / 0
6,429
643
5,092
6,271
2,794
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HotTotTay
Neith
11
0 / 0 / 1
6,662
666
1,102
2,631
1,077
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Riversword-
Erlang Shen
11
0 / 0 / 1
6,440
644
4,945
8,286
7,844
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 0 / 0
7,405
741
3,975
4,467
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
1
1
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
0
0
0
L
Chaac
Fox5in
Chaac
0
0
0
0
W
Neith
HotTotTay
Neith
0
0
1
0.5
L
Heimdallr
KersyAT09
Heimdallr
0
1
0
0
W
Erlang Shen
Riversword-
Erlang Shen
0
0
1
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,541
Damage
10,022
13,710
Taken
15,384
7,785
Mitigated
10,648
5,516
Healing
6,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,701
245
0
2,698
5,649
3,874
0
1,534
3,553
23,717
0
L
Chaac
Fox5in
Chaac
748
370
0
1,123
1,790
1,117
0
700
1,090
0
4,962
W
Neith
HotTotTay
Neith
1,102
288
0
672
2,631
1,077
333
548
2,038
0
17,050
L
Heimdallr
KersyAT09
Heimdallr
5,092
2,489
0
1,695
6,271
2,794
0
1,744
4,295
0
35,663
W
Erlang Shen
Riversword-
Erlang Shen
4,945
1,096
0
2,774
8,286
7,844
0
1,165
6,770
0
15,124
W
3,975
325
1,387
2,074
4,467
1,727
194
1,390
2,759
37,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,828
Gold Earned
20,507
127
Minions Killed
147
0
Camps Cleared
0
445,205
Distance Traveled
569,860
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,299
630
52
5
0
173,345
3
L
Chaac
6,100
610
8
1
0
107,196
0
W
Neith
6,662
666
55
6
0
152,870
0
L
Heimdallr
6,429
643
67
7
0
164,664
0
W
Erlang Shen
6,440
644
18
2
0
238,940
3
W
Ra
7,405
741
74
7
0
178,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role