Player Matchup

Charon
Charon
Eclxst
Charon
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,500 Elo+
Solo
Amaterasu
Amaterasu
EnragedLemur920
Amaterasu
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 73L
1,510 Elo+
Party 3
Ne Zha
Ne Zha
Mrdummypants
Ne Zha
Level 150
God Stats
8W - 7L
1,779 SR
Queue Stats
327W - 293L
1,545 Elo+
Party 3
Neith
Neith
Queen Rain3093
Neith
Level 196
God Stats
40W - 47L
1,575 SR
Queue Stats
335W - 317L
1,522 Elo+
Party 3
Scylla
Scylla
bigandy1223
Scylla
Level 146
God Stats
7W - 6L
1,564 SR
Queue Stats
86W - 89L
1,356 Elo+
Solo
Team Averages
Level 142
1,583 SR
1,487 Elo+

VS

Team Averages
Level 86
1,527 SR
1,351 Elo+
Anubis
Anubis
ElBankivoide851
Anubis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,181 Elo+
Party 2
Surtr
Surtr
MaiGai ASSASSIN
Surtr
Level 109
God Stats
1W - 0L
1,808 SR
Queue Stats
1W - 2L
1,287 Elo+
Party 1
Mercury
Mercury
MostWanted17743
Mercury
Level 104
God Stats
2W - 1L
1,282 SR
Queue Stats
176W - 215L
1,446 Elo+
Party 2
Terra
Terra
countryman1942
Terra
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,339 Elo+
Solo
Medusa
Medusa
ethanGG159
Medusa
Level 88
God Stats
3W - 4L
1,545 SR
Queue Stats
19W - 17L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Eclxst
Charon
11
0 / 3 / 2
5,880
392
3,559
9,604
8,921
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
EnragedLemur920
Amaterasu
13
0 / 2 / 0
6,843
456
3,281
13,723
14,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
15
2 / 2 / 2
7,573
505
4,795
20,718
8,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 0 / 2
8,912
594
7,642
8,575
3,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
13
1 / 1 / 1
6,801
453
5,044
6,889
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
8,393
560
9,796
8,651
4,113
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 0 / 1
9,697
646
10,690
8,894
8,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 2 / 1
7,468
498
3,650
12,495
5,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 4
7,958
531
3,615
8,844
7,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
ethanGG159
Medusa
13
0 / 3 / 0
7,336
489
5,279
8,105
3,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
6
Kills
8
8
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charon
Eclxst
Charon
0
3
2
0.33
W
3
1
1
3.5
L
Amaterasu
EnragedLemur920
Amaterasu
0
2
0
0
W
3
0
1
3.5
W
0
2
1
0.25
L
Ne Zha
2
2
2
1.5
L
3
0
2
4
L
Scylla
1
1
1
1.5
W
2
0
4
4
W
Medusa
ethanGG159
Medusa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,321
Damage
33,030
59,509
Taken
46,989
38,065
Mitigated
27,949
20,584
Healing
19,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Eclxst
Charon
3,559
876
0
226
9,604
8,921
0
5,023
4,421
23,200
0
W
9,796
709
0
5,590
8,651
4,113
0
4,763
3,888
71,337
1,599
L
Amaterasu
EnragedLemur920
Amaterasu
3,281
706
0
6,373
13,723
14,698
0
886
12,093
996
51,749
W
10,690
4,684
0
4,218
8,894
8,127
0
994
7,216
4,307
83,435
W
3,650
1,269
0
6,107
12,495
5,051
0
757
11,738
0
68,954
L
Ne Zha
4,795
1,189
0
11,531
20,718
8,841
0
4,522
16,144
0
68,692
L
7,642
1,441
0
1,680
8,575
3,569
228
972
7,603
0
82,352
L
Scylla
5,044
761
0
774
6,889
2,036
0
2,767
4,122
55,877
0
W
3,615
646
79
1,980
8,844
7,454
58
2,203
6,596
23,975
663
W
Medusa
ethanGG159
Medusa
5,279
2,401
0
1,639
8,105
3,204
0
151
7,954
0
55,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,009
Gold Earned
40,852
508
Minions Killed
504
0
Camps Cleared
0
1,421,852
Distance Traveled
1,581,201
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,880
392
46
3
0
271,958
0
W
Anubis
8,393
560
126
8
0
278,661
2
L
Amaterasu
6,843
456
100
7
0
271,242
3
W
Surtr
9,697
646
134
9
0
323,722
6
W
Mercury
7,468
498
107
7
0
369,086
0
L
Ne Zha
7,573
505
110
7
0
310,635
5
L
Neith
8,912
594
161
11
0
289,273
3
L
Scylla
6,801
453
91
6
0
278,744
2
W
Terra
7,958
531
51
3
0
324,714
0
W
Medusa
7,336
489
86
6
0
285,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role